Player Matchup

Tiamat
Tiamat
Bloody 0tter
Tiamat
Level 157
God Stats
10W - 8L
1,604 SR
Queue Stats
114W - 111L
1,559 Elo+
Solo
Apollo
Apollo
Lotus Xlll
Apollo
Level 143
God Stats
5W - 2L
1,746 SR
Queue Stats
251W - 217L
1,517 Elo+
Party 2
King Arthur
King Arthur
Vic sold
King Arthur
Level 120
God Stats
9W - 7L
1,543 SR
Queue Stats
202W - 173L
1,517 Elo+
Party 2
Artio
Artio
savedwalnut-_-
Artio
Level 156
God Stats
1W - 2L
1,342 SR
Queue Stats
18W - 26L
1,508 Elo+
Solo
Chaac
Chaac
yamagido
Chaac
Level 149
God Stats
26W - 17L
1,655 SR
Queue Stats
386W - 320L
1,516 Elo+
Solo
Team Averages
Level 145
1,578 SR
1,523 Elo+

VS

Team Averages
Level 128
1,640 SR
1,588 Elo+
Thanatos
Thanatos
Davros00
Thanatos
Level 153
God Stats
13W - 6L
1,747 SR
Queue Stats
156W - 134L
1,599 Elo+
Party 1
Neith
Neith
MajinKneega
Neith
Level 122
God Stats
2W - 3L
1,525 SR
Queue Stats
256W - 232L
1,597 Elo+
Solo
Atlas
Atlas
Noblecoboose
Atlas
Level 137
God Stats
3W - 3L
1,707 SR
Queue Stats
32W - 38L
1,576 Elo+
Party 1
Artemis
Artemis
TheEvilSaint 14
Artemis
Level 114
God Stats
4W - 3L
1,656 SR
Queue Stats
7W - 5L
1,659 Elo+
Party 1
Osiris
Osiris
Throck95
Osiris
Level 113
God Stats
10W - 9L
1,564 SR
Queue Stats
189W - 168L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
15
4 / 0 / 7
9,209
576
10,637
7,195
5,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
Lotus Xlll
Apollo
15
3 / 3 / 2
9,559
597
7,460
15,326
5,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
Vic sold
King Arthur
14
3 / 2 / 7
8,981
561
16,487
14,829
16,219
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

12
1 / 4 / 6
7,422
464
5,966
15,836
14,637
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chaac
yamagido
Chaac
15
8 / 1 / 3
9,446
590
10,419
14,087
8,102
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Davros00
Thanatos
14
7 / 6 / 1
8,866
554
11,950
20,754
8,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
2 / 3 / 1
7,634
477
6,876
9,929
4,877
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
1 / 1 / 4
7,628
477
7,766
13,115
11,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
0 / 4 / 0
6,163
385
4,279
9,783
3,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Osiris
Throck95
Osiris
12
0 / 5 / 3
6,854
428
4,854
15,527
17,178
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
19
Kills
10
10
Deaths
19
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Tiamat
4
0
7
7.5
L
Thanatos
Davros00
Thanatos
7
6
1
1.25
W
Apollo
Lotus Xlll
Apollo
3
3
2
1.33
L
2
3
1
0.83
L
1
1
4
3
L
0
4
0
0
L
Osiris
Throck95
Osiris
0
5
3
0.3
W
King Arthur
Vic sold
King Arthur
3
2
7
3.25
W
1
4
6
1
W
Chaac
yamagido
Chaac
8
1
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,969
Damage
35,725
67,273
Taken
69,108
50,663
Mitigated
45,321
21,976
Healing
20,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
10,637
323
180
3,624
7,195
5,712
936
784
6,411
66,658
0
L
Thanatos
Davros00
Thanatos
11,950
5,772
0
11,787
20,754
8,460
0
3,606
17,020
0
73,326
W
Apollo
Lotus Xlll
Apollo
7,460
5,317
0
7,261
15,326
5,993
870
1,448
13,878
0
79,573
L
6,876
3,719
0
2,132
9,929
4,877
0
3,219
6,463
0
59,586
L
7,766
2,624
0
1,925
13,115
11,779
0
3,436
9,478
28,356
0
L
4,279
2,183
0
1,331
9,783
3,027
168
2,122
7,557
0
33,661
L
Osiris
Throck95
Osiris
4,854
2,087
0
3,692
15,527
17,178
54
2,899
12,493
0
34,589
W
King Arthur
Vic sold
King Arthur
16,487
1,989
0
1,589
14,829
16,219
208
2,501
12,328
0
59,647
W
5,966
655
380
4,033
15,836
14,637
196
2,142
13,694
28,091
3,181
W
Chaac
yamagido
Chaac
10,419
2,677
0
4,909
14,087
8,102
898
891
13,196
0
70,083

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,617
Gold Earned
37,145
493
Minions Killed
371
0
Camps Cleared
0
1,586,525
Distance Traveled
1,442,026
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
9,209
576
118
7
0
354,686
3
L
Thanatos
8,866
554
113
7
0
310,105
5
W
Apollo
9,559
597
127
8
0
280,948
7
L
Neith
7,634
477
118
7
0
273,891
1
L
Atlas
7,628
477
31
2
0
297,422
1
L
Artemis
6,163
385
53
3
0
283,011
8
L
Osiris
6,854
428
56
4
0
277,597
0
W
King Arthur
8,981
561
91
6
0
272,703
1
W
Artio
7,422
464
46
3
0
318,979
1
W
Chaac
9,446
590
111
7
0
359,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role