Player Matchup

Loki
Loki
BajoDeTono
Loki
Level 28
God Stats
2W - 2L
1,439 SR
Queue Stats
25W - 19L
1,609 Elo+
Party 2
Heimdallr
Heimdallr
NASHGABBB
Heimdallr
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 28L
1,554 Elo+
Party 1
Thor
Thor
UVwaterboy23
Thor
Level 126
God Stats
2W - 2L
1,672 SR
Queue Stats
34W - 19L
1,596 Elo+
Party 1
Agni
Agni
YohanAuter
Agni
Level 155
God Stats
4W - 3L
1,594 SR
Queue Stats
36W - 32L
1,595 Elo+
Party 2
King Arthur
King Arthur
swc01
King Arthur
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,482 Elo+
Solo
Team Averages
Level 76
1,541 SR
1,567 Elo+

VS

Team Averages
Level 118
1,561 SR
1,562 Elo+
Anubis
Anubis
 
Anubis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
Llamasutrah
Hachiman
Level 160
God Stats
1W - 2L
1,726 SR
Queue Stats
124W - 126L
1,482 Elo+
Solo
Fenrir
Fenrir
Scimmia245
Fenrir
Level 126
God Stats
10W - 11L
1,574 SR
Queue Stats
109W - 105L
1,541 Elo+
Solo
Athena
Athena
Starkeno
Athena
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,710 Elo+
Solo
Camazotz
Camazotz
zero56
Camazotz
Level 115
God Stats
4W - 5L
1,504 SR
Queue Stats
353W - 350L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 7
9,137
537
7,628
14,565
5,385
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
NASHGABBB
Heimdallr
14
2 / 3 / 5
8,423
495
6,591
10,754
4,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
4 / 3 / 7
8,355
491
8,921
13,475
8,292
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
10 / 2 / 4
10,437
614
15,692
9,201
3,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

King Arthur
swc01
King Arthur
15
5 / 4 / 2
9,465
557
13,128
20,052
21,658
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
6 / 6 / 0
9,317
548
9,595
14,255
7,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
Llamasutrah
Hachiman
13
1 / 4 / 2
7,393
435
6,218
11,682
3,800
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
Scimmia245
Fenrir
14
4 / 5 / 5
8,709
512
9,487
15,534
7,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Athena
Starkeno
Athena
13
2 / 2 / 4
8,268
486
4,546
11,392
10,683
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Camazotz
zero56
Camazotz
14
2 / 6 / 2
8,092
476
6,468
18,264
7,609
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
28
23
Kills
15
15
Deaths
23
25
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
6
6
0
1
W
2
3
7
1.83
L
Hachiman
Llamasutrah
Hachiman
1
4
2
0.5
W
Heimdallr
NASHGABBB
Heimdallr
2
3
5
1.5
L
Fenrir
Scimmia245
Fenrir
4
5
5
1.3
L
Athena
Starkeno
Athena
2
2
4
2
W
4
3
7
2.5
W
10
2
4
6
W
King Arthur
swc01
King Arthur
5
4
2
1.5
L
Camazotz
zero56
Camazotz
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,960
Damage
36,314
68,047
Taken
71,127
43,500
Mitigated
36,300
11,534
Healing
19,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
9,595
390
0
4,968
14,255
7,191
0
6,325
7,930
63,329
0
W
7,628
2,181
0
1,580
14,565
5,385
246
2,777
11,788
0
77,484
L
Hachiman
Llamasutrah
Hachiman
6,218
2,985
0
4,194
11,682
3,800
798
2,717
8,965
0
68,430
W
Heimdallr
NASHGABBB
Heimdallr
6,591
2,349
0
3,655
10,754
4,922
352
1,731
9,023
0
49,193
L
Fenrir
Scimmia245
Fenrir
9,487
3,211
0
1,436
15,534
7,017
0
2,918
12,616
0
57,913
L
Athena
Starkeno
Athena
4,546
1,016
0
2,798
11,392
10,683
0
967
10,425
15,367
0
W
8,921
2,306
0
1,683
13,475
8,292
0
2,644
10,831
0
50,179
W
15,692
893
0
1,186
9,201
3,243
0
4,953
4,248
75,987
0
W
King Arthur
swc01
King Arthur
13,128
2,169
0
3,430
20,052
21,658
0
2,036
18,016
0
72,067
L
Camazotz
zero56
Camazotz
6,468
1,549
0
5,697
18,264
7,609
0
2,765
15,499
0
49,438

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,817
Gold Earned
41,779
530
Minions Killed
419
0
Camps Cleared
0
1,614,999
Distance Traveled
1,602,850
13
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,317
548
105
6
0
308,620
7
W
Loki
9,137
537
138
8
0
357,601
2
L
Hachiman
7,393
435
113
7
0
284,102
6
W
Heimdallr
8,423
495
77
5
0
317,368
2
L
Fenrir
8,709
512
87
5
0
350,765
0
L
Athena
8,268
486
28
2
0
349,661
2
W
Thor
8,355
491
76
4
0
296,293
5
W
Agni
10,437
614
124
7
0
335,934
2
W
King Arthur
9,465
557
115
7
0
307,803
2
L
Camazotz
8,092
476
86
5
0
309,702
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role