Player Matchup

Horus
Horus
MAG1KILLA
Horus
Level 160
God Stats
7W - 6L
1,636 SR
Queue Stats
217W - 231L
1,518 Elo+
Party 1
Baron Samedi
Baron Samedi
TheReaperS19
Baron Samedi
Level 89
God Stats
12W - 11L
1,410 SR
Queue Stats
127W - 124L
1,477 Elo+
Solo
Cliodhna
Cliodhna
kinglew89
Cliodhna
Level 143
God Stats
4W - 4L
1,363 SR
Queue Stats
163W - 183L
1,524 Elo+
Party 1
Team Averages
Level 131
1,470 SR
1,506 Elo+

VS

Team Averages
Level 125
1,580 SR
1,485 Elo+
Heimdallr
Heimdallr
JakubJermus
Heimdallr
Level 142
God Stats
0W - 1L
1,504 SR
Queue Stats
78W - 70L
1,477 Elo+
Party 2
Cerberus
Cerberus
Pill Poppa1005
Cerberus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,455 Elo+
Party 2
Cthulhu
Cthulhu
judoluke
Cthulhu
Level 143
God Stats
4W - 1L
1,738 SR
Queue Stats
132W - 122L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
MAG1KILLA
Horus
20
6 / 1 / 13
14,392
757
16,989
22,152
31,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
TheReaperS19
Baron Samedi
20
9 / 5 / 10
14,704
774
29,719
27,471
16,595
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
kinglew89
Cliodhna
20
7 / 6 / 12
15,499
816
24,685
22,434
17,023
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
JakubJermus
Heimdallr
18
2 / 8 / 7
13,457
708
11,371
19,221
11,011
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cerberus
18
3 / 8 / 8
13,311
701
20,468
38,638
23,575
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
judoluke
Cthulhu
19
7 / 6 / 4
14,417
759
22,507
24,763
29,937
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
22
Kills
12
12
Deaths
22
35
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
JakubJermus
Heimdallr
2
8
7
0.69
W
Horus
MAG1KILLA
Horus
6
1
13
12.5
L
Cerberus
3
8
8
0.88
W
Baron Samedi
TheReaperS19
Baron Samedi
9
5
10
2.8
L
Cthulhu
judoluke
Cthulhu
7
6
4
1.5
W
Cliodhna
kinglew89
Cliodhna
7
6
12
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,393
Damage
54,346
72,057
Taken
82,622
65,496
Mitigated
64,523
29,451
Healing
18,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
JakubJermus
Heimdallr
11,371
4,790
0
320
19,221
11,011
1,446
6,824
11,955
0
57,219
W
Horus
MAG1KILLA
Horus
16,989
7,220
3,032
8,868
22,152
31,878
702
12,798
9,354
0
43,021
L
Cerberus
20,468
2,380
0
14,675
38,638
23,575
0
13,340
24,545
47,506
0
W
Baron Samedi
TheReaperS19
Baron Samedi
29,719
4,674
2,998
10,140
27,471
16,595
539
17,807
9,664
78,276
0
L
Cthulhu
judoluke
Cthulhu
22,507
1,441
1,890
1,742
24,763
29,937
0
9,612
14,687
57,091
0
W
Cliodhna
kinglew89
Cliodhna
24,685
6,449
708
3,705
22,434
17,023
1,942
13,596
8,838
0
72,982

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,595
Gold Earned
41,185
201
Minions Killed
237
0
Camps Cleared
0
1,123,653
Distance Traveled
932,835
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
13,457
708
97
5
0
300,514
3
W
Horus
14,392
757
43
2
0
404,762
2
L
Cerberus
13,311
701
80
4
0
305,547
0
W
Baron Samedi
14,704
774
75
4
0
300,328
3
L
Cthulhu
14,417
759
60
3
0
326,774
0
W
Cliodhna
15,499
816
83
4
0
418,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role