Player Matchup

Ra
Ra
 
Ra
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
Domallama
Hel
Level 43
God Stats
16W - 16L
1,535 SR
Queue Stats
64W - 80L
1,395 Elo+
Solo
Cthulhu
Cthulhu
Syrus97
Cthulhu
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 40L
1,518 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
pitriMANUEL
Ah Muzen Cab
Level 48
God Stats
11W - 10L
1,594 SR
Queue Stats
125W - 125L
1,467 Elo+
Solo
Thor
Thor
xxJustin97xx
Thor
Level 65
God Stats
0W - 2L
1,268 SR
Queue Stats
48W - 46L
1,492 Elo+
Party 1
Team Averages
Level 62
1,479 SR
1,474 Elo+

VS

Team Averages
Level 84
1,595 SR
1,476 Elo+
Izanami
Izanami
Beppies
Izanami
Level 147
God Stats
2W - 0L
1,774 SR
Queue Stats
8W - 8L
1,444 Elo+
Party 2
Sobek
Sobek
KTCobb55
Sobek
Level 67
God Stats
2W - 1L
1,700 SR
Queue Stats
29W - 29L
1,532 Elo+
Solo
Chang'e
Chang'e
Sherato1908
Chang'e
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 72L
1,520 Elo+
Solo
Fenrir
Fenrir
TheNastyGnome
Fenrir
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,424 Elo+
Party 2
Ah Puch
Ah Puch
xoteotl
Ah Puch
Level 140
God Stats
2W - 0L
1,500 SR
Queue Stats
28W - 32L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
0 / 5 / 6
9,596
960
9,410
13,805
7,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 4 / 4
9,473
947
8,745
11,717
6,293
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Syrus97
Cthulhu
16
1 / 4 / 6
9,815
982
14,071
18,049
24,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ah Muzen Cab
pitriMANUEL
Ah Muzen Cab
16
4 / 3 / 4
10,862
1,086
17,512
10,772
4,628
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
3 / 5 / 4
10,291
1,029
14,598
17,003
8,313
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

176

VS

Team 2 Tickets

258

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Beppies
Izanami
16
7 / 1 / 8
11,246
1,125
17,029
14,742
6,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
KTCobb55
Sobek
16
1 / 1 / 13
10,854
1,085
7,051
15,842
19,782
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Chang'e
Sherato1908
Chang'e
17
2 / 2 / 14
10,691
1,069
14,158
14,215
6,544
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
7 / 4 / 7
11,135
1,114
11,767
13,119
8,966
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Puch
xoteotl
Ah Puch
17
4 / 1 / 14
10,964
1,096
18,417
10,874
5,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
77
9
Kills
21
21
Deaths
9
24
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
5
6
0.6
W
Izanami
Beppies
Izanami
7
1
8
11
L
1
4
4
0.75
W
Sobek
KTCobb55
Sobek
1
1
13
7.5
W
Chang'e
Sherato1908
Chang'e
2
2
14
4.5
L
Cthulhu
Syrus97
Cthulhu
1
4
6
1
W
7
4
7
2.63
L
Ah Muzen Cab
pitriMANUEL
Ah Muzen Cab
4
3
4
2
W
Ah Puch
xoteotl
Ah Puch
4
1
14
11
L
3
5
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,336
Damage
68,422
71,346
Taken
68,792
50,612
Mitigated
47,036
13,418
Healing
21,297
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
9,410
557
2,986
1,734
13,805
7,256
0
9,056
4,619
32,529
0
W
Izanami
Beppies
Izanami
17,029
12,771
0
3,063
14,742
6,692
0
5,676
8,720
0
42,402
L
8,745
1,172
3,205
2,938
11,717
6,293
0
6,992
4,642
18,255
0
W
Sobek
KTCobb55
Sobek
7,051
432
682
3,561
15,842
19,782
0
7,921
7,252
19,972
0
W
Chang'e
Sherato1908
Chang'e
14,158
1,193
5,882
4,382
14,215
6,544
0
6,407
7,444
33,766
0
L
Cthulhu
Syrus97
Cthulhu
14,071
1,670
388
790
18,049
24,122
0
9,331
8,532
26,012
0
W
11,767
1,681
0
1,220
13,119
8,966
0
5,742
7,095
0
14,699
L
Ah Muzen Cab
pitriMANUEL
Ah Muzen Cab
17,512
6,232
0
1,377
10,772
4,628
0
4,669
5,925
0
43,920
W
Ah Puch
xoteotl
Ah Puch
18,417
1,120
0
2,507
10,874
5,052
0
4,697
6,055
37,613
0
L
14,598
2,336
0
0
17,003
8,313
0
9,578
7,302
0
20,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,037
Gold Earned
54,890
196
Minions Killed
207
6
Camps Cleared
6
935,228
Distance Traveled
926,493
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,596
960
60
6
2
194,821
0
W
Izanami
11,246
1,125
76
8
4
178,357
0
L
Hel
9,473
947
25
3
0
159,079
0
W
Sobek
10,854
1,085
25
3
0
201,185
1
W
Chang'e
10,691
1,069
53
5
1
182,811
3
L
Cthulhu
9,815
982
27
3
1
203,710
0
W
Fenrir
11,135
1,114
6
1
0
182,685
0
L
Ah Muzen Cab
10,862
1,086
67
7
3
189,745
1
W
Ah Puch
10,964
1,096
47
5
1
181,455
0
L
Thor
10,291
1,029
17
2
0
187,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role