Player Matchup

Anubis
Anubis
JackyGuru
Anubis
Level 66
God Stats
2W - 4L
1,462 SR
Queue Stats
18W - 30L
1,457 Elo+
Party 2
Danzaburou
Danzaburou
Kronyyyy
Danzaburou
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 39L
1,417 Elo+
Party 2
Sol
Sol
Racòón
Sol
Level 153
God Stats
0W - 2L
1,523 SR
Queue Stats
9W - 21L
1,465 Elo+
Solo
Team Averages
Level 102
1,495 SR
1,446 Elo+

VS

Team Averages
Level 45
1,486 SR
1,489 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
YonatronCarmesi
Ne Zha
Level 65
God Stats
1W - 1L
1,552 SR
Queue Stats
38W - 34L
1,516 Elo+
Party 1
Merlin
Merlin
migue1412
Merlin
Level 33
God Stats
2W - 2L
1,407 SR
Queue Stats
53W - 56L
1,452 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JackyGuru
Anubis
13
2 / 6 / 2
8,899
685
6,275
9,502
4,751
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Danzaburou
Kronyyyy
Danzaburou
12
1 / 5 / 4
8,145
627
6,197
11,406
4,530
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
2 / 4 / 3
8,893
684
7,281
9,411
4,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
15
3 / 1 / 12
10,569
813
4,498
14,281
16,350
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
7 / 2 / 8
10,604
816
13,152
13,328
9,197
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
migue1412
Merlin
15
5 / 2 / 8
10,485
807
7,330
6,671
3,103
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
5
Kills
15
15
Deaths
5
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
3
1
12
9
L
Anubis
JackyGuru
Anubis
2
6
2
0.5
L
Danzaburou
Kronyyyy
Danzaburou
1
5
4
0.6
L
2
4
3
0.88
W
7
2
8
5.5
W
Merlin
migue1412
Merlin
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,753
Damage
24,980
30,319
Taken
34,280
13,460
Mitigated
28,650
6,399
Healing
8,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,498
211
0
2,021
14,281
16,350
210
4,854
9,427
11,676
0
L
Anubis
JackyGuru
Anubis
6,275
500
0
1,664
9,502
4,751
328
3,682
5,820
34,893
0
L
Danzaburou
Kronyyyy
Danzaburou
6,197
3,272
0
2,353
11,406
4,530
868
3,433
7,973
0
25,913
L
7,281
1,792
0
2,382
9,411
4,179
1,228
5,034
4,377
26,399
1,788
W
13,152
3,089
0
5,696
13,328
9,197
2,210
4,890
8,438
0
49,114
W
Merlin
migue1412
Merlin
7,330
353
0
1,164
6,671
3,103
204
3,956
2,715
46,534
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,937
Gold Earned
31,658
146
Minions Killed
156
0
Camps Cleared
0
612,744
Distance Traveled
749,200
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
10,569
813
14
1
0
268,273
4
L
Anubis
8,899
685
45
3
0
189,286
2
L
Danzaburou
8,145
627
42
3
0
214,589
3
L
Sol
8,893
684
59
5
0
208,869
3
W
Ne Zha
10,604
816
69
5
0
256,068
3
W
Merlin
10,485
807
73
6
0
224,859
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role