Player Matchup

Ymir
Ymir
TheMightyGod35
Ymir
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,270 Elo+
Solo
Ra
Ra
Tw0Ch1ns
Ra
Level 48
God Stats
2W - 0L
1,299 SR
Queue Stats
24W - 18L
1,663 Elo+
Party 2
Ishtar
Ishtar
XFUNKY_MAGICX
Ishtar
Level 17
God Stats
7W - 4L
1,500 SR
Queue Stats
21W - 17L
1,500 Elo+
Party 2
Team Averages
Level 41
1,433 SR
1,478 Elo+

VS

Team Averages
Level 50
1,558 SR
1,342 Elo+
Odin
Odin
Leozar77
Odin
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 7L
1,255 Elo+
Party 1
Medusa
Medusa
RapperMaxl
Medusa
Level 41
God Stats
1W - 2L
1,673 SR
Queue Stats
38W - 49L
1,330 Elo+
Solo
Sobek
Sobek
lNaad-
Sobek
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 51L
1,440 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 4
7,783
778
2,125
5,374
4,171
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

14
3 / 0 / 7
8,396
840
9,939
5,995
2,732
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
4 / 0 / 5
7,951
795
6,564
5,002
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
9
1 / 4 / 0
6,170
617
2,765
7,465
4,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
RapperMaxl
Medusa
11
0 / 3 / 0
6,192
619
2,845
7,186
2,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sobek
lNaad-
Sobek
8
0 / 3 / 1
6,025
603
3,136
9,814
7,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
10
Kills
1
1
Deaths
10
16
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Odin
1
4
0
0.25
L
Medusa
RapperMaxl
Medusa
0
3
0
0
W
3
1
4
5
W
3
0
7
6.5
W
4
0
5
6.5
L
Sobek
lNaad-
Sobek
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,628
Damage
8,746
16,371
Taken
24,465
9,000
Mitigated
15,421
8,647
Healing
3,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
2,765
927
0
805
7,465
4,821
0
3,799
3,666
0
8,097
L
Medusa
RapperMaxl
Medusa
2,845
1,322
0
330
7,186
2,750
0
3,585
3,601
0
21,958
W
2,125
956
0
794
5,374
4,171
107
940
4,434
7,084
0
W
9,939
1,898
1,288
3,400
5,995
2,732
1,140
1,596
4,399
42,157
0
W
6,564
4,669
0
3,165
5,002
2,097
484
648
4,354
0
41,910
L
Sobek
lNaad-
Sobek
3,136
694
0
2,827
9,814
7,850
0
4,710
5,104
10,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,130
Gold Earned
18,387
148
Minions Killed
57
0
Camps Cleared
0
552,785
Distance Traveled
435,452
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
6,170
617
13
1
0
122,101
1
L
Medusa
6,192
619
35
4
0
172,541
2
W
Ymir
7,783
778
8
1
0
185,227
3
W
Ra
8,396
840
73
7
0
197,076
1
W
Ishtar
7,951
795
67
7
0
170,482
3
L
Sobek
6,025
603
9
1
0
140,810
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role