Player Matchup

Danzaburou
Danzaburou
CraCkaBlappa
Danzaburou
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 74L
1,224 Elo+
Solo
Fafnir
Fafnir
Valincourt1997
Fafnir
Level 56
God Stats
2W - 2L
1,306 SR
Queue Stats
16W - 47L
1,221 Elo+
Party 2
Baron Samedi
Baron Samedi
Zemifyyy
Baron Samedi
Level 45
God Stats
10W - 14L
1,427 SR
Queue Stats
28W - 72L
1,161 Elo+
Party 2
Team Averages
Level 54
1,411 SR
1,202 Elo+

VS

Team Averages
Level 56
1,549 SR
1,097 Elo+
Fenrir
Fenrir
I_IS_DAYWALKER
Fenrir
Level 70
God Stats
0W - 1L
1,737 SR
Queue Stats
10W - 13L
1,297 Elo+
Party 1
Skadi
Skadi
NicLaPro
Skadi
Level 29
God Stats
0W - 2L
1,411 SR
Queue Stats
0W - 3L
1,059 Elo+
Party 1
Hera
Hera
UponBrokenVVings
Hera
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
934 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CraCkaBlappa
Danzaburou
19
9 / 0 / 9
13,343
785
14,383
9,561
4,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
3 / 1 / 17
12,214
718
10,300
15,483
13,871
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Baron Samedi
Zemifyyy
Baron Samedi
18
10 / 3 / 10
12,818
754
23,004
21,282
12,907
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 8 / 3
11,064
651
8,272
25,158
32,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Skadi
NicLaPro
Skadi
15
0 / 8 / 4
9,962
586
12,499
17,448
8,369
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
3 / 6 / 1
11,019
648
16,021
15,240
7,059
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
22
Kills
4
4
Deaths
22
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CraCkaBlappa
Danzaburou
9
0
9
13.5
L
1
8
3
0.31
L
Skadi
NicLaPro
Skadi
0
8
4
0.25
L
3
6
1
0.58
W
3
1
17
11.5
W
Baron Samedi
Zemifyyy
Baron Samedi
10
3
10
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,687
Damage
36,792
46,326
Taken
57,846
31,554
Mitigated
48,286
23,663
Healing
3,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CraCkaBlappa
Danzaburou
14,383
6,656
392
4,347
9,561
4,776
125
2,784
6,777
0
56,289
L
8,272
2,246
0
1,990
25,158
32,858
219
15,831
9,327
0
15,094
L
Skadi
NicLaPro
Skadi
12,499
4,882
360
303
17,448
8,369
80
7,474
9,974
0
38,152
L
16,021
5,905
374
402
15,240
7,059
341
9,999
5,241
51,340
0
W
10,300
4,551
902
5,707
15,483
13,871
1,181
4,641
10,842
26,825
0
W
Baron Samedi
Zemifyyy
Baron Samedi
23,004
1,821
3,489
8,826
21,282
12,907
1,710
8,631
12,651
64,626
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,375
Gold Earned
32,045
169
Minions Killed
117
0
Camps Cleared
0
825,222
Distance Traveled
753,405
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
13,343
785
69
4
0
256,463
3
L
Fenrir
11,064
651
14
1
0
284,462
0
L
Skadi
9,962
586
48
3
0
229,886
0
L
Hera
11,019
648
55
3
0
239,057
0
W
Fafnir
12,214
718
25
1
0
308,660
3
W
Baron Samedi
12,818
754
75
4
0
260,099
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role