Player Matchup

Athena
Athena
 
Athena
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
AGHATAHAAA
Kukulkan
Level 137
God Stats
2W - 1L
1,577 SR
Queue Stats
157W - 147L
1,393 Elo+
Party 2
Artemis
Artemis
ARMIN123456789
Artemis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 60L
1,474 Elo+
Party 4
Horus
Horus
Eruendil
Horus
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 29L
1,381 Elo+
Party 2
Zhong Kui
Zhong Kui
picke555
Zhong Kui
Level 35
God Stats
2W - 0L
1,723 SR
Queue Stats
81W - 92L
1,477 Elo+
Party 4
Team Averages
Level 68
1,560 SR
1,445 Elo+

VS

Team Averages
Level 65
1,582 SR
1,321 Elo+
Atlas
Atlas
Alkezottel
Atlas
Level 63
God Stats
1W - 1L
1,784 SR
Queue Stats
38W - 31L
1,444 Elo+
Party 3
Horus
Horus
FoX Kappa Ix
Horus
Level 106
God Stats
0W - 1L
1,628 SR
Queue Stats
0W - 4L
1,156 Elo+
Party 1
Odin
Odin
GrubeChef374786
Odin
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,304 Elo+
Party 1
Hachiman
Hachiman
Opa Rudiger
Hachiman
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,243 Elo+
Party 1
Bakasura
Bakasura
mk0ksi
Bakasura
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 32L
1,457 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
15
2 / 4 / 21
9,701
882
8,300
28,595
22,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kukulkan
AGHATAHAAA
Kukulkan
17
8 / 2 / 15
10,323
938
16,232
10,266
6,980
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
11 / 3 / 11
9,835
894
19,692
13,174
6,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Horus
Eruendil
Horus
15
1 / 1 / 26
9,579
871
6,633
12,949
14,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
picke555
Zhong Kui
18
8 / 1 / 22
10,536
958
17,124
13,984
11,812
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
15
3 / 6 / 5
9,280
844
13,502
17,536
18,992
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
2 / 4 / 6
8,246
750
4,853
14,497
13,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
1 / 7 / 6
8,011
728
3,504
15,981
18,630
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hachiman
Opa Rudiger
Hachiman
14
0 / 6 / 6
7,533
685
12,296
11,854
5,616
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
mk0ksi
Bakasura
15
5 / 7 / 5
9,832
894
10,513
15,396
15,922
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
39
30
Kills
11
11
Deaths
30
95
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
2
4
21
3.13
W
Kukulkan
AGHATAHAAA
Kukulkan
8
2
15
7.75
W
11
3
11
5.5
L
Atlas
3
6
5
0.92
W
Horus
Eruendil
Horus
1
1
26
14
L
2
4
6
1.25
L
1
7
6
0.57
L
Hachiman
Opa Rudiger
Hachiman
0
6
6
0.5
L
Bakasura
mk0ksi
Bakasura
5
7
5
1.07
W
Zhong Kui
picke555
Zhong Kui
8
1
22
19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,981
Damage
44,668
78,968
Taken
75,264
62,931
Mitigated
72,784
39,193
Healing
13,959
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
8,300
1,749
1,928
10,949
28,595
22,962
594
3,221
24,212
15,300
0
W
Kukulkan
AGHATAHAAA
Kukulkan
16,232
1,619
1,220
2,289
10,266
6,980
1,143
2,416
7,770
42,124
0
W
19,692
10,895
1,818
3,682
13,174
6,783
2,918
2,823
9,978
0
31,131
L
Atlas
13,502
4,600
0
896
17,536
18,992
320
7,033
10,503
24,615
0
W
Horus
Eruendil
Horus
6,633
3,133
5,941
5,925
12,949
14,394
207
2,180
10,009
0
11,139
L
4,853
2,434
3,157
4,104
14,497
13,624
87
7,793
6,704
0
7,060
L
3,504
1,280
54
144
15,981
18,630
260
9,393
6,588
0
6,518
L
Hachiman
Opa Rudiger
Hachiman
12,296
6,307
203
1,443
11,854
5,616
784
6,729
5,125
0
27,481
L
Bakasura
mk0ksi
Bakasura
10,513
6,027
2,261
1,697
15,396
15,922
352
10,708
4,688
0
10,032
W
Zhong Kui
picke555
Zhong Kui
17,124
2,858
717
4,724
13,984
11,812
2,237
2,862
10,360
32,840
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,974
Gold Earned
42,902
130
Minions Killed
61
0
Camps Cleared
0
1,102,277
Distance Traveled
899,909
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
9,701
882
13
1
0
237,313
1
W
Kukulkan
10,323
938
59
5
0
212,627
0
W
Artemis
9,835
894
22
2
0
190,071
0
L
Atlas
9,280
844
16
1
0
169,186
0
W
Horus
9,579
871
7
1
0
244,022
0
L
Horus
8,246
750
6
1
0
176,468
0
L
Odin
8,011
728
3
0
0
189,199
0
L
Hachiman
7,533
685
23
2
0
178,822
0
L
Bakasura
9,832
894
13
1
0
186,234
0
W
Zhong Kui
10,536
958
29
3
0
218,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role