Player Matchup

Zeus
Zeus
Chakkall90
Zeus
Level 101
God Stats
7W - 6L
1,587 SR
Queue Stats
15W - 12L
1,485 Elo+
Solo
Sun Wukong
Sun Wukong
Marlbōro
Sun Wukong
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 46L
1,522 Elo+
Solo
Vulcan
Vulcan
NoJeff
Vulcan
Level 159
God Stats
12W - 18L
1,444 SR
Queue Stats
341W - 358L
1,503 Elo+
Solo
Lancelot
Lancelot
Skilide
Lancelot
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
YUKISORANO
Jing Wei
Level 42
God Stats
1W - 1L
1,256 SR
Queue Stats
33W - 37L
1,377 Elo+
Solo
Team Averages
Level 118
1,457 SR
1,477 Elo+

VS

Team Averages
Level 59
1,536 SR
1,465 Elo+
Atlas
Atlas
Burgie3
Atlas
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 21L
1,528 Elo+
Party 1
Jormungandr
Jormungandr
Feudispatto
Jormungandr
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,459 Elo+
Party 1
Kukulkan
Kukulkan
HDDiamond7
Kukulkan
Level 83
God Stats
1W - 4L
1,489 SR
Queue Stats
54W - 48L
1,493 Elo+
Party 2
Ishtar
Ishtar
WendelDxD
Ishtar
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 30L
1,377 Elo+
Party 2
Hun Batz
Hun Batz
jona7u7r
Hun Batz
Level 129
God Stats
2W - 2L
1,691 SR
Queue Stats
216W - 230L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 6
7,334
1,048
9,493
2,877
1,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sun Wukong
Marlbōro
Sun Wukong
13
2 / 1 / 3
7,636
1,091
8,442
9,267
5,648
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Vulcan
NoJeff
Vulcan
13
3 / 0 / 4
8,269
1,181
16,159
3,361
1,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lancelot
Skilide
Lancelot
13
5 / 1 / 2
8,215
1,174
5,315
6,794
3,860
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jing Wei
YUKISORANO
Jing Wei
12
1 / 1 / 3
7,339
1,048
7,104
6,592
3,169
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Team 1 Tickets

345

VS

Team 2 Tickets

286

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Burgie3
Atlas
13
1 / 2 / 2
8,118
1,160
6,003
13,288
12,730
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Jormungandr
Feudispatto
Jormungandr
13
2 / 3 / 2
8,288
1,184
4,777
11,736
11,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
HDDiamond7
Kukulkan
13
1 / 2 / 2
7,744
1,106
7,255
11,230
5,246
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
WendelDxD
Ishtar
12
0 / 4 / 1
6,853
979
6,165
12,855
5,931
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
jona7u7r
Hun Batz
11
0 / 0 / 0
6,219
888
0
0
0

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
11
11
Kills
4
4
Deaths
11
18
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Atlas
Burgie3
Atlas
1
2
2
1
W
0
1
6
3
L
Jormungandr
Feudispatto
Jormungandr
2
3
2
1
L
Kukulkan
HDDiamond7
Kukulkan
1
2
2
1
W
Sun Wukong
Marlbōro
Sun Wukong
2
1
3
3.5
W
Vulcan
NoJeff
Vulcan
3
0
4
5
W
Lancelot
Skilide
Lancelot
5
1
2
6
L
Ishtar
WendelDxD
Ishtar
0
4
1
0.13
W
Jing Wei
YUKISORANO
Jing Wei
1
1
3
2.5
L
Hun Batz
jona7u7r
Hun Batz
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,513
Damage
24,200
28,891
Taken
49,109
15,564
Mitigated
34,957
2,579
Healing
3,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Burgie3
Atlas
6,003
2,837
0
1,197
13,288
12,730
0
8,134
5,154
17,581
0
W
9,493
556
165
214
2,877
1,285
0
2,069
716
23,741
0
L
Jormungandr
Feudispatto
Jormungandr
4,777
1,324
0
1,140
11,736
11,050
0
5,679
6,057
16,744
0
L
Kukulkan
HDDiamond7
Kukulkan
7,255
1,222
0
243
11,230
5,246
0
5,231
5,999
26,597
0
W
Sun Wukong
Marlbōro
Sun Wukong
8,442
1,858
0
500
9,267
5,648
0
5,754
3,361
0
18,686
W
Vulcan
NoJeff
Vulcan
16,159
6,696
0
0
3,361
1,602
0
2,075
1,248
37,833
0
W
Lancelot
Skilide
Lancelot
5,315
638
0
276
6,794
3,860
0
4,393
2,353
0
6,474
L
Ishtar
WendelDxD
Ishtar
6,165
4,479
0
811
12,855
5,931
0
6,608
6,247
0
17,090
W
Jing Wei
YUKISORANO
Jing Wei
7,104
5,832
0
1,424
6,592
3,169
0
3,310
3,178
0
18,450
L
Hun Batz
jona7u7r
Hun Batz
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,793
Gold Earned
37,222
136
Minions Killed
143
8
Camps Cleared
3
752,594
Distance Traveled
548,142
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
8,118
1,160
18
3
0
144,401
0
W
Zeus
7,334
1,048
38
5
1
117,665
0
L
Jormungandr
8,288
1,184
13
2
1
131,969
0
L
Kukulkan
7,744
1,106
83
12
0
148,968
2
W
Sun Wukong
7,636
1,091
23
3
3
145,949
0
W
Vulcan
8,269
1,181
49
7
1
168,990
1
W
Lancelot
8,215
1,174
0
0
0
187,596
0
L
Ishtar
6,853
979
29
4
2
122,804
0
W
Jing Wei
7,339
1,048
26
4
3
132,394
0
L
Hun Batz
6,219
888
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role