Player Matchup

Guan Yu
Guan Yu
Pessoasinha
Guan Yu
Level 18
God Stats
7W - 12L
1,178 SR
Queue Stats
51W - 65L
1,264 Elo+
Party 2
Sobek
Sobek
UnW_FROQ
Sobek
Level 44
God Stats
6W - 6L
1,470 SR
Queue Stats
54W - 71L
1,216 Elo+
Party 2
Chiron
Chiron
UnW_Vilela
Chiron
Level 47
God Stats
11W - 9L
1,533 SR
Queue Stats
56W - 74L
1,245 Elo+
Party 2
Chang'e
Chang'e
VNR_Atox
Chang'e
Level 52
God Stats
0W - 1L
1,305 SR
Queue Stats
65W - 74L
1,330 Elo+
Party 3
Thanatos
Thanatos
VNR_Mephisto
Thanatos
Level 27
God Stats
8W - 5L
1,293 SR
Queue Stats
26W - 28L
1,224 Elo+
Party 3
Team Averages
Level 38
1,356 SR
1,256 Elo+

VS

Team Averages
Level 52
1,515 SR
1,310 Elo+
Erlang Shen
Erlang Shen
Bloodstxrm
Erlang Shen
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 42L
1,223 Elo+
Party 1
Xbalanque
Xbalanque
D4rk_Ph03n1x99
Xbalanque
Level 115
God Stats
7W - 9L
1,412 SR
Queue Stats
266W - 288L
1,317 Elo+
Solo
Maui
Maui
Dead-Pool-Dan
Maui
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 13L
1,500 Elo+
Solo
Nox
Nox
PxNd0rA
Nox
Level 18
God Stats
7W - 2L
1,630 SR
Queue Stats
17W - 17L
1,236 Elo+
Party 1
Lancelot
Lancelot
XIVoiding
Lancelot
Level 69
God Stats
16W - 5L
1,533 SR
Queue Stats
89W - 83L
1,273 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Pessoasinha
Guan Yu
16
3 / 0 / 3
10,146
507
13,508
23,002
25,651
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sobek
UnW_FROQ
Sobek
14
1 / 2 / 4
9,284
464
8,307
26,429
32,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
UnW_Vilela
Chiron
15
2 / 3 / 1
9,200
460
15,348
18,276
6,728
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
VNR_Atox
Chang'e
14
1 / 6 / 3
8,569
428
8,945
17,300
7,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Thanatos
VNR_Mephisto
Thanatos
15
6 / 5 / 1
9,871
494
7,891
18,154
9,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Bloodstxrm
Erlang Shen
16
0 / 2 / 2
9,612
481
7,744
17,139
14,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Xbalanque
D4rk_Ph03n1x99
Xbalanque
16
3 / 3 / 5
10,256
513
22,265
15,749
7,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 1 / 9
9,665
483
6,811
22,163
19,555
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Earring

Mystical Earring

+15
Mp 5

Nox
16
4 / 3 / 5
10,362
518
20,276
15,406
8,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Lancelot
XIVoiding
Lancelot
18
8 / 4 / 1
11,263
563
19,324
15,756
7,054
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
38
13
Kills
16
16
Deaths
13
12
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
Bloodstxrm
Erlang Shen
0
2
2
0.5
W
Xbalanque
D4rk_Ph03n1x99
Xbalanque
3
3
5
1.83
W
1
1
9
5.5
L
Guan Yu
Pessoasinha
Guan Yu
3
0
3
4.5
W
Nox
4
3
5
2.17
L
Sobek
UnW_FROQ
Sobek
1
2
4
1.5
L
Chiron
UnW_Vilela
Chiron
2
3
1
0.83
L
Chang'e
VNR_Atox
Chang'e
1
6
3
0.42
L
Thanatos
VNR_Mephisto
Thanatos
6
5
1
1.3
W
Lancelot
XIVoiding
Lancelot
8
4
1
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,999
Damage
76,420
103,161
Taken
86,213
81,744
Mitigated
56,547
46,751
Healing
26,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
Bloodstxrm
Erlang Shen
7,744
4,841
0
7,909
17,139
14,380
1,115
113
17,026
0
56,989
W
Xbalanque
D4rk_Ph03n1x99
Xbalanque
22,265
12,683
303
3,640
15,749
7,389
3,813
3,137
12,612
0
105,128
W
6,811
1,834
4,906
7,335
22,163
19,555
56
5,903
16,260
27,039
0
L
Guan Yu
Pessoasinha
Guan Yu
13,508
2,190
3,548
7,760
23,002
25,651
618
5,001
17,843
49
60,475
W
Nox
20,276
3,223
0
2,296
15,406
8,169
181
5,698
9,708
80,335
0
L
Sobek
UnW_FROQ
Sobek
8,307
670
0
8,156
26,429
32,467
382
10,165
15,880
30,619
0
L
Chiron
UnW_Vilela
Chiron
15,348
3,851
1,449
4,127
18,276
6,728
872
3,046
15,142
0
83,755
L
Chang'e
VNR_Atox
Chang'e
8,945
1,245
4,467
6,293
17,300
7,042
186
5,066
11,888
59,091
0
L
Thanatos
VNR_Mephisto
Thanatos
7,891
2,531
0
10,951
18,154
9,856
797
2,693
15,321
61
68,740
W
Lancelot
XIVoiding
Lancelot
19,324
2,873
0
160
15,756
7,054
0
2,511
13,245
0
103,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,070
Gold Earned
51,158
446
Minions Killed
535
0
Camps Cleared
0
1,907,738
Distance Traveled
1,873,943
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
9,612
481
96
5
0
394,009
0
W
Xbalanque
10,256
513
152
8
0
312,953
0
W
Maui
9,665
483
29
1
0
355,957
3
L
Guan Yu
10,146
507
101
5
0
424,536
0
W
Nox
10,362
518
129
6
0
369,632
5
L
Sobek
9,284
464
28
1
0
405,767
4
L
Chiron
9,200
460
119
6
0
353,979
1
L
Chang'e
8,569
428
88
4
0
334,711
0
L
Thanatos
9,871
494
110
6
0
388,745
0
W
Lancelot
11,263
563
129
6
0
441,392
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role