Player Matchup

Loki
Loki
FoX Kappa Ix
Loki
Level 106
God Stats
10W - 12L
1,331 SR
Queue Stats
131W - 164L
1,244 Elo+
Party 1
Bellona
Bellona
GrubeChef374786
Bellona
Level 24
God Stats
1W - 0L
1,210 SR
Queue Stats
8W - 32L
1,020 Elo+
Party 1
Agni
Agni
Opa Rudiger
Agni
Level 67
God Stats
35W - 23L
1,667 SR
Queue Stats
144W - 201L
1,271 Elo+
Party 1
Yemoja
Yemoja
VNR_Atox
Yemoja
Level 52
God Stats
3W - 2L
1,500 SR
Queue Stats
65W - 74L
1,322 Elo+
Party 3
Skadi
Skadi
VNR_Mephisto
Skadi
Level 27
God Stats
1W - 0L
1,061 SR
Queue Stats
26W - 28L
1,205 Elo+
Party 3
Team Averages
Level 55
1,354 SR
1,213 Elo+

VS

Team Averages
Level 43
1,477 SR
1,242 Elo+
Janus
Janus
Bloodstxrm
Janus
Level 26
God Stats
1W - 9L
1,070 SR
Queue Stats
30W - 42L
1,236 Elo+
Party 2
Danzaburou
Danzaburou
PxNd0rA
Danzaburou
Level 18
God Stats
1W - 1L
1,699 SR
Queue Stats
17W - 17L
1,261 Elo+
Party 2
Charybdis
Charybdis
Rexluxe
Charybdis
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,092 Elo+
Solo
Lancelot
Lancelot
XIVoiding
Lancelot
Level 69
God Stats
16W - 5L
1,615 SR
Queue Stats
89W - 83L
1,287 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
valserthegamer
Morgan Le Fay
Level 62
God Stats
6W - 2L
1,500 SR
Queue Stats
145W - 189L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 1 / 8
11,296
538
11,352
14,057
5,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
0 / 6 / 3
9,454
450
2,827
15,199
14,889
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

17
6 / 3 / 6
11,077
527
14,262
12,282
4,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Yemoja
VNR_Atox
Yemoja
14
0 / 2 / 7
9,416
448
5,739
18,060
14,128
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
12 / 3 / 3
11,187
533
16,118
14,884
5,241
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
0 / 7 / 1
8,528
406
6,819
16,820
6,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
PxNd0rA
Danzaburou
14
2 / 6 / 2
9,389
447
13,378
16,434
6,584
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
Rexluxe
Charybdis
13
0 / 6 / 1
7,761
370
3,511
14,215
4,917
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Lancelot
XIVoiding
Lancelot
19
8 / 2 / 1
11,848
564
13,685
15,168
7,698
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morgan Le Fay
valserthegamer
Morgan Le Fay
15
5 / 5 / 3
10,485
499
12,027
14,454
6,766
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
26
Kills
15
15
Deaths
26
27
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Janus
0
7
1
0.07
W
8
1
8
12
W
0
6
3
0.25
W
6
3
6
3
L
Danzaburou
PxNd0rA
Danzaburou
2
6
2
0.5
L
Charybdis
Rexluxe
Charybdis
0
6
1
0.08
W
Yemoja
VNR_Atox
Yemoja
0
2
7
1.75
W
12
3
3
4.5
L
Lancelot
XIVoiding
Lancelot
8
2
1
4.25
L
Morgan Le Fay
valserthegamer
Morgan Le Fay
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,298
Damage
49,420
74,482
Taken
77,091
44,880
Mitigated
32,851
15,948
Healing
16,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
6,819
319
148
2,256
16,820
6,886
616
7,568
9,252
53,757
0
W
11,352
3,079
0
4,445
14,057
5,692
1,018
3,155
10,724
0
65,666
W
2,827
1,547
0
3,107
15,199
14,889
1,308
6,342
8,779
0
39,613
W
14,262
617
50
1,021
12,282
4,930
1,326
4,469
7,593
78,958
0
L
Danzaburou
PxNd0rA
Danzaburou
13,378
4,730
0
5,879
16,434
6,584
637
2,880
13,554
0
77,549
L
Charybdis
Rexluxe
Charybdis
3,511
1,617
0
3,096
14,215
4,917
599
3,754
10,461
0
42,458
W
Yemoja
VNR_Atox
Yemoja
5,739
1,053
4,096
2,872
18,060
14,128
287
1,865
16,183
42,419
0
W
16,118
5,044
148
209
14,884
5,241
2,055
2,527
12,357
0
63,462
L
Lancelot
XIVoiding
Lancelot
13,685
1,974
0
290
15,168
7,698
0
2,738
12,430
0
117,445
L
Morgan Le Fay
valserthegamer
Morgan Le Fay
12,027
2,100
237
4,367
14,454
6,766
936
3,061
11,393
61,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,430
Gold Earned
48,011
458
Minions Killed
509
0
Camps Cleared
0
1,865,840
Distance Traveled
1,841,821
15
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,528
406
94
4
0
363,068
0
W
Loki
11,296
538
117
6
0
429,769
6
W
Bellona
9,454
450
66
3
0
347,302
0
W
Agni
11,077
527
119
6
0
379,479
3
L
Danzaburou
9,389
447
107
5
0
375,649
5
L
Charybdis
7,761
370
65
3
0
294,375
0
W
Yemoja
9,416
448
65
3
0
333,909
1
W
Skadi
11,187
533
91
4
0
375,381
5
L
Lancelot
11,848
564
155
7
0
477,891
5
L
Morgan Le Fay
10,485
499
88
4
0
330,838
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role