Player Matchup

Pele
Pele
Danglefully
Pele
Level 69
God Stats
0W - 1L
1,749 SR
Queue Stats
1W - 1L
1,635 Elo+
Party 2
Merlin
Merlin
RulerOfVoid
Merlin
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,177 Elo+
Party 2
Achilles
Achilles
Ze true Mole
Achilles
Level 49
God Stats
24W - 37L
1,099 SR
Queue Stats
39W - 67L
1,122 Elo+
Solo
Team Averages
Level 69
1,449 SR
1,311 Elo+

VS

Team Averages
Level 69
1,424 SR
1,191 Elo+
Izanami
Izanami
CrustlessCorn66
Izanami
Level 78
God Stats
4W - 8L
1,385 SR
Queue Stats
45W - 65L
1,388 Elo+
Solo
Kukulkan
Kukulkan
NateDC
Kukulkan
Level 29
God Stats
4W - 1L
1,350 SR
Queue Stats
10W - 13L
1,124 Elo+
Party 1
Pele
Pele
lilyroy98
Pele
Level 101
God Stats
2W - 0L
1,537 SR
Queue Stats
10W - 18L
1,062 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 5 / 3
12,643
744
17,078
17,334
8,298
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Merlin
17
3 / 8 / 4
11,879
699
11,995
16,273
6,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Achilles
Ze true Mole
Achilles
15
1 / 8 / 7
10,245
603
7,335
28,540
15,774
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 5 / 13
12,512
736
13,538
14,914
5,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Kukulkan
NateDC
Kukulkan
20
15 / 2 / 4
14,206
836
28,350
12,557
4,877
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Pele
18
2 / 3 / 13
11,768
692
10,069
16,168
8,571
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
10
Kills
21
21
Deaths
10
14
Assists
30
Player
Kills
Deaths
Assists
KDA
W
4
5
13
2.1
L
6
5
3
1.5
W
Kukulkan
NateDC
Kukulkan
15
2
4
8.5
L
Merlin
3
8
4
0.63
L
Achilles
Ze true Mole
Achilles
1
8
7
0.56
W
Pele
2
3
13
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,408
Damage
51,957
62,147
Taken
43,639
31,046
Mitigated
19,140
7,809
Healing
6,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,538
7,737
638
691
14,914
5,692
1,603
2,726
12,188
0
49,655
L
17,078
4,751
0
1,457
17,334
8,298
0
4,349
12,985
0
67,664
W
Kukulkan
NateDC
Kukulkan
28,350
2,461
0
623
12,557
4,877
723
3,707
8,850
68,890
0
L
Merlin
11,995
911
0
1,267
16,273
6,974
427
7,806
8,467
43,991
0
L
Achilles
Ze true Mole
Achilles
7,335
790
0
5,085
28,540
15,774
170
16,246
12,294
0
22,709
W
Pele
10,069
1,644
707
3,505
16,168
8,571
560
5,622
10,546
0
34,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,767
Gold Earned
38,486
183
Minions Killed
177
0
Camps Cleared
0
855,545
Distance Traveled
911,000
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,512
736
63
4
0
268,131
4
L
Pele
12,643
744
80
5
0
319,873
1
W
Kukulkan
14,206
836
77
5
0
314,483
0
L
Merlin
11,879
699
86
5
0
236,234
1
L
Achilles
10,245
603
17
1
0
299,438
0
W
Pele
11,768
692
37
2
0
328,386
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role