Player Matchup

Ao Kuang
Ao Kuang
Che3159
Ao Kuang
Level 81
God Stats
3W - 0L
1,814 SR
Queue Stats
24W - 33L
1,384 Elo+
Party 2
Bacchus
Bacchus
IFour DeltaI
Bacchus
Level 138
God Stats
1W - 0L
1,815 SR
Queue Stats
114W - 129L
1,492 Elo+
Solo
Baron Samedi
Baron Samedi
M0J0 REL0ADED
Baron Samedi
Level 135
God Stats
12W - 18L
1,495 SR
Queue Stats
214W - 254L
1,423 Elo+
Solo
Danzaburou
Danzaburou
TiRoux977280
Danzaburou
Level 89
God Stats
11W - 10L
1,605 SR
Queue Stats
34W - 40L
1,427 Elo+
Party 2
Mulan
Mulan
armotron82
Mulan
Level 108
God Stats
3W - 5L
1,450 SR
Queue Stats
60W - 91L
1,394 Elo+
Solo
Team Averages
Level 110
1,636 SR
1,424 Elo+

VS

Team Averages
Level 82
1,431 SR
1,390 Elo+
Medusa
Medusa
HairyCatPatato
Medusa
Level 23
God Stats
4W - 7L
1,431 SR
Queue Stats
18W - 26L
1,444 Elo+
Solo
Artio
Artio
IrViinGRC9
Artio
Level 159
God Stats
3W - 1L
1,722 SR
Queue Stats
31W - 40L
1,434 Elo+
Solo
Lancelot
Lancelot
k1Ng_of-97
Lancelot
Level 49
God Stats
11W - 30L
1,309 SR
Queue Stats
79W - 145L
1,274 Elo+
Party 1
Olorun
Olorun
shawnsedor
Olorun
Level 134
God Stats
0W - 3L
1,381 SR
Queue Stats
164W - 257L
1,298 Elo+
Party 1
Rama
Rama
swc13
Rama
Level 43
God Stats
0W - 1L
1,310 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Che3159
Ao Kuang
14
3 / 1 / 12
7,686
769
8,764
9,716
4,448
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
IFour DeltaI
Bacchus
14
3 / 0 / 8
7,946
795
5,171
9,322
11,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Baron Samedi
M0J0 REL0ADED
Baron Samedi
15
3 / 2 / 7
7,944
794
7,615
4,659
2,799
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
TiRoux977280
Danzaburou
16
7 / 0 / 8
9,010
901
10,445
6,562
2,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
15
3 / 0 / 8
7,664
766
7,029
8,676
6,702
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 0
7,048
705
6,631
12,523
5,910
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artio
13
0 / 1 / 2
6,675
668
735
5,582
4,612
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lancelot
k1Ng_of-97
Lancelot
11
0 / 7 / 1
6,250
625
4,781
11,289
6,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
shawnsedor
Olorun
12
0 / 2 / 0
6,628
663
4,295
6,818
3,856
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rama
swc13
Rama
13
1 / 3 / 2
7,001
700
5,151
9,538
4,412
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
8
19
Kills
3
3
Deaths
19
43
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Che3159
Ao Kuang
3
1
12
9
L
2
6
0
0.33
W
Bacchus
IFour DeltaI
Bacchus
3
0
8
7
L
Artio
0
1
2
1
W
Baron Samedi
M0J0 REL0ADED
Baron Samedi
3
2
7
3.25
W
Danzaburou
TiRoux977280
Danzaburou
7
0
8
11
W
Mulan
3
0
8
7
L
Lancelot
k1Ng_of-97
Lancelot
0
7
1
0.07
L
Olorun
shawnsedor
Olorun
0
2
0
0
L
Rama
swc13
Rama
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,024
Damage
21,593
38,935
Taken
45,750
28,615
Mitigated
25,304
17,579
Healing
7,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Che3159
Ao Kuang
8,764
1,979
0
3,642
9,716
4,448
909
2,011
7,626
15,349
0
L
6,631
3,120
0
800
12,523
5,910
0
4,225
8,298
0
24,578
W
Bacchus
IFour DeltaI
Bacchus
5,171
622
628
3,022
9,322
11,805
303
887
8,369
19,154
0
L
Artio
735
29
140
838
5,582
4,612
0
2,178
3,404
13,850
0
W
Baron Samedi
M0J0 REL0ADED
Baron Samedi
7,615
74
1,937
874
4,659
2,799
774
169
4,402
30,824
0
W
Danzaburou
TiRoux977280
Danzaburou
10,445
3,943
553
4,044
6,562
2,861
998
393
6,005
0
40,496
W
Mulan
7,029
751
0
2,879
8,676
6,702
304
1,223
7,245
0
21,483
L
Lancelot
k1Ng_of-97
Lancelot
4,781
786
0
417
11,289
6,514
0
6,076
5,213
0
11,158
L
Olorun
shawnsedor
Olorun
4,295
2,900
209
1,861
6,818
3,856
0
3,762
3,056
21,144
1,378
L
Rama
swc13
Rama
5,151
3,119
0
2,893
9,538
4,412
0
5,309
4,229
0
22,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,250
Gold Earned
33,602
206
Minions Killed
181
0
Camps Cleared
0
1,052,564
Distance Traveled
921,296
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,686
769
17
2
0
222,629
1
L
Medusa
7,048
705
44
4
0
173,710
0
W
Bacchus
7,946
795
28
3
0
225,872
3
L
Artio
6,675
668
26
3
0
221,188
0
W
Baron Samedi
7,944
794
48
5
0
189,362
3
W
Danzaburou
9,010
901
75
8
0
198,431
1
W
Mulan
7,664
766
38
4
0
216,270
0
L
Lancelot
6,250
625
23
2
0
181,980
0
L
Olorun
6,628
663
47
5
0
172,057
1
L
Rama
7,001
700
41
4
0
172,361
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role