Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ullr
Ullr
C9NN1
Ullr
Level 153
God Stats
1W - 1L
1,476 SR
Queue Stats
22W - 13L
1,596 Elo+
Party 1
Yemoja
Yemoja
KissTheCoomer
Yemoja
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 7L
1,796 Elo+
Party 4
Ravana
Ravana
Toaztt
Ravana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bakasura
Bakasura
VascoDash
Bakasura
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 2L
1,884 Elo+
Party 1
Team Averages
Level 94
1,495 SR
1,655 Elo+

VS

Team Averages
Level 92
1,486 SR
1,599 Elo+
Ishtar
Ishtar
CruJones
Ishtar
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 29L
1,652 Elo+
Party 2
Bacchus
Bacchus
MATHEWSAM
Bacchus
Level 110
God Stats
1W - 2L
1,450 SR
Queue Stats
93W - 86L
1,550 Elo+
Party 3
Hel
Hel
MiniPringles
Hel
Level 18
God Stats
1W - 0L
1,305 SR
Queue Stats
20W - 13L
1,613 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Ròrista
Ah Muzen Cab
Level 154
God Stats
3W - 0L
1,851 SR
Queue Stats
196W - 184L
1,586 Elo+
Party 3
Hercules
Hercules
ScottieRippen
Hercules
Level 149
God Stats
3W - 4L
1,323 SR
Queue Stats
213W - 234L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
16
2 / 3 / 3
9,290
715
12,391
11,196
7,166
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
C9NN1
Ullr
17
6 / 4 / 2
10,027
771
13,823
12,717
7,968
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 2 / 5
8,133
626
4,077
11,699
11,246
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ravana
Toaztt
Ravana
15
1 / 4 / 8
9,056
697
4,300
11,544
6,943
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bakasura
VascoDash
Bakasura
15
1 / 4 / 7
8,699
669
7,858
15,000
10,622
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CruJones
Ishtar
18
6 / 2 / 9
10,727
825
19,937
13,323
6,414
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
MATHEWSAM
Bacchus
14
1 / 4 / 11
9,137
703
8,112
15,343
21,667
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
1 / 3 / 9
8,851
681
2,913
9,289
4,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ah Muzen Cab
Ròrista
Ah Muzen Cab
19
7 / 1 / 7
10,999
846
16,554
9,298
5,441
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hercules
ScottieRippen
Hercules
17
2 / 3 / 12
9,701
746
10,331
18,642
25,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
65
11
Kills
17
17
Deaths
13
25
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
3
3
1.17
L
Ullr
C9NN1
Ullr
6
4
2
1.75
W
Ishtar
CruJones
Ishtar
6
2
9
5.25
L
1
2
5
1.75
W
Bacchus
MATHEWSAM
Bacchus
1
4
11
1.63
W
1
3
9
1.83
W
Ah Muzen Cab
Ròrista
Ah Muzen Cab
7
1
7
10.5
W
Hercules
ScottieRippen
Hercules
2
3
12
2.67
L
Ravana
Toaztt
Ravana
1
4
8
1.25
L
Bakasura
VascoDash
Bakasura
1
4
7
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,449
Damage
57,847
62,156
Taken
65,895
43,945
Mitigated
62,966
18,284
Healing
29,210
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
12,391
662
2,473
1,245
11,196
7,166
346
1,574
9,433
38,835
0
L
Ullr
C9NN1
Ullr
13,823
5,182
551
923
12,717
7,968
1,329
2,028
10,590
0
30,496
W
Ishtar
CruJones
Ishtar
19,937
13,559
1,196
3,652
13,323
6,414
2,035
2,876
10,407
0
46,896
L
4,077
1,406
6,353
1,653
11,699
11,246
0
2,021
9,535
7,400
0
W
Bacchus
MATHEWSAM
Bacchus
8,112
828
1,061
1,192
15,343
21,667
404
3,888
11,111
9,956
0
W
2,913
540
8,080
2,841
9,289
4,036
1,381
3,385
5,501
5,469
0
W
Ah Muzen Cab
Ròrista
Ah Muzen Cab
16,554
4,488
1,695
3,505
9,298
5,441
3,530
1,401
7,897
0
54,254
W
Hercules
ScottieRippen
Hercules
10,331
2,119
946
5,042
18,642
25,408
760
4,918
13,039
0
12,207
L
Ravana
Toaztt
Ravana
4,300
800
213
1,570
11,544
6,943
523
2,539
8,879
0
8,682
L
Bakasura
VascoDash
Bakasura
7,858
4,045
668
2,635
15,000
10,622
0
2,863
11,914
0
9,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,205
Gold Earned
49,415
155
Minions Killed
138
0
Camps Cleared
0
1,150,249
Distance Traveled
1,162,101
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
9,290
715
72
6
0
256,925
3
L
Ullr
10,027
771
44
3
0
208,077
3
W
Ishtar
10,727
825
62
5
0
249,977
0
L
Yemoja
8,133
626
12
1
0
233,127
4
W
Bacchus
9,137
703
6
0
0
209,847
5
W
Hel
8,851
681
5
0
0
210,814
1
W
Ah Muzen Cab
10,999
846
52
4
0
260,575
0
W
Hercules
9,701
746
13
1
0
230,888
0
L
Ravana
9,056
697
16
1
0
245,972
1
L
Bakasura
8,699
669
11
1
0
206,148
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role