Player Matchup

Anhur
Anhur
AchWilles
Anhur
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 47L
1,309 Elo+
Party 2
Shiva
Shiva
BigCap97
Shiva
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 43L
1,295 Elo+
Party 2
Baron Samedi
Baron Samedi
Orlahalokiti
Baron Samedi
Level 154
God Stats
3W - 5L
1,565 SR
Queue Stats
30W - 41L
1,380 Elo+
Solo
Ravana
Ravana
Pandarkan
Ravana
Level 139
God Stats
4W - 2L
1,790 SR
Queue Stats
358W - 352L
1,383 Elo+
Solo
Danzaburou
Danzaburou
TinyTheTim
Danzaburou
Level 26
God Stats
0W - 1L
1,344 SR
Queue Stats
25W - 30L
1,327 Elo+
Party 2
Team Averages
Level 79
1,540 SR
1,339 Elo+

VS

Team Averages
Level 95
1,447 SR
1,459 Elo+
Vulcan
Vulcan
 
Vulcan
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
DiViSoNz
Izanami
Level 40
God Stats
10W - 1L
1,557 SR
Queue Stats
33W - 26L
1,498 Elo+
Party 3
Cthulhu
Cthulhu
HEY I AM K9
Cthulhu
Level 100
God Stats
6W - 6L
1,377 SR
Queue Stats
105W - 121L
1,440 Elo+
Party 3
Nemesis
Nemesis
Limesick
Nemesis
Level 106
God Stats
1W - 1L
1,344 SR
Queue Stats
80W - 76L
1,460 Elo+
Party 1
Aphrodite
Aphrodite
sunLyst
Aphrodite
Level 73
God Stats
23W - 23L
1,458 SR
Queue Stats
39W - 41L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
AchWilles
Anhur
11
1 / 1 / 0
6,645
443
4,066
9,873
2,853
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shiva
BigCap97
Shiva
10
0 / 0 / 0
5,391
359
2,269
7,197
4,414
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Baron Samedi
Orlahalokiti
Baron Samedi
13
2 / 2 / 0
7,701
513
5,741
11,457
5,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ravana
Pandarkan
Ravana
11
0 / 4 / 0
6,597
440
4,554
10,071
4,262
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Danzaburou
TinyTheTim
Danzaburou
13
0 / 2 / 0
7,643
510
6,698
11,457
4,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
14
2 / 0 / 1
7,907
527
7,886
5,824
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
DiViSoNz
Izanami
12
1 / 1 / 1
7,260
484
7,693
12,672
3,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Cthulhu
HEY I AM K9
Cthulhu
15
4 / 0 / 0
9,358
624
9,875
9,409
5,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
Limesick
Nemesis
12
1 / 2 / 2
7,276
485
5,881
11,437
3,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Aphrodite
sunLyst
Aphrodite
12
1 / 0 / 2
7,760
517
3,161
5,551
2,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
3
Kills
9
9
Deaths
3
0
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
2
0
1
2.5
L
Anhur
AchWilles
Anhur
1
1
0
1
L
Shiva
BigCap97
Shiva
0
0
0
0
W
Izanami
DiViSoNz
Izanami
1
1
1
1.5
W
Cthulhu
HEY I AM K9
Cthulhu
4
0
0
4
W
Nemesis
Limesick
Nemesis
1
2
2
1
L
Baron Samedi
Orlahalokiti
Baron Samedi
2
2
0
1
L
Ravana
Pandarkan
Ravana
0
4
0
0
L
Danzaburou
TinyTheTim
Danzaburou
0
2
0
0
W
Aphrodite
sunLyst
Aphrodite
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,328
Damage
34,496
50,055
Taken
44,893
21,709
Mitigated
17,706
15,164
Healing
15,885
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
7,886
3,877
0
1,963
5,824
2,320
129
3,552
2,272
60,685
0
L
Anhur
AchWilles
Anhur
4,066
1,912
0
3,946
9,873
2,853
0
657
9,216
0
43,160
L
Shiva
BigCap97
Shiva
2,269
376
80
480
7,197
4,414
0
1,754
5,443
0
15,690
W
Izanami
DiViSoNz
Izanami
7,693
4,315
0
4,760
12,672
3,580
883
68
12,604
0
74,258
W
Cthulhu
HEY I AM K9
Cthulhu
9,875
113
0
0
9,409
5,418
252
0
9,409
66,933
0
W
Nemesis
Limesick
Nemesis
5,881
2,277
0
1,244
11,437
3,740
0
1,621
9,816
0
47,770
L
Baron Samedi
Orlahalokiti
Baron Samedi
5,741
185
0
2,788
11,457
5,334
46
6,909
4,548
59,715
0
L
Ravana
Pandarkan
Ravana
4,554
1,321
0
2,642
10,071
4,262
0
3,348
6,407
0
45,134
L
Danzaburou
TinyTheTim
Danzaburou
6,698
4,144
0
5,228
11,457
4,846
0
7,568
3,333
0
58,656
W
Aphrodite
sunLyst
Aphrodite
3,161
210
4,137
3,781
5,551
2,648
228
568
4,983
20,011
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,977
Gold Earned
39,561
415
Minions Killed
446
0
Camps Cleared
0
1,285,982
Distance Traveled
1,491,274
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
7,907
527
89
6
0
327,665
4
L
Anhur
6,645
443
77
5
0
257,197
2
L
Shiva
5,391
359
22
1
0
265,110
3
W
Izanami
7,260
484
121
8
0
228,701
1
W
Cthulhu
9,358
624
137
9
0
302,976
0
W
Nemesis
7,276
485
76
5
0
342,055
1
L
Baron Samedi
7,701
513
109
7
0
264,016
2
L
Ravana
6,597
440
94
6
0
264,094
1
L
Danzaburou
7,643
510
113
8
0
235,565
0
W
Aphrodite
7,760
517
23
2
0
289,877
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role