Player Matchup

Bellona
Bellona
AnimeBoomer
Bellona
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 14L
1,637 Elo+
Party 3
Jormungandr
Jormungandr
DeathSariel
Jormungandr
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 24L
1,453 Elo+
Party 3
Rama
Rama
Echo GT
Rama
Level 156
God Stats
8W - 3L
1,831 SR
Queue Stats
547W - 299L
1,723 Elo+
Party 2
Hera
Hera
InVizTunaZ
Hera
Level 89
God Stats
2W - 0L
1,593 SR
Queue Stats
20W - 14L
1,610 Elo+
Party 3
Scylla
Scylla
WidowIsThicc
Scylla
Level 28
God Stats
4W - 1L
1,500 SR
Queue Stats
44W - 8L
1,803 Elo+
Party 2
Team Averages
Level 110
1,585 SR
1,645 Elo+

VS

Team Averages
Level 40
1,541 SR
1,376 Elo+
Janus
Janus
Deadlocked2060
Janus
Level 28
God Stats
9W - 9L
1,496 SR
Queue Stats
20W - 25L
1,394 Elo+
Party 1
Fafnir
Fafnir
Frizfamipad
Fafnir
Level 26
God Stats
2W - 1L
1,706 SR
Queue Stats
14W - 29L
1,346 Elo+
Party 1
Anhur
Anhur
Rattlesnake497
Anhur
Level 65
God Stats
0W - 3L
1,500 SR
Queue Stats
35W - 48L
1,383 Elo+
Party 1
Thanatos
Thanatos
Reeyan11
Thanatos
Level 65
God Stats
12W - 16L
1,503 SR
Queue Stats
56W - 72L
1,413 Elo+
Party 1
King Arthur
King Arthur
Shade Yooper
King Arthur
Level 16
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 5L
1,342 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AnimeBoomer
Bellona
10
5 / 0 / 0
6,248
625
5,655
7,524
6,025
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Jormungandr
DeathSariel
Jormungandr
10
3 / 0 / 2
5,566
557
3,776
6,304
4,348
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rama
Echo GT
Rama
11
1 / 0 / 4
5,934
593
4,186
4,270
1,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

10
1 / 0 / 3
5,806
581
2,525
3,010
1,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Scylla
11
5 / 1 / 1
6,243
624
3,205
6,166
1,609
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
4,909
491
3,705
4,320
1,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Fafnir
7
0 / 1 / 0
4,678
468
672
5,965
4,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

7
0 / 4 / 0
4,201
420
1,242
6,226
1,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Thanatos
Reeyan11
Thanatos
7
0 / 3 / 1
4,733
473
1,720
5,497
2,418
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
Shade Yooper
King Arthur
5
0 / 5 / 0
3,833
383
1,722
6,518
4,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
1
15
Kills
0
1
Deaths
15
10
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
AnimeBoomer
Bellona
5
0
0
5
L
0
2
0
0
W
Jormungandr
DeathSariel
Jormungandr
3
0
2
4
W
Rama
Echo GT
Rama
1
0
4
3
L
Fafnir
0
1
0
0
W
1
0
3
2.5
L
0
4
0
0
L
Thanatos
Reeyan11
Thanatos
0
3
1
0.17
L
King Arthur
Shade Yooper
King Arthur
0
5
0
0
W
Scylla
5
1
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,347
Damage
9,061
27,274
Taken
28,526
14,662
Mitigated
14,795
11,765
Healing
6,610
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AnimeBoomer
Bellona
5,655
3,401
0
3,542
7,524
6,025
106
650
6,632
0
31,370
L
3,705
145
0
0
4,320
1,829
288
2,715
1,605
35,302
0
W
Jormungandr
DeathSariel
Jormungandr
3,776
1,341
147
1,748
6,304
4,348
90
1,167
5,137
22,658
0
W
Rama
Echo GT
Rama
4,186
3,477
0
2,827
4,270
1,414
845
30
4,240
0
40,969
L
Fafnir
672
341
128
2,067
5,965
4,578
0
1,975
3,990
10,040
0
W
2,525
716
0
783
3,010
1,266
1,129
2,015
995
40,845
0
L
1,242
716
0
1,071
6,226
1,790
0
2,537
3,689
0
23,161
L
Thanatos
Reeyan11
Thanatos
1,720
454
0
3,138
5,497
2,418
0
1,852
3,645
0
22,832
L
King Arthur
Shade Yooper
King Arthur
1,722
649
0
206
6,518
4,180
29
427
6,091
0
8,587
W
Scylla
3,205
433
0
2,718
6,166
1,609
184
515
5,651
37,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,797
Gold Earned
22,354
315
Minions Killed
174
0
Camps Cleared
0
964,111
Distance Traveled
875,306
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,248
625
63
6
0
196,479
1
L
Janus
4,909
491
65
7
0
184,552
4
W
Jormungandr
5,566
557
21
2
0
195,056
4
W
Rama
5,934
593
84
8
0
177,188
0
L
Fafnir
4,678
468
19
2
0
174,740
0
W
Hera
5,806
581
68
7
0
189,586
3
L
Anhur
4,201
420
33
3
0
157,906
0
L
Thanatos
4,733
473
48
5
0
177,114
0
L
King Arthur
3,833
383
9
1
0
180,994
2
W
Scylla
6,243
624
79
8
0
205,802
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role