Player Matchup

Thanatos
Thanatos
Kaahhnn
Thanatos
Level 115
God Stats
2W - 3L
1,511 SR
Queue Stats
107W - 98L
1,521 Elo+
Party 1
Atlas
Atlas
SavageGodSlayer
Atlas
Level 26
God Stats
0W - 4L
1,171 SR
Queue Stats
5W - 9L
1,355 Elo+
Party 1
Freya
Freya
thelitlepenguin
Freya
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,234 Elo+
Party 1
Team Averages
Level 53
1,394 SR
1,370 Elo+

VS

Team Averages
Level 103
1,607 SR
1,515 Elo+
Fafnir
Fafnir
MountainPP
Fafnir
Level 124
God Stats
2W - 0L
1,691 SR
Queue Stats
5W - 9L
1,543 Elo+
Solo
Fenrir
Fenrir
corn21695
Fenrir
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,230 Elo+
Party 2
Sol
Sol
lalaisme
Sol
Level 160
God Stats
1W - 0L
1,631 SR
Queue Stats
7W - 3L
1,773 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Kaahhnn
Thanatos
11
2 / 5 / 0
6,900
690
7,222
13,376
6,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

9
0 / 4 / 1
6,187
619
5,654
10,602
8,520
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

11
0 / 4 / 2
6,407
641
5,083
11,185
4,348
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
MountainPP
Fafnir
14
6 / 0 / 6
9,583
958
7,794
10,791
14,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Fenrir
corn21695
Fenrir
10
0 / 2 / 8
7,392
739
4,653
8,939
6,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
7 / 0 / 5
8,737
874
14,308
7,859
3,024
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
2
Kills
13
13
Deaths
2
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Kaahhnn
Thanatos
2
5
0
0.4
W
Fafnir
MountainPP
Fafnir
6
0
6
9
L
0
4
1
0.13
W
Fenrir
corn21695
Fenrir
0
2
8
2
W
7
0
5
9.5
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,959
Damage
26,755
35,163
Taken
27,589
19,585
Mitigated
23,395
10,342
Healing
10,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Kaahhnn
Thanatos
7,222
3,033
0
6,640
13,376
6,717
0
8,229
4,901
0
27,424
W
Fafnir
MountainPP
Fafnir
7,794
2,845
493
4,789
10,791
14,279
46
3,970
6,618
25,079
0
L
5,654
2,591
666
594
10,602
8,520
0
6,787
3,547
14,392
0
W
Fenrir
corn21695
Fenrir
4,653
672
0
1,204
8,939
6,092
0
2,943
5,745
0
8,515
W
14,308
5,032
0
4,406
7,859
3,024
679
4,360
3,371
49,263
0
L
5,083
1,918
0
2,442
11,185
4,348
0
6,643
4,288
17,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,494
Gold Earned
25,712
85
Minions Killed
117
0
Camps Cleared
0
489,634
Distance Traveled
571,576
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
6,900
690
49
5
0
177,714
2
W
Fafnir
9,583
958
32
3
0
176,238
1
L
Atlas
6,187
619
8
1
0
150,581
2
W
Fenrir
7,392
739
10
1
0
212,076
1
W
Sol
8,737
874
75
8
0
183,262
4
L
Freya
6,407
641
28
3
0
161,339
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role