Player Matchup

Apollo
Apollo
ARUKASAGAMY
Apollo
Level 159
God Stats
0W - 3L
1,232 SR
Queue Stats
274W - 518L
1,297 Elo+
Solo
Chronos
Chronos
Nulesin
Chronos
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,335 Elo+
Party 1
Aphrodite
Aphrodite
ShaiTekka
Aphrodite
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,297 Elo+
Party 1
Team Averages
Level 85
1,411 SR
1,310 Elo+

VS

Team Averages
Level 83
1,493 SR
1,355 Elo+
Bacchus
Bacchus
ElHijoDeWarchi
Bacchus
Level 159
God Stats
3W - 1L
1,613 SR
Queue Stats
4W - 2L
1,520 Elo+
Solo
Bastet
Bastet
GrounKeepaWilly
Bastet
Level 62
God Stats
68W - 80L
1,405 SR
Queue Stats
160W - 244L
1,275 Elo+
Party 2
Sol
Sol
xXSancho69Xx
Sol
Level 27
God Stats
5W - 5L
1,460 SR
Queue Stats
32W - 65L
1,271 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
11
1 / 6 / 4
7,992
666
6,258
13,951
6,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chronos
Nulesin
Chronos
15
3 / 3 / 1
8,573
714
12,346
16,694
7,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Aphrodite
ShaiTekka
Aphrodite
14
1 / 1 / 3
7,951
663
5,113
9,808
5,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 4
8,942
745
10,129
15,499
21,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 1 / 3
8,759
730
9,515
7,821
3,645
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 3 / 6
9,769
814
14,874
10,569
5,272
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
23
5
Kills
10
10
Deaths
5
8
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Apollo
1
6
4
0.5
W
3
1
4
5
W
4
1
3
5.5
L
Chronos
Nulesin
Chronos
3
3
1
1.17
L
Aphrodite
ShaiTekka
Aphrodite
1
1
3
2.5
W
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,717
Damage
34,518
40,453
Taken
33,889
19,360
Mitigated
30,299
16,514
Healing
9,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
6,258
2,667
179
1,906
13,951
6,251
0
7,916
6,035
0
29,513
W
10,129
1,947
0
2,136
15,499
21,382
0
6,792
8,707
18,772
0
W
9,515
2,653
453
1,475
7,821
3,645
429
5,008
2,813
0
21,866
L
Chronos
Nulesin
Chronos
12,346
4,784
0
5,374
16,694
7,826
0
10,792
5,902
37,897
0
L
Aphrodite
ShaiTekka
Aphrodite
5,113
658
4,075
4,980
9,808
5,283
0
5,844
3,964
13,084
0
W
14,874
5,308
0
5,061
10,569
5,272
1,506
5,698
4,871
55,347
4,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,516
Gold Earned
27,470
145
Minions Killed
137
0
Camps Cleared
0
546,925
Distance Traveled
713,467
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,992
666
56
5
0
144,609
0
W
Bacchus
8,942
745
5
0
0
233,480
1
W
Bastet
8,759
730
28
2
0
265,438
4
L
Chronos
8,573
714
64
5
0
199,833
1
L
Aphrodite
7,951
663
25
2
0
202,483
0
W
Sol
9,769
814
104
9
0
214,549
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role