Player Matchup

Sol
Sol
Got Meatloaf
Sol
Level 117
God Stats
1W - 2L
1,304 SR
Queue Stats
17W - 18L
1,469 Elo+
Party 1
Kali
Kali
darkspartan27
Kali
Level 74
God Stats
4W - 7L
1,384 SR
Queue Stats
26W - 48L
1,388 Elo+
Party 1
Arachne
Arachne
lilemac23
Arachne
Level 89
God Stats
1W - 1L
1,853 SR
Queue Stats
7W - 8L
1,321 Elo+
Party 1
Team Averages
Level 93
1,513 SR
1,393 Elo+

VS

Team Averages
Level 98
1,644 SR
1,399 Elo+
Da Ji
Da Ji
Mimicry74
Da Ji
Level 104
God Stats
1W - 1L
1,817 SR
Queue Stats
6W - 7L
1,327 Elo+
Party 2
Discordia
Discordia
SenpaiDoki
Discordia
Level 63
God Stats
1W - 1L
1,824 SR
Queue Stats
14W - 19L
1,379 Elo+
Party 2
Gilgamesh
Gilgamesh
SouperSaijer
Gilgamesh
Level 127
God Stats
0W - 2L
1,290 SR
Queue Stats
4W - 3L
1,490 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 0 / 5
9,191
766
7,357
6,318
2,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

15
3 / 1 / 6
9,200
767
3,828
12,493
9,368
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Arachne
lilemac23
Arachne
14
3 / 2 / 5
9,265
772
11,043
10,980
6,913
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Mimicry74
Da Ji
14
2 / 4 / 1
8,393
699
6,900
8,841
4,491
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Discordia
SenpaiDoki
Discordia
14
0 / 2 / 3
8,205
684
9,622
5,962
2,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
SouperSaijer
Gilgamesh
12
1 / 3 / 2
8,874
740
6,423
11,435
6,964
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
9
Kills
3
3
Deaths
9
16
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
L
Da Ji
Mimicry74
Da Ji
2
4
1
0.63
L
Discordia
SenpaiDoki
Discordia
0
2
3
0.75
L
Gilgamesh
SouperSaijer
Gilgamesh
1
3
2
0.67
W
3
1
6
6
W
Arachne
lilemac23
Arachne
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,228
Damage
22,945
29,791
Taken
26,238
19,270
Mitigated
13,834
12,907
Healing
4,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,357
2,010
0
3,783
6,318
2,989
1,367
2,812
3,506
38,662
1,574
L
Da Ji
Mimicry74
Da Ji
6,900
1,593
0
173
8,841
4,491
273
2,234
6,607
0
19,281
L
Discordia
SenpaiDoki
Discordia
9,622
616
174
464
5,962
2,379
600
1,018
4,944
47,907
0
L
Gilgamesh
SouperSaijer
Gilgamesh
6,423
1,598
1,836
1,441
11,435
6,964
252
4,064
7,371
0
31,721
W
3,828
1,436
758
5,467
12,493
9,368
497
3,553
8,940
0
18,487
W
Arachne
lilemac23
Arachne
11,043
7,142
280
2,619
10,980
6,913
1,243
3,384
7,596
0
40,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,656
Gold Earned
25,472
143
Minions Killed
176
0
Camps Cleared
0
787,515
Distance Traveled
680,452
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,191
766
69
6
0
251,908
3
L
Da Ji
8,393
699
37
3
0
233,512
5
L
Discordia
8,205
684
93
8
0
209,441
1
L
Gilgamesh
8,874
740
46
4
0
237,499
3
W
Kali
9,200
767
21
2
0
261,546
1
W
Arachne
9,265
772
53
4
0
274,061
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role