Player Matchup

Thanatos
Thanatos
Almighty5742
Thanatos
Level 68
God Stats
17W - 17L
1,412 SR
Queue Stats
74W - 106L
1,434 Elo+
Party 2
Tyr
Tyr
DankMangos
Tyr
Level 148
God Stats
9W - 6L
1,440 SR
Queue Stats
172W - 197L
1,477 Elo+
Party 2
Ra
Ra
MaximilianM23
Ra
Level 116
God Stats
3W - 6L
1,410 SR
Queue Stats
118W - 121L
1,457 Elo+
Solo
Sylvanus
Sylvanus
x5SidedFistagon6
Sylvanus
Level 124
God Stats
7W - 2L
1,657 SR
Queue Stats
99W - 112L
1,439 Elo+
Solo
Danzaburou
Danzaburou
xYOURE_ALL_DONEx
Danzaburou
Level 144
God Stats
9W - 18L
1,356 SR
Queue Stats
308W - 332L
1,439 Elo+
Solo
Team Averages
Level 120
1,455 SR
1,449 Elo+

VS

Team Averages
Level 85
1,468 SR
1,458 Elo+
Charybdis
Charybdis
Damonisch6
Charybdis
Level 119
God Stats
6W - 11L
1,422 SR
Queue Stats
21W - 32L
1,397 Elo+
Party 1
Anubis
Anubis
DracuChef1
Anubis
Level 103
God Stats
14W - 13L
1,511 SR
Queue Stats
27W - 40L
1,395 Elo+
Party 1
Nu Wa
Nu Wa
Miaogga
Nu Wa
Level 39
God Stats
47W - 56L
1,462 SR
Queue Stats
137W - 156L
1,466 Elo+
Solo
Mulan
Mulan
SOULREAPER1345
Mulan
Level 120
God Stats
0W - 2L
1,444 SR
Queue Stats
69W - 78L
1,352 Elo+
Solo
Ra
Ra
swc6
Ra
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,679 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Almighty5742
Thanatos
19
5 / 2 / 6
11,371
758
6,376
11,869
5,600
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
5 / 0 / 7
11,207
747
7,334
13,266
13,805
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

18
1 / 5 / 7
10,509
701
8,812
10,954
5,582
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

18
2 / 0 / 4
10,255
684
4,234
11,882
11,718
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Danzaburou
xYOURE_ALL_DONEx
Danzaburou
16
0 / 1 / 7
9,625
642
8,986
7,113
3,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Damonisch6
Charybdis
17
0 / 2 / 1
9,877
658
5,399
11,762
4,625
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
DracuChef1
Anubis
16
0 / 2 / 1
9,311
621
3,088
8,579
4,278
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Nu Wa
Miaogga
Nu Wa
16
0 / 1 / 1
9,366
624
4,323
3,717
1,715
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 5 / 4
10,163
678
11,431
14,475
16,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ra
swc6
Ra
19
5 / 3 / 3
11,481
765
17,642
12,151
5,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
18
13
Kills
8
8
Deaths
13
31
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Almighty5742
Thanatos
5
2
6
4
L
Charybdis
Damonisch6
Charybdis
0
2
1
0.25
W
5
0
7
8.5
L
Anubis
DracuChef1
Anubis
0
2
1
0.25
W
1
5
7
0.9
L
Nu Wa
Miaogga
Nu Wa
0
1
1
0.5
L
3
5
4
1
L
Ra
swc6
Ra
5
3
3
2.17
W
2
0
4
4
W
Danzaburou
xYOURE_ALL_DONEx
Danzaburou
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,742
Damage
41,883
55,084
Taken
50,684
40,465
Mitigated
33,076
23,608
Healing
13,960
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Almighty5742
Thanatos
6,376
1,204
0
7,515
11,869
5,600
377
4,902
6,733
0
31,297
L
Charybdis
Damonisch6
Charybdis
5,399
2,240
0
2,797
11,762
4,625
1,238
3,472
8,200
0
41,751
W
7,334
2,024
0
2,792
13,266
13,805
865
6,648
6,411
0
34,083
L
Anubis
DracuChef1
Anubis
3,088
39
0
2,033
8,579
4,278
0
1,340
7,212
34,984
0
W
8,812
516
1,655
1,893
10,954
5,582
549
4,765
6,004
64,070
0
L
Nu Wa
Miaogga
Nu Wa
4,323
2,962
155
149
3,717
1,715
344
586
3,131
29,165
0
L
11,431
1,675
0
3,119
14,475
16,752
374
3,664
10,560
349
20,305
L
Ra
swc6
Ra
17,642
1,048
1,493
4,214
12,151
5,706
533
3,635
8,408
64,214
0
W
4,234
429
3,244
4,148
11,882
11,718
495
5,010
6,692
17,458
0
W
Danzaburou
xYOURE_ALL_DONEx
Danzaburou
8,986
1,928
0
2,361
7,113
3,760
2,109
4,077
3,001
0
34,428

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,967
Gold Earned
50,198
297
Minions Killed
329
0
Camps Cleared
0
1,384,600
Distance Traveled
1,258,139
8
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
11,371
758
58
4
0
301,085
0
L
Charybdis
9,877
658
76
5
0
230,817
3
W
Tyr
11,207
747
57
4
0
329,719
1
L
Anubis
9,311
621
58
4
0
251,014
1
W
Ra
10,509
701
112
7
0
297,701
4
L
Nu Wa
9,366
624
59
4
0
197,483
4
L
Mulan
10,163
678
19
1
0
274,631
4
L
Ra
11,481
765
117
8
0
304,194
6
W
Sylvanus
10,255
684
27
2
0
261,725
3
W
Danzaburou
9,625
642
43
3
0
194,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role