Player Matchup

Skadi
Skadi
Adleraugel-anton
Skadi
Level 119
God Stats
16W - 7L
1,673 SR
Queue Stats
473W - 406L
1,600 Elo+
Party 1
Awilix
Awilix
All_Jungle_on_10
Awilix
Level 17
God Stats
1W - 1L
1,275 SR
Queue Stats
13W - 5L
1,607 Elo+
Party 1
Hades
Hades
MrxGreecee
Hades
Level 106
God Stats
27W - 6L
1,776 SR
Queue Stats
440W - 343L
1,563 Elo+
Party 1
Nike
Nike
Neko_Exodia
Nike
Level 54
God Stats
3W - 1L
1,603 SR
Queue Stats
175W - 100L
1,609 Elo+
Party 1
Khepri
Khepri
TheRealFakker81
Khepri
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
115W - 90L
1,566 Elo+
Party 1
Team Averages
Level 77
1,565 SR
1,589 Elo+

VS

Team Averages
Level 36
1,577 SR
1,513 Elo+
Scylla
Scylla
 
Scylla
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Vamana
Vamana
MasterPeanutHead
Vamana
Level 31
God Stats
1W - 1L
1,708 SR
Queue Stats
4W - 6L
1,496 Elo+
Party 3
Neith
Neith
RatS116
Neith
Level 31
God Stats
1W - 3L
1,485 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Pele
Pele
jamyjamil
Pele
Level 23
God Stats
1W - 2L
1,692 SR
Queue Stats
2W - 4L
1,571 Elo+
Party 3
Ymir
Ymir
joel546xd
Ymir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 2 / 2
8,317
640
9,306
8,619
3,285
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

14
6 / 0 / 7
8,342
642
10,312
8,413
3,219
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hades
14
3 / 0 / 3
8,249
635
6,836
7,260
4,823
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
3 / 1 / 0
8,373
644
7,548
7,764
5,132
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
2 / 0 / 6
7,433
572
3,656
2,393
2,778
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
11
0 / 2 / 0
5,967
459
2,193
5,444
1,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 4 / 0
6,979
537
5,624
13,391
6,397
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
RatS116
Neith
10
0 / 5 / 2
5,934
456
4,027
9,153
3,792
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Pele
11
1 / 6 / 0
6,475
498
3,920
13,750
5,149
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
9
1 / 4 / 0
5,516
424
587
11,051
6,703
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
5
21
Kills
3
3
Deaths
21
18
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
0
2
0
0
W
7
2
2
4
W
6
0
7
9.5
L
1
4
0
0.25
W
Hades
3
0
3
4.5
W
3
1
0
3
L
Neith
RatS116
Neith
0
5
2
0.2
W
2
0
6
5
L
Pele
1
6
0
0.17
L
Ymir
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,658
Damage
16,351
34,449
Taken
52,789
19,237
Mitigated
23,990
8,907
Healing
8,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
2,193
264
0
625
5,444
1,949
0
2,771
2,673
45,278
0
W
9,306
4,012
0
1,110
8,619
3,285
2,277
310
8,309
0
63,409
W
10,312
4,091
0
853
8,413
3,219
485
193
8,220
0
61,557
L
5,624
2,822
0
4,000
13,391
6,397
0
423
12,968
0
57,231
W
Hades
6,836
682
438
4,751
7,260
4,823
0
1,970
5,290
68,265
0
W
7,548
2,097
0
1,121
7,764
5,132
255
0
7,764
0
65,856
L
Neith
RatS116
Neith
4,027
1,562
0
1,705
9,153
3,792
144
868
8,285
0
36,599
W
3,656
265
0
634
2,393
2,778
127
307
2,086
20,426
0
L
Pele
3,920
1,062
0
1,997
13,750
5,149
0
2,318
11,432
0
48,986
L
Ymir
587
198
0
372
11,051
6,703
0
4,112
6,939
12,807
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,714
Gold Earned
30,871
485
Minions Killed
349
0
Camps Cleared
0
1,381,377
Distance Traveled
1,187,643
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,967
459
80
6
0
212,656
4
W
Skadi
8,317
640
98
8
0
245,272
3
W
Awilix
8,342
642
101
8
0
340,578
2
L
Vamana
6,979
537
105
8
0
260,024
1
W
Hades
8,249
635
127
10
0
279,140
5
W
Nike
8,373
644
133
10
0
253,454
5
L
Neith
5,934
456
61
5
0
230,320
3
W
Khepri
7,433
572
26
2
0
262,933
0
L
Pele
6,475
498
82
6
0
265,624
1
L
Ymir
5,516
424
21
2
0
219,019
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role