Player Matchup

Chernobog
Chernobog
ALIvsDaWRLD
Chernobog
Level 65
God Stats
6W - 10L
1,521 SR
Queue Stats
46W - 62L
1,337 Elo+
Party 1
Chiron
Chiron
IMTHABEST4541
Chiron
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 12L
1,114 Elo+
Party 1
Pele
Pele
K33M0
Pele
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 47L
1,315 Elo+
Party 1
Medusa
Medusa
NYNY4178
Medusa
Level 68
God Stats
3W - 9L
1,344 SR
Queue Stats
16W - 23L
1,246 Elo+
Party 1
Jormungandr
Jormungandr
X-Toxic-Cowboy-X
Jormungandr
Level 68
God Stats
6W - 9L
1,399 SR
Queue Stats
210W - 253L
1,335 Elo+
Solo
Team Averages
Level 65
1,453 SR
1,269 Elo+

VS

Team Averages
Level 59
1,499 SR
1,287 Elo+
Lancelot
Lancelot
Happytr1gger
Lancelot
Level 65
God Stats
123W - 115L
1,490 SR
Queue Stats
141W - 149L
1,365 Elo+
Solo
Chronos
Chronos
Ivonordeste
Chronos
Level 17
God Stats
6W - 6L
1,344 SR
Queue Stats
27W - 36L
1,225 Elo+
Party 2
Persephone
Persephone
JazMii
Persephone
Level 105
God Stats
2W - 1L
1,736 SR
Queue Stats
19W - 13L
1,373 Elo+
Solo
Bacchus
Bacchus
barbarabeauty
Bacchus
Level 67
God Stats
16W - 12L
1,480 SR
Queue Stats
102W - 141L
1,232 Elo+
Party 2
Mulan
Mulan
sike_hehe
Mulan
Level 39
God Stats
17W - 14L
1,447 SR
Queue Stats
79W - 113L
1,242 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
ALIvsDaWRLD
Chernobog
19
4 / 3 / 3
12,080
525
13,546
15,337
7,302
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

13
0 / 8 / 3
8,079
351
5,286
17,554
7,737
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Pele
K33M0
Pele
16
1 / 4 / 1
10,074
438
11,340
21,972
9,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Medusa
NYNY4178
Medusa
14
2 / 6 / 2
9,036
393
7,443
19,599
8,921
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Jormungandr
X-Toxic-Cowboy-X
Jormungandr
17
1 / 4 / 1
10,939
476
16,448
19,816
22,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Happytr1gger
Lancelot
20
7 / 2 / 4
13,140
571
14,302
17,590
9,126
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chronos
Ivonordeste
Chronos
17
10 / 2 / 7
10,719
466
20,870
13,156
5,512
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Persephone
JazMii
Persephone
18
2 / 1 / 4
11,739
510
9,549
8,132
2,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
17
4 / 2 / 12
11,012
479
12,206
21,222
20,547
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mulan
sike_hehe
Mulan
19
2 / 1 / 5
11,493
500
14,381
25,456
22,241
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
57
8
Kills
25
25
Deaths
8
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chernobog
ALIvsDaWRLD
Chernobog
4
3
3
1.83
W
Lancelot
Happytr1gger
Lancelot
7
2
4
4.5
L
0
8
3
0.19
W
Chronos
Ivonordeste
Chronos
10
2
7
6.75
W
Persephone
JazMii
Persephone
2
1
4
4
L
Pele
K33M0
Pele
1
4
1
0.38
L
Medusa
NYNY4178
Medusa
2
6
2
0.5
L
Jormungandr
X-Toxic-Cowboy-X
Jormungandr
1
4
1
0.38
W
Bacchus
4
2
12
5
W
Mulan
sike_hehe
Mulan
2
1
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,063
Damage
71,308
94,278
Taken
85,556
56,084
Mitigated
60,138
15,680
Healing
37,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
ALIvsDaWRLD
Chernobog
13,546
8,392
0
913
15,337
7,302
1,427
7,048
7,973
0
98,019
W
Lancelot
Happytr1gger
Lancelot
14,302
3,170
0
7,369
17,590
9,126
3,324
1,917
15,673
0
140,080
L
5,286
2,575
692
3,011
17,554
7,737
0
13,999
3,475
0
31,360
W
Chronos
Ivonordeste
Chronos
20,870
4,951
1,288
7,200
13,156
5,512
1,811
491
12,665
78,933
0
W
Persephone
JazMii
Persephone
9,549
391
0
2,339
8,132
2,712
408
0
8,131
83,371
0
L
Pele
K33M0
Pele
11,340
1,343
0
5,142
21,972
9,411
0
4,638
17,148
0
86,877
L
Medusa
NYNY4178
Medusa
7,443
2,696
0
5,422
19,599
8,921
64
14,497
5,012
0
48,303
L
Jormungandr
X-Toxic-Cowboy-X
Jormungandr
16,448
5,338
0
500
19,816
22,713
690
1,771
18,045
94,764
0
W
Bacchus
12,206
1,326
1,009
6,280
21,222
20,547
26
520
20,702
38,985
0
W
Mulan
sike_hehe
Mulan
14,381
1,921
0
11,661
25,456
22,241
510
13,520
11,936
0
85,935

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,208
Gold Earned
58,103
560
Minions Killed
605
0
Camps Cleared
0
2,006,753
Distance Traveled
2,198,375
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
12,080
525
159
7
0
442,569
1
W
Lancelot
13,140
571
187
8
0
512,958
1
L
Chiron
8,079
351
53
2
0
363,126
0
W
Chronos
10,719
466
94
4
0
409,864
2
W
Persephone
11,739
510
125
5
0
424,720
5
L
Pele
10,074
438
127
6
0
451,256
0
L
Medusa
9,036
393
79
3
0
361,665
2
L
Jormungandr
10,939
476
142
6
0
388,137
0
W
Bacchus
11,012
479
41
2
0
433,985
0
W
Mulan
11,493
500
158
7
0
416,848
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role