Player Matchup

Ares
Ares
LegitxVince1
Ares
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,425 Elo+
Party 1
Izanami
Izanami
SUPPRESSEDHERO
Izanami
Level 99
God Stats
2W - 2L
1,428 SR
Queue Stats
36W - 47L
1,415 Elo+
Party 1
Baron Samedi
Baron Samedi
ZakPCGamer
Baron Samedi
Level 62
God Stats
4W - 11L
1,443 SR
Queue Stats
34W - 50L
1,394 Elo+
Party 1
Team Averages
Level 81
1,457 SR
1,411 Elo+

VS

Team Averages
Level 70
1,460 SR
1,422 Elo+
King Arthur
King Arthur
ImBlanky
King Arthur
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 62L
1,365 Elo+
Party 2
Hera
Hera
SlitheryTomb
Hera
Level 141
God Stats
10W - 5L
1,512 SR
Queue Stats
22W - 21L
1,554 Elo+
Solo
Cliodhna
Cliodhna
sharpshooter9634
Cliodhna
Level 26
God Stats
4W - 2L
1,369 SR
Queue Stats
36W - 40L
1,346 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 3
10,502
700
11,646
19,958
25,178
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
3 / 5 / 2
10,160
677
9,216
16,173
8,344
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Baron Samedi
ZakPCGamer
Baron Samedi
15
2 / 5 / 5
10,688
713
8,120
15,615
10,222
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ImBlanky
King Arthur
15
3 / 5 / 8
10,719
715
15,018
19,167
16,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

18
5 / 1 / 7
11,981
799
19,330
7,304
3,248
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 1 / 4
11,310
754
11,697
12,209
5,917
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
32
7
Kills
13
13
Deaths
7
10
Assists
19
Player
Kills
Deaths
Assists
KDA
W
King Arthur
ImBlanky
King Arthur
3
5
8
1.4
L
2
3
3
1.17
L
3
5
2
0.8
W
5
1
7
8.5
L
Baron Samedi
ZakPCGamer
Baron Samedi
2
5
5
0.9
W
5
1
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,982
Damage
46,045
51,746
Taken
38,680
43,744
Mitigated
25,397
9,672
Healing
7,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
ImBlanky
King Arthur
15,018
2,449
0
2,230
19,167
16,232
141
10,522
8,645
0
31,373
L
11,646
1,118
0
1,607
19,958
25,178
0
5,537
13,705
29,938
0
L
9,216
5,988
0
2,833
16,173
8,344
489
8,032
8,018
0
57,036
W
19,330
6,203
185
2,184
7,304
3,248
1,352
3,418
3,886
68,596
0
L
Baron Samedi
ZakPCGamer
Baron Samedi
8,120
1,076
1,361
3,871
15,615
10,222
68
5,842
9,521
27,636
0
W
11,697
1,799
0
2,899
12,209
5,917
0
5,937
6,272
0
43,023

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,350
Gold Earned
34,010
159
Minions Killed
168
0
Camps Cleared
0
764,759
Distance Traveled
909,651
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,719
715
22
1
0
274,822
4
L
Ares
10,502
700
22
1
0
277,576
3
L
Izanami
10,160
677
98
7
0
251,889
0
W
Hera
11,981
799
91
6
0
290,467
0
L
Baron Samedi
10,688
713
39
3
0
235,294
3
W
Cliodhna
11,310
754
55
4
0
344,362
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role