Player Matchup

Bakasura
Bakasura
rNoCarnage
Bakasura
Level 111
God Stats
3W - 1L
1,700 SR
Queue Stats
42W - 58L
1,451 Elo+
Party 1
Erlang Shen
Erlang Shen
rNoLemonDrop
Erlang Shen
Level 69
God Stats
3W - 2L
1,688 SR
Queue Stats
28W - 28L
1,515 Elo+
Party 1
Sylvanus
Sylvanus
rNoMenace
Sylvanus
Level 126
God Stats
1W - 1L
1,314 SR
Queue Stats
57W - 68L
1,501 Elo+
Party 1
Ishtar
Ishtar
rNoMixxer
Ishtar
Level 107
God Stats
4W - 7L
1,470 SR
Queue Stats
58W - 69L
1,473 Elo+
Party 1
Vulcan
Vulcan
rNoSuperman
Vulcan
Level 129
God Stats
4W - 3L
1,521 SR
Queue Stats
57W - 74L
1,463 Elo+
Party 1
Team Averages
Level 108
1,539 SR
1,480 Elo+

VS

Team Averages
Level 125
1,509 SR
1,503 Elo+
Pele
Pele
Farjacks
Pele
Level 128
God Stats
6W - 6L
1,486 SR
Queue Stats
62W - 63L
1,559 Elo+
Solo
Kukulkan
Kukulkan
King0125
Kukulkan
Level 122
God Stats
1W - 2L
1,559 SR
Queue Stats
302W - 317L
1,515 Elo+
Solo
Da Ji
Da Ji
Rachit009
Da Ji
Level 157
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,449 Elo+
Solo
Atlas
Atlas
ReVoLTed Shadow
Atlas
Level 108
God Stats
3W - 5L
1,451 SR
Queue Stats
506W - 515L
1,538 Elo+
Party 2
Medusa
Medusa
Sim Cheema
Medusa
Level 111
God Stats
12W - 12L
1,548 SR
Queue Stats
311W - 366L
1,456 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
rNoCarnage
Bakasura
6
1 / 0 / 0
3,867
773
955
4,067
1,268
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Erlang Shen
rNoLemonDrop
Erlang Shen
5
0 / 2 / 0
3,112
622
1,525
3,839
1,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
rNoMenace
Sylvanus
5
0 / 0 / 3
3,121
624
1,129
2,655
1,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ishtar
rNoMixxer
Ishtar
5
0 / 0 / 3
3,241
648
4,157
2,742
874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Vulcan
7
5 / 0 / 0
4,158
832
3,048
1,553
486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
6
2 / 0 / 0
3,744
749
2,929
4,056
1,074
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
King0125
Kukulkan
3
0 / 1 / 0
2,899
580
134
1,880
666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
Rachit009
Da Ji
4
0 / 3 / 0
3,088
618
1,503
4,335
1,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
0 / 1 / 0
3,108
622
1,399
3,744
1,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
Sim Cheema
Medusa
4
0 / 1 / 0
2,915
583
1,709
2,767
601
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
2
6
Kills
2
2
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Pele
2
0
0
2
L
Kukulkan
King0125
Kukulkan
0
1
0
0
L
Da Ji
Rachit009
Da Ji
0
3
0
0
L
0
1
0
0
L
Medusa
Sim Cheema
Medusa
0
1
0
0
W
Bakasura
rNoCarnage
Bakasura
1
0
0
1
W
Erlang Shen
rNoLemonDrop
Erlang Shen
0
2
0
0
W
Sylvanus
rNoMenace
Sylvanus
0
0
3
1.5
W
Ishtar
rNoMixxer
Ishtar
0
0
3
1.5
W
Vulcan
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,814
Damage
7,674
14,856
Taken
16,782
5,378
Mitigated
5,138
5,749
Healing
5,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
2,929
940
0
1,267
4,056
1,074
0
0
4,031
0
20,029
L
Kukulkan
King0125
Kukulkan
134
41
0
390
1,880
666
0
1,427
453
8,820
0
L
Da Ji
Rachit009
Da Ji
1,503
416
0
1,114
4,335
1,348
0
1,463
2,872
0
9,897
L
1,399
901
0
1,521
3,744
1,449
0
855
2,889
6,640
0
L
Medusa
Sim Cheema
Medusa
1,709
971
0
1,310
2,767
601
0
287
2,480
0
13,575
W
Bakasura
rNoCarnage
Bakasura
955
753
0
1,340
4,067
1,268
0
0
4,067
0
16,127
W
Erlang Shen
rNoLemonDrop
Erlang Shen
1,525
579
0
1,554
3,839
1,568
0
0
3,839
0
12,213
W
Sylvanus
rNoMenace
Sylvanus
1,129
696
408
954
2,655
1,182
0
1,083
1,572
10,387
4,605
W
Ishtar
rNoMixxer
Ishtar
4,157
2,134
0
1,243
2,742
874
0
316
2,426
0
15,525
W
Vulcan
3,048
1,204
0
250
1,553
486
0
134
1,419
20,148
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,499
Gold Earned
15,754
150
Minions Killed
110
0
Camps Cleared
0
510,494
Distance Traveled
444,473
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
3,744
749
34
7
0
112,095
2
L
Kukulkan
2,899
580
19
4
0
52,678
0
L
Da Ji
3,088
618
23
5
0
101,380
2
L
Atlas
3,108
622
9
2
0
94,158
2
L
Medusa
2,915
583
25
5
0
84,162
0
W
Bakasura
3,867
773
45
9
0
122,144
2
W
Erlang Shen
3,112
622
18
4
0
95,300
1
W
Sylvanus
3,121
624
26
5
0
94,731
2
W
Ishtar
3,241
648
26
5
0
93,230
1
W
Vulcan
4,158
832
35
7
0
105,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role