Player Matchup

Ravana
Ravana
Ferrnyy
Ravana
Level 65
God Stats
5W - 1L
1,759 SR
Queue Stats
79W - 52L
1,624 Elo+
Party 1
Vamana
Vamana
JRDJ
Vamana
Level 19
God Stats
1W - 1L
1,243 SR
Queue Stats
12W - 7L
1,596 Elo+
Party 1
Zhong Kui
Zhong Kui
SwampyMARK637
Zhong Kui
Level 27
God Stats
2W - 0L
1,478 SR
Queue Stats
41W - 10L
1,739 Elo+
Party 1
Team Averages
Level 37
1,494 SR
1,653 Elo+

VS

Team Averages
Level 130
1,444 SR
1,505 Elo+
Jing Wei
Jing Wei
EltonJRH
Jing Wei
Level 139
God Stats
1W - 6L
1,274 SR
Queue Stats
142W - 168L
1,528 Elo+
Party 2
Agni
Agni
Jenbazet16
Agni
Level 129
God Stats
4W - 5L
1,559 SR
Queue Stats
114W - 126L
1,525 Elo+
Party 2
Chaac
Chaac
Panttera
Chaac
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Ferrnyy
Ravana
18
0 / 3 / 8
11,652
613
12,531
18,050
12,710
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Vamana
JRDJ
Vamana
20
3 / 0 / 7
14,028
738
11,763
18,417
19,344
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Zhong Kui
SwampyMARK637
Zhong Kui
20
7 / 3 / 2
13,886
731
23,491
19,141
15,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
EltonJRH
Jing Wei
20
5 / 2 / 1
13,119
690
19,517
17,271
8,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
1 / 6 / 3
11,248
592
16,459
15,932
6,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Panttera
Chaac
17
0 / 2 / 5
11,243
592
7,201
19,875
26,116
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
15
10
Kills
6
6
Deaths
10
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
EltonJRH
Jing Wei
5
2
1
2.75
W
Ravana
Ferrnyy
Ravana
0
3
8
1.33
W
Vamana
JRDJ
Vamana
3
0
7
6.5
L
1
6
3
0.42
L
Chaac
Panttera
Chaac
0
2
5
1.25
W
Zhong Kui
SwampyMARK637
Zhong Kui
7
3
2
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,785
Damage
43,177
55,608
Taken
53,078
47,091
Mitigated
41,098
21,720
Healing
12,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
EltonJRH
Jing Wei
19,517
13,414
0
2,959
17,271
8,065
603
9,665
7,606
0
61,049
W
Ravana
Ferrnyy
Ravana
12,531
3,474
0
3,934
18,050
12,710
456
6,075
11,975
0
60,279
W
Vamana
JRDJ
Vamana
11,763
5,560
2,820
5,683
18,417
19,344
513
4,532
13,419
0
54,606
L
16,459
716
0
2,050
15,932
6,917
132
8,216
7,716
57,608
0
L
Chaac
Panttera
Chaac
7,201
1,341
468
6,723
19,875
26,116
0
5,656
14,219
0
43,750
W
Zhong Kui
SwampyMARK637
Zhong Kui
23,491
3,281
0
9,283
19,141
15,037
692
5,902
13,239
82,748
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,566
Gold Earned
35,610
258
Minions Killed
236
0
Camps Cleared
0
1,078,425
Distance Traveled
1,007,946
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
13,119
690
103
5
0
362,253
2
W
Ravana
11,652
613
64
3
0
334,836
0
W
Vamana
14,028
738
64
3
0
419,233
0
L
Agni
11,248
592
80
4
0
302,453
2
L
Chaac
11,243
592
53
3
0
343,240
0
W
Zhong Kui
13,886
731
130
7
0
324,356
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role