Player Matchup

Tiamat
Tiamat
GetNemGutz
Tiamat
Level 126
God Stats
0W - 1L
1,459 SR
Queue Stats
6W - 8L
1,524 Elo+
Party 1
Pele
Pele
blasianforcekin
Pele
Level 61
God Stats
2W - 3L
1,367 SR
Queue Stats
3W - 6L
1,245 Elo+
Party 1
Chaac
Chaac
kishiyama
Chaac
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 3L
1,245 Elo+
Party 1
Team Averages
Level 64
1,442 SR
1,338 Elo+

VS

Team Averages
Level 75
1,554 SR
1,454 Elo+
Artemis
Artemis
CEG989
Artemis
Level 58
God Stats
1W - 3L
1,227 SR
Queue Stats
4W - 11L
1,287 Elo+
Solo
Scylla
Scylla
cerr6363
Scylla
Level 91
God Stats
8W - 8L
1,468 SR
Queue Stats
394W - 389L
1,529 Elo+
Party 2
Bellona
Bellona
spirame
Bellona
Level 77
God Stats
3W - 0L
1,968 SR
Queue Stats
242W - 229L
1,548 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GetNemGutz
Tiamat
15
2 / 4 / 3
10,707
714
10,473
11,388
6,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
2 / 5 / 2
10,332
689
9,665
14,733
5,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chaac
kishiyama
Chaac
14
1 / 6 / 4
10,086
672
6,526
17,483
12,309
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
CEG989
Artemis
16
1 / 3 / 6
10,654
710
3,582
8,567
3,520
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
cerr6363
Scylla
17
7 / 1 / 7
11,781
785
18,249
6,066
2,341
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
spirame
Bellona
19
7 / 1 / 7
13,069
871
15,327
17,377
19,193
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
5
Kills
15
15
Deaths
5
9
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artemis
CEG989
Artemis
1
3
6
1.33
L
Tiamat
GetNemGutz
Tiamat
2
4
3
0.88
L
2
5
2
0.6
W
Scylla
cerr6363
Scylla
7
1
7
10.5
L
Chaac
kishiyama
Chaac
1
6
4
0.5
W
Bellona
spirame
Bellona
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,664
Damage
37,158
43,604
Taken
32,010
24,562
Mitigated
25,054
5,997
Healing
9,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
CEG989
Artemis
3,582
2,270
0
1,726
8,567
3,520
630
1,944
6,623
0
49,481
L
Tiamat
GetNemGutz
Tiamat
10,473
1,148
0
1,600
11,388
6,342
122
5,075
6,313
37,545
0
L
9,665
2,648
0
1,158
14,733
5,911
0
4,636
10,097
0
50,633
W
Scylla
cerr6363
Scylla
18,249
1,733
0
819
6,066
2,341
1,573
2,695
3,371
50,952
0
L
Chaac
kishiyama
Chaac
6,526
1,202
0
3,239
17,483
12,309
0
9,072
8,411
0
25,913
W
Bellona
spirame
Bellona
15,327
5,117
1,969
4,625
17,377
19,193
770
5,898
11,479
2,290
48,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,125
Gold Earned
35,504
184
Minions Killed
210
0
Camps Cleared
0
830,167
Distance Traveled
789,047
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
10,654
710
70
5
0
237,396
2
L
Tiamat
10,707
714
59
4
0
260,223
3
L
Pele
10,332
689
77
5
0
309,679
0
W
Scylla
11,781
785
71
5
0
242,830
1
L
Chaac
10,086
672
48
3
0
260,265
1
W
Bellona
13,069
871
69
5
0
308,821
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role