Player Matchup

Heimdallr
Heimdallr
NikoG1C23
Heimdallr
Level 126
God Stats
4W - 4L
1,578 SR
Queue Stats
203W - 199L
1,518 Elo+
Solo
Nox
Nox
ShinkaiPunk
Nox
Level 85
God Stats
2W - 5L
1,444 SR
Queue Stats
123W - 104L
1,527 Elo+
Party 1
Osiris
Osiris
Tito Clinton
Osiris
Level 157
God Stats
0W - 1L
1,564 SR
Queue Stats
31W - 27L
1,603 Elo+
Solo
Thor
Thor
Vinnyalarcon
Thor
Level 65
God Stats
0W - 1L
1,377 SR
Queue Stats
104W - 98L
1,502 Elo+
Party 1
Raijin
Raijin
ZOKX99
Raijin
Level 108
God Stats
2W - 4L
1,398 SR
Queue Stats
132W - 109L
1,569 Elo+
Solo
Team Averages
Level 108
1,472 SR
1,544 Elo+

VS

Team Averages
Level 109
1,511 SR
1,466 Elo+
Osiris
Osiris
Cheeseguy193
Osiris
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,155 Elo+
Party 2
Hachiman
Hachiman
Donezinhobr
Hachiman
Level 122
God Stats
1W - 1L
1,356 SR
Queue Stats
4W - 1L
1,674 Elo+
Party 2
Nu Wa
Nu Wa
Lukas_redinho
Nu Wa
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,616 Elo+
Party 2
Thor
Thor
Simbå
Thor
Level 29
God Stats
1W - 0L
1,648 SR
Queue Stats
2W - 3L
1,212 Elo+
Solo
Izanami
Izanami
XxNoToRiUs_Boy_
Izanami
Level 118
God Stats
1W - 0L
1,551 SR
Queue Stats
4W - 1L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
NikoG1C23
Heimdallr
14
4 / 5 / 4
8,259
826
13,134
11,752
5,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
2 / 4 / 5
8,278
828
7,484
7,790
3,986
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
13
1 / 3 / 5
7,561
756
8,339
10,944
15,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 3 / 6
8,585
859
14,760
11,002
5,440
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Raijin
ZOKX99
Raijin
14
4 / 6 / 5
8,770
877
7,436
11,996
4,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
4 / 2 / 11
9,502
950
10,280
18,756
16,514
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hachiman
Donezinhobr
Hachiman
14
1 / 3 / 14
8,444
844
9,558
11,551
4,636
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
2 / 1 / 13
8,656
866
9,138
6,143
2,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Thor
Simbå
Thor
16
10 / 4 / 6
9,985
999
11,137
10,168
4,737
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
4 / 3 / 7
8,974
897
9,728
11,884
4,955
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
72
13
Kills
21
21
Deaths
13
25
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Osiris
4
2
11
4.75
W
Hachiman
Donezinhobr
Hachiman
1
3
14
2.67
W
2
1
13
8.5
L
Heimdallr
NikoG1C23
Heimdallr
4
5
4
1.2
L
2
4
5
1.13
W
Thor
Simbå
Thor
10
4
6
3.25
L
Osiris
1
3
5
1.17
L
2
3
6
1.67
W
4
3
7
2.5
L
Raijin
ZOKX99
Raijin
4
6
5
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,153
Damage
49,841
53,484
Taken
58,502
35,614
Mitigated
33,117
12,117
Healing
26,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
10,280
2,101
2,609
8,346
18,756
16,514
191
6,319
12,437
2,682
13,868
W
Hachiman
Donezinhobr
Hachiman
9,558
4,256
2,246
4,387
11,551
4,636
1,240
2,014
9,534
0
17,787
W
9,138
3,459
825
2,162
6,143
2,275
949
1,436
4,707
17,645
0
L
Heimdallr
NikoG1C23
Heimdallr
13,134
5,104
218
2,822
11,752
5,837
0
2,174
9,578
0
33,012
L
7,484
327
962
1,025
7,790
3,986
0
1,530
6,260
20,653
0
W
Thor
Simbå
Thor
11,137
1,634
454
1,512
10,168
4,737
708
2,474
7,694
0
22,005
L
Osiris
8,339
1,998
0
1,336
10,944
15,592
0
1,801
9,143
0
13,673
L
14,760
2,287
1,071
1,459
11,002
5,440
0
1,831
9,171
0
24,761
W
9,728
6,457
549
3,766
11,884
4,955
1,878
2,677
9,207
0
21,062
L
Raijin
ZOKX99
Raijin
7,436
843
1,233
1,991
11,996
4,759
0
3,048
8,948
17,226
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,453
Gold Earned
45,561
116
Minions Killed
98
0
Camps Cleared
0
966,064
Distance Traveled
1,067,213
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
9,502
950
9
1
0
238,069
2
W
Hachiman
8,444
844
19
2
0
224,166
0
W
Nu Wa
8,656
866
18
2
0
221,763
0
L
Heimdallr
8,259
826
48
5
0
171,767
0
L
Nox
8,278
828
32
3
0
204,878
0
W
Thor
9,985
999
22
2
0
163,447
0
L
Osiris
7,561
756
1
0
0
206,438
1
L
Thor
8,585
859
18
2
0
204,681
0
W
Izanami
8,974
897
30
3
0
219,768
0
L
Raijin
8,770
877
17
2
0
178,300
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role