Player Matchup

Kali
Kali
Scooqy
Kali
Level 105
God Stats
9W - 1L
1,799 SR
Queue Stats
378W - 388L
1,498 Elo+
Party 2
Baron Samedi
Baron Samedi
erPeOpLe
Baron Samedi
Level 149
God Stats
5W - 7L
1,548 SR
Queue Stats
37W - 49L
1,407 Elo+
Solo
Xbalanque
Xbalanque
v IFlaccus
Xbalanque
Level 144
God Stats
12W - 6L
1,629 SR
Queue Stats
465W - 424L
1,504 Elo+
Party 2
Team Averages
Level 133
1,658 SR
1,470 Elo+

VS

Team Averages
Level 111
1,387 SR
1,426 Elo+
Odin
Odin
FFStrife
Odin
Level 109
God Stats
1W - 1L
1,223 SR
Queue Stats
15W - 28L
1,334 Elo+
Party 1
Chang'e
Chang'e
Mail-Man-2004
Chang'e
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,599 Elo+
Solo
Izanami
Izanami
YhunA-Heartfilia
Izanami
Level 158
God Stats
0W - 1L
1,438 SR
Queue Stats
50W - 82L
1,344 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Scooqy
Kali
12
4 / 3 / 4
8,598
782
7,472
11,299
8,793
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
erPeOpLe
Baron Samedi
14
3 / 0 / 4
8,707
792
5,748
3,344
1,604
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Xbalanque
v IFlaccus
Xbalanque
13
1 / 0 / 7
7,821
711
15,588
5,480
2,291
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
12
0 / 2 / 3
7,308
664
2,597
11,539
9,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chang'e
10
0 / 4 / 2
6,641
604
2,419
11,779
4,318
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
3 / 2 / 0
7,666
697
5,283
10,735
4,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
8
8
Kills
3
3
Deaths
8
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Odin
0
2
3
0.75
L
Chang'e
0
4
2
0.25
W
Kali
Scooqy
Kali
4
3
4
2
L
3
2
0
1.5
W
Baron Samedi
erPeOpLe
Baron Samedi
3
0
4
5
W
Xbalanque
v IFlaccus
Xbalanque
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,808
Damage
10,299
20,123
Taken
34,053
12,688
Mitigated
18,413
7,862
Healing
4,285
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
2,597
315
0
683
11,539
9,923
0
2,210
9,119
0
14,395
L
Chang'e
2,419
341
562
1,147
11,779
4,318
0
2,014
9,575
16,028
0
W
Kali
Scooqy
Kali
7,472
3,780
999
3,472
11,299
8,793
366
701
10,598
0
20,856
L
5,283
3,453
0
1,893
10,735
4,172
0
1,065
9,534
0
33,018
W
Baron Samedi
erPeOpLe
Baron Samedi
5,748
73
635
869
3,344
1,604
842
413
2,931
38,249
0
W
Xbalanque
v IFlaccus
Xbalanque
15,588
7,189
0
1,887
5,480
2,291
1,534
1,354
4,126
0
35,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,126
Gold Earned
21,615
149
Minions Killed
107
0
Camps Cleared
0
593,053
Distance Traveled
503,017
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,308
664
39
4
0
194,200
2
L
Chang'e
6,641
604
16
1
0
149,899
1
W
Kali
8,598
782
28
3
0
218,973
0
L
Izanami
7,666
697
52
5
0
158,918
2
W
Baron Samedi
8,707
792
84
8
0
177,020
1
W
Xbalanque
7,821
711
37
3
0
197,060
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role