Player Matchup

Achilles
Achilles
Cray Cray DJ658
Achilles
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Thanatos
Thanatos
MISTERPIDDLE
Thanatos
Level 105
God Stats
6W - 4L
1,470 SR
Queue Stats
66W - 142L
1,266 Elo+
Party 2
Zhong Kui
Zhong Kui
Morekoalafied
Zhong Kui
Level 44
God Stats
0W - 1L
1,291 SR
Queue Stats
13W - 13L
1,396 Elo+
Party 2
Medusa
Medusa
TheVatiHendo
Medusa
Level 82
God Stats
137W - 137L
1,472 SR
Queue Stats
226W - 289L
1,298 Elo+
Party 3
Sylvanus
Sylvanus
TwistdUpBlunts
Sylvanus
Level 69
God Stats
50W - 33L
1,493 SR
Queue Stats
128W - 152L
1,316 Elo+
Party 3
Team Averages
Level 63
1,445 SR
1,355 Elo+

VS

Team Averages
Level 42
1,481 SR
1,288 Elo+
Cthulhu
Cthulhu
Bdsarge
Cthulhu
Level 15
God Stats
7W - 5L
1,620 SR
Queue Stats
12W - 15L
1,262 Elo+
Party 1
Ra
Ra
BrudasDad
Ra
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 21L
1,143 Elo+
Solo
Danzaburou
Danzaburou
LilMexCh010
Danzaburou
Level 62
God Stats
31W - 30L
1,452 SR
Queue Stats
85W - 86L
1,382 Elo+
Party 1
Nu Wa
Nu Wa
PR0BLEMCHILD06
Nu Wa
Level 16
God Stats
4W - 1L
1,342 SR
Queue Stats
4W - 6L
1,210 Elo+
Party 1
Nemesis
Nemesis
RtdBoomboom
Nemesis
Level 85
God Stats
12W - 11L
1,490 SR
Queue Stats
139W - 128L
1,441 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
14
2 / 7 / 2
9,319
466
7,536
24,813
24,087
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
MISTERPIDDLE
Thanatos
15
2 / 3 / 1
9,665
483
2,501
18,342
7,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Zhong Kui
Morekoalafied
Zhong Kui
17
4 / 4 / 1
10,913
546
24,477
25,932
22,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
15
2 / 5 / 1
9,237
462
10,526
17,312
6,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sylvanus
13
0 / 8 / 4
8,037
402
14,278
23,912
11,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Bdsarge
Cthulhu
15
1 / 0 / 8
9,551
478
7,330
17,481
14,230
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
1 / 3 / 4
10,266
513
4,937
12,451
5,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Danzaburou
LilMexCh010
Danzaburou
17
8 / 1 / 6
11,123
556
19,930
19,590
8,396
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
4 / 5 / 5
10,650
533
16,721
12,889
4,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nemesis
RtdBoomboom
Nemesis
17
13 / 3 / 4
11,494
575
22,250
21,300
9,538
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
54
10
Kills
27
27
Deaths
12
9
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Bdsarge
Cthulhu
1
0
8
5
W
1
3
4
1
L
Achilles
2
7
2
0.43
W
Danzaburou
LilMexCh010
Danzaburou
8
1
6
11
L
Thanatos
MISTERPIDDLE
Thanatos
2
3
1
0.83
L
Zhong Kui
Morekoalafied
Zhong Kui
4
4
1
1.13
W
4
5
5
1.3
W
Nemesis
RtdBoomboom
Nemesis
13
3
4
5
L
Medusa
2
5
1
0.5
L
Sylvanus
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,318
Damage
71,168
110,311
Taken
83,711
72,734
Mitigated
42,734
47,405
Healing
20,755
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Bdsarge
Cthulhu
7,330
948
285
989
17,481
14,230
1,073
8,008
8,965
23,592
0
W
4,937
487
457
6,195
12,451
5,956
1,446
6,687
5,330
70,999
0
L
Achilles
7,536
1,333
35
5,054
24,813
24,087
320
12,731
12,082
0
50,244
W
Danzaburou
LilMexCh010
Danzaburou
19,930
11,103
0
9,004
19,590
8,396
7,384
10,423
8,685
0
85,089
L
Thanatos
MISTERPIDDLE
Thanatos
2,501
912
0
13,481
18,342
7,813
0
1,723
16,619
0
57,449
L
Zhong Kui
Morekoalafied
Zhong Kui
24,477
1,785
0
11,119
25,932
22,663
1,144
7,367
18,565
99,679
0
W
16,721
6,645
0
1,993
12,889
4,614
2,536
2,983
9,064
75,382
0
W
Nemesis
RtdBoomboom
Nemesis
22,250
13,945
0
1,832
21,300
9,538
521
8,577
12,283
0
87,301
L
Medusa
10,526
5,920
648
5,571
17,312
6,873
0
2,637
14,675
0
75,358
L
Sylvanus
14,278
3,078
3,017
8,480
23,912
11,298
0
4,530
19,382
47,970
1,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,171
Gold Earned
53,084
540
Minions Killed
503
0
Camps Cleared
0
1,666,092
Distance Traveled
1,906,517
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,551
478
34
2
0
409,078
0
W
Ra
10,266
513
123
6
0
348,692
3
L
Achilles
9,319
466
72
4
0
341,497
0
W
Danzaburou
11,123
556
131
7
0
365,251
2
L
Thanatos
9,665
483
113
6
0
379,448
2
L
Zhong Kui
10,913
546
172
9
0
328,400
0
W
Nu Wa
10,650
533
108
5
0
349,020
0
W
Nemesis
11,494
575
107
5
0
434,476
1
L
Medusa
9,237
462
117
6
0
318,409
4
L
Sylvanus
8,037
402
66
3
0
298,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role