Player Matchup

Heimdallr
Heimdallr
AwfulRim
Heimdallr
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 36L
1,676 Elo+
Solo
He Bo
He Bo
FKUGizmo
He Bo
Level 104
God Stats
1W - 2L
1,398 SR
Queue Stats
212W - 199L
1,552 Elo+
Party 2
Izanami
Izanami
Flemmarde
Izanami
Level 95
God Stats
2W - 6L
1,325 SR
Queue Stats
211W - 199L
1,552 Elo+
Party 2
Sun Wukong
Sun Wukong
MushroomClown
Sun Wukong
Level 128
God Stats
1W - 1L
1,703 SR
Queue Stats
34W - 32L
1,506 Elo+
Solo
Ao Kuang
Ao Kuang
Olmodore
Ao Kuang
Level 141
God Stats
1W - 4L
1,299 SR
Queue Stats
98W - 116L
1,455 Elo+
Solo
Team Averages
Level 109
1,445 SR
1,548 Elo+

VS

Team Averages
Level 122
1,440 SR
1,516 Elo+
Sol
Sol
 
Sol
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
CnFier
Ymir
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 47L
1,450 Elo+
Solo
Tsukuyomi
Tsukuyomi
NaujBe
Tsukuyomi
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 42L
1,572 Elo+
Party 1
Chernobog
Chernobog
Tamara94
Chernobog
Level 97
God Stats
7W - 9L
1,434 SR
Queue Stats
189W - 156L
1,520 Elo+
Party 1
Tiamat
Tiamat
chokolala
Tiamat
Level 117
God Stats
6W - 11L
1,266 SR
Queue Stats
406W - 390L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AwfulRim
Heimdallr
15
0 / 3 / 6
8,000
727
6,200
8,551
5,132
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Bow

Short Bow

+15%
Attack Speed

He Bo
FKUGizmo
He Bo
13
1 / 4 / 0
7,451
677
6,301
7,578
3,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Flemmarde
Izanami
14
0 / 3 / 4
7,799
709
9,281
9,026
3,683
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sun Wukong
MushroomClown
Sun Wukong
14
3 / 2 / 2
8,077
734
10,275
11,283
10,308
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ao Kuang
Olmodore
Ao Kuang
15
3 / 3 / 2
8,413
765
5,816
13,185
8,253
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
5 / 1 / 6
8,710
792
7,256
8,294
5,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ymir
CnFier
Ymir
16
4 / 2 / 8
9,888
899
5,167
14,221
14,721
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
NaujBe
Tsukuyomi
16
3 / 2 / 10
8,969
815
15,534
7,450
4,182
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
Tamara94
Chernobog
13
0 / 2 / 8
7,851
714
6,099
9,601
4,829
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tiamat
chokolala
Tiamat
15
3 / 1 / 9
8,455
769
9,325
8,160
7,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
56
7
Kills
15
15
Deaths
8
14
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
1
6
8
L
Heimdallr
AwfulRim
Heimdallr
0
3
6
1
W
Ymir
CnFier
Ymir
4
2
8
4
L
He Bo
FKUGizmo
He Bo
1
4
0
0.25
L
Izanami
Flemmarde
Izanami
0
3
4
0.67
L
Sun Wukong
MushroomClown
Sun Wukong
3
2
2
2
W
Tsukuyomi
NaujBe
Tsukuyomi
3
2
10
4
L
Ao Kuang
Olmodore
Ao Kuang
3
3
2
1.33
W
Chernobog
Tamara94
Chernobog
0
2
8
2
W
Tiamat
chokolala
Tiamat
3
1
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,873
Damage
43,381
49,623
Taken
47,726
30,394
Mitigated
36,190
18,957
Healing
14,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
7,256
1,362
751
1,902
8,294
5,016
1,474
1,121
7,173
16,318
723
L
Heimdallr
AwfulRim
Heimdallr
6,200
130
3,568
1,414
8,551
5,132
124
3,516
5,035
0
17,065
W
Ymir
CnFier
Ymir
5,167
520
699
1,957
14,221
14,721
78
5,469
8,752
10,513
0
L
He Bo
FKUGizmo
He Bo
6,301
151
1,214
639
7,578
3,018
0
4,841
2,737
11,180
0
L
Izanami
Flemmarde
Izanami
9,281
6,219
1,063
1,957
9,026
3,683
903
5,211
3,815
0
26,274
L
Sun Wukong
MushroomClown
Sun Wukong
10,275
1,219
1,477
1,370
11,283
10,308
229
4,523
6,760
0
19,836
W
Tsukuyomi
NaujBe
Tsukuyomi
15,534
2,646
1,793
755
7,450
4,182
0
788
6,662
0
35,895
L
Ao Kuang
Olmodore
Ao Kuang
5,816
1,887
2,000
4,255
13,185
8,253
482
3,480
9,705
11,867
0
W
Chernobog
Tamara94
Chernobog
6,099
3,277
527
764
9,601
4,829
462
1,432
8,169
0
16,015
W
Tiamat
chokolala
Tiamat
9,325
431
2,957
2,191
8,160
7,442
724
3,307
4,853
19,992
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,740
Gold Earned
43,873
103
Minions Killed
126
0
Camps Cleared
0
1,014,141
Distance Traveled
1,168,243
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,710
792
22
2
0
227,246
2
L
Heimdallr
8,000
727
23
2
0
210,628
5
W
Ymir
9,888
899
13
1
0
240,785
6
L
He Bo
7,451
677
6
1
0
199,295
3
L
Izanami
7,799
709
49
4
0
179,357
2
L
Sun Wukong
8,077
734
14
1
0
232,190
3
W
Tsukuyomi
8,969
815
36
3
0
258,573
3
L
Ao Kuang
8,413
765
11
1
0
192,671
0
W
Chernobog
7,851
714
33
3
0
210,787
0
W
Tiamat
8,455
769
22
2
0
230,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role