Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
 
Janus
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
DreadHead-Mikey
Gilgamesh
Level 160
God Stats
2W - 2L
1,577 SR
Queue Stats
48W - 33L
1,632 Elo+
Party 1
Artio
Artio
FOE-Smooth
Artio
Level 145
God Stats
3W - 2L
1,530 SR
Queue Stats
187W - 156L
1,618 Elo+
Party 1
Set
Set
Um-illesthb
Set
Level 147
God Stats
1W - 0L
1,776 SR
Queue Stats
48W - 46L
1,549 Elo+
Party 1
Team Averages
Level 152
1,577 SR
1,560 Elo+

VS

Team Averages
Level 96
1,498 SR
1,469 Elo+
Medusa
Medusa
BruceChrysler
Medusa
Level 85
God Stats
165W - 166L
1,577 SR
Queue Stats
319W - 317L
1,506 Elo+
Solo
Nu Wa
Nu Wa
Duc de Pucce
Nu Wa
Level 94
God Stats
501W - 555L
1,448 SR
Queue Stats
526W - 599L
1,426 Elo+
Solo
Maui
Maui
PequenoPene
Maui
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Scylla
Scylla
Slayinkile
Scylla
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 11L
1,500 Elo+
Party 2
Mulan
Mulan
armotron82
Mulan
Level 108
God Stats
3W - 5L
1,465 SR
Queue Stats
60W - 91L
1,411 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
9 / 2 / 11
10,103
918
17,846
11,763
5,365
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
 
Janus
15
4 / 2 / 9
9,033
821
10,692
8,568
3,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
DreadHead-Mikey
Gilgamesh
16
4 / 0 / 16
9,294
845
10,812
13,963
14,012
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artio
15
2 / 4 / 14
9,540
867
6,611
18,932
23,964
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

17
7 / 5 / 11
9,654
878
15,470
15,732
10,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 7 / 3
8,977
816
13,349
16,422
8,053
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 5 / 7
7,661
696
10,432
11,211
4,297
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
0 / 5 / 7
8,020
729
4,240
15,304
16,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Slayinkile
Scylla
13
1 / 3 / 7
7,660
696
9,957
11,156
4,523
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mulan
15
5 / 6 / 3
9,013
819
15,083
18,031
15,355
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
39
26
Kills
12
13
Deaths
26
61
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
9
2
11
7.25
W
Janus
 
Janus
4
2
9
4.25
L
6
7
3
1.07
W
Gilgamesh
DreadHead-Mikey
Gilgamesh
4
0
16
12
L
0
5
7
0.7
W
Artio
2
4
14
2.25
L
0
5
7
0.7
L
Scylla
Slayinkile
Scylla
1
3
7
1.5
W
7
5
11
2.5
L
Mulan
5
6
3
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,431
Damage
53,061
68,958
Taken
72,124
57,408
Mitigated
48,778
15,684
Healing
12,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
17,846
12,145
0
3,314
11,763
5,365
4,063
3,973
6,820
0
50,652
W
Janus
 
Janus
10,692
1,425
82
1,879
8,568
3,705
1,477
2,832
5,628
35,068
0
L
13,349
7,032
0
1,363
16,422
8,053
59
2,739
13,464
0
36,725
W
Gilgamesh
DreadHead-Mikey
Gilgamesh
10,812
2,699
0
1,439
13,963
14,012
37
5,974
7,677
51
23,880
L
10,432
5,054
60
625
11,211
4,297
216
3,947
7,123
22,930
0
W
Artio
6,611
326
2,501
4,634
18,932
23,964
0
6,290
12,083
12,807
0
L
4,240
1,305
0
1,954
15,304
16,550
0
3,991
11,035
9,711
0
L
Scylla
Slayinkile
Scylla
9,957
3,169
193
3,448
11,156
4,523
0
1,941
9,114
22,958
0
W
15,470
6,838
0
1,835
15,732
10,362
252
4,811
10,844
0
44,899
L
Mulan
15,083
1,703
0
4,823
18,031
15,355
0
4,736
12,953
0
24,974

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,624
Gold Earned
41,331
229
Minions Killed
142
0
Camps Cleared
0
1,120,046
Distance Traveled
1,007,310
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
10,103
918
77
7
0
215,248
0
W
Janus
9,033
821
51
5
0
190,133
0
L
Medusa
8,977
816
46
4
0
204,332
2
W
Gilgamesh
9,294
845
26
2
0
253,959
0
L
Nu Wa
7,661
696
24
2
0
203,049
0
W
Artio
9,540
867
9
1
0
220,658
0
L
Maui
8,020
729
15
1
0
200,671
0
L
Scylla
7,660
696
35
3
0
194,377
2
W
Set
9,654
878
66
6
0
240,048
3
L
Mulan
9,013
819
22
2
0
204,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role