Player Matchup

Morgan Le Fay
Morgan Le Fay
DRSnyder1
Morgan Le Fay
Level 68
God Stats
32W - 40L
1,421 SR
Queue Stats
249W - 360L
1,405 Elo+
Solo
Achilles
Achilles
naughty_panda109
Achilles
Level 60
God Stats
5W - 7L
1,511 SR
Queue Stats
134W - 189L
1,259 Elo+
Party 1
Skadi
Skadi
xX_DR4GON_Xx85
Skadi
Level 86
God Stats
6W - 11L
1,615 SR
Queue Stats
397W - 647L
1,247 Elo+
Party 1
Team Averages
Level 71
1,515 SR
1,304 Elo+

VS

Team Averages
Level 71
1,312 SR
1,410 Elo+
Anubis
Anubis
Durkadurka88888
Anubis
Level 7
God Stats
0W - 1L
1,147 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Cu Chulainn
Cu Chulainn
HomieFoolMike
Cu Chulainn
Level 142
God Stats
0W - 1L
1,337 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Ishtar
Ishtar
katface16
Ishtar
Level 63
God Stats
2W - 5L
1,454 SR
Queue Stats
76W - 105L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DRSnyder1
Morgan Le Fay
14
2 / 1 / 6
9,181
765
11,980
9,025
5,217
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

14
6 / 1 / 2
9,546
796
9,822
18,222
20,660
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
2 / 0 / 7
9,155
763
7,295
6,731
2,560
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
7,805
650
5,256
11,489
5,284
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
HomieFoolMike
Cu Chulainn
12
2 / 3 / 0
8,345
695
10,793
14,251
8,174
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ishtar
katface16
Ishtar
14
0 / 1 / 1
8,019
668
7,287
9,976
4,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
10
Kills
2
2
Deaths
10
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
DRSnyder1
Morgan Le Fay
2
1
6
5
L
0
6
1
0.08
L
Cu Chulainn
HomieFoolMike
Cu Chulainn
2
3
0
0.67
L
Ishtar
katface16
Ishtar
0
1
1
0.5
W
6
1
2
7
W
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,097
Damage
23,336
33,978
Taken
35,716
28,437
Mitigated
17,484
8,609
Healing
7,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
DRSnyder1
Morgan Le Fay
11,980
1,197
256
2,680
9,025
5,217
371
723
8,302
34,805
0
L
5,256
936
0
2,393
11,489
5,284
0
2,673
8,816
24,769
0
L
Cu Chulainn
HomieFoolMike
Cu Chulainn
10,793
2,564
0
1,869
14,251
8,174
0
6,817
7,434
0
39,082
L
Ishtar
katface16
Ishtar
7,287
4,775
0
3,202
9,976
4,026
30
2,600
7,376
0
24,060
W
9,822
4,125
189
4,142
18,222
20,660
1,015
2,876
15,346
0
34,526
W
7,295
2,589
29
1,313
6,731
2,560
534
2,221
4,510
0
27,306

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,882
Gold Earned
24,169
129
Minions Killed
137
0
Camps Cleared
0
678,049
Distance Traveled
610,745
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,181
765
58
5
0
210,952
2
L
Anubis
7,805
650
43
4
0
185,042
1
L
Cu Chulainn
8,345
695
55
5
0
211,882
0
L
Ishtar
8,019
668
39
3
0
213,821
2
W
Achilles
9,546
796
27
2
0
229,090
0
W
Skadi
9,155
763
44
4
0
238,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role