Player Matchup

King Arthur
King Arthur
Cz_gamer_hk
King Arthur
Level 159
God Stats
17W - 28L
1,379 SR
Queue Stats
1,130W - 1,199L
1,441 Elo+
Solo
Nu Wa
Nu Wa
Donlopvi
Nu Wa
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,229 Elo+
Party 2
Thanatos
Thanatos
DrunkenTroop
Thanatos
Level 86
God Stats
0W - 1L
1,626 SR
Queue Stats
2W - 6L
1,297 Elo+
Party 2
Bacchus
Bacchus
Simosecchia98
Bacchus
Level 106
God Stats
0W - 2L
1,294 SR
Queue Stats
2W - 12L
1,191 Elo+
Party 2
Neith
Neith
Zorbante
Neith
Level 88
God Stats
0W - 1L
1,310 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Team Averages
Level 106
1,422 SR
1,332 Elo+

VS

Team Averages
Level 56
1,448 SR
1,321 Elo+
Izanami
Izanami
BCN_Breas
Izanami
Level 65
God Stats
24W - 32L
1,425 SR
Queue Stats
94W - 141L
1,287 Elo+
Party 1
Maui
Maui
Percy-Gandalf
Maui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 55L
1,313 Elo+
Party 1
Hades
Hades
QsA_Cheld0n
Hades
Level 45
God Stats
22W - 21L
1,497 SR
Queue Stats
80W - 104L
1,347 Elo+
Party 1
Ra
Ra
QsA_Musi
Ra
Level 77
God Stats
2W - 1L
1,500 SR
Queue Stats
130W - 148L
1,322 Elo+
Party 1
Loki
Loki
Sili_H
Loki
Level 66
God Stats
12W - 15L
1,320 SR
Queue Stats
106W - 127L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Cz_gamer_hk
King Arthur
12
0 / 9 / 2
7,671
404
7,845
17,495
12,815
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nu Wa
Donlopvi
Nu Wa
15
1 / 3 / 1
9,100
479
8,887
8,857
3,787
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
DrunkenTroop
Thanatos
14
3 / 5 / 1
8,735
460
6,796
15,673
7,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
12
0 / 2 / 5
8,307
437
9,832
17,654
21,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
Zorbante
Neith
14
4 / 4 / 1
8,966
472
9,808
14,878
6,091
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BCN_Breas
Izanami
15
6 / 1 / 4
9,515
501
12,382
12,487
5,511
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 0 / 8
8,053
424
5,861
15,769
14,870
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
8 / 1 / 6
10,646
560
11,316
11,598
5,561
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
1 / 1 / 4
10,103
532
5,914
9,696
4,510
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Loki
Sili_H
Loki
16
8 / 5 / 5
10,513
553
12,917
15,917
6,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
50
8
Kills
23
23
Deaths
8
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Izanami
BCN_Breas
Izanami
6
1
4
8
L
King Arthur
Cz_gamer_hk
King Arthur
0
9
2
0.11
L
Nu Wa
Donlopvi
Nu Wa
1
3
1
0.5
L
Thanatos
DrunkenTroop
Thanatos
3
5
1
0.7
W
0
0
8
4
W
8
1
6
11
W
1
1
4
3
W
Loki
Sili_H
Loki
8
5
5
2.1
L
Bacchus
0
2
5
1.25
L
Neith
Zorbante
Neith
4
4
1
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,168
Damage
48,390
74,557
Taken
65,467
51,597
Mitigated
36,595
20,759
Healing
27,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BCN_Breas
Izanami
12,382
8,794
403
6,495
12,487
5,511
333
6,028
6,459
0
82,012
L
King Arthur
Cz_gamer_hk
King Arthur
7,845
1,470
0
888
17,495
12,815
0
6,027
11,468
0
48,321
L
Nu Wa
Donlopvi
Nu Wa
8,887
2,160
0
539
8,857
3,787
47
3,153
5,704
75,387
0
L
Thanatos
DrunkenTroop
Thanatos
6,796
1,911
0
9,591
15,673
7,717
0
3,292
12,381
0
56,733
W
5,861
1,550
697
3,640
15,769
14,870
0
5,663
10,106
24,057
3,009
W
11,316
2,285
297
5,337
11,598
5,561
1,004
1,616
9,982
67,798
0
W
5,914
105
1,316
3,810
9,696
4,510
587
3,105
6,591
99,264
0
W
Loki
Sili_H
Loki
12,917
5,400
0
5,320
15,917
6,143
1,510
1,848
14,069
0
78,044
L
Bacchus
9,832
1,257
0
4,959
17,654
21,187
0
6,959
10,695
25,482
5,040
L
Neith
Zorbante
Neith
9,808
4,248
0
4,782
14,878
6,091
0
3,201
11,677
0
62,326

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,779
Gold Earned
48,830
412
Minions Killed
585
0
Camps Cleared
0
1,681,886
Distance Traveled
1,763,032
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,515
501
134
7
0
337,331
2
L
King Arthur
7,671
404
72
4
0
321,779
0
L
Nu Wa
9,100
479
131
7
0
336,316
4
L
Thanatos
8,735
460
82
4
0
341,755
4
W
Maui
8,053
424
34
2
0
349,951
1
W
Hades
10,646
560
126
7
0
340,477
1
W
Ra
10,103
532
179
9
0
371,685
2
W
Loki
10,513
553
112
6
0
363,588
0
L
Bacchus
8,307
437
35
2
0
376,320
4
L
Neith
8,966
472
92
5
0
305,716
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role