Player Matchup

Zhong Kui
Zhong Kui
Diamond III
AkameZz
Zhong Kui
Diamond III
Level 159
God Stats
6W - 2L
1,704 SR
Queue Stats
103W - 86L
2,196 MMR
Solo
Danzaburou
Danzaburou
Diamond III
BeLikeMike27
Danzaburou
Diamond III
Level 45
God Stats
4W - 0L
1,647 SR
Queue Stats
48W - 27L
2,316 MMR
Party 2
Ishtar
Ishtar
Masters
Thomasflop
Ishtar
Masters
Level 158
God Stats
1W - 0L
1,634 SR
Queue Stats
436W - 423L
2,559 MMR
Party 2
Ravana
Ravana
Diamond IV
måybe
Ravana
Diamond IV
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
37W - 17L
2,396 MMR
Party 1
Ares
Ares
Diamond IV
mαybe
Ares
Diamond IV
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 19L
2,350 MMR
Party 1
Team Averages
Diamond III
Diamond III
Average Tier
Level 120
1,597 SR
2,363 MMR

VS

Team Averages
Diamond III
Diamond III
Average Tier
Level 100
1,549 SR
2,068 MMR
Kuzenbo
Kuzenbo
Diamond III
 
Kuzenbo
Diamond III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tsukuyomi
Tsukuyomi
Masters
Akiitsu
Tsukuyomi
Masters
Level 160
God Stats
2W - 5L
1,418 SR
Queue Stats
275W - 276L
2,398 MMR
Solo
Hachiman
Hachiman
Platinum II
TheInstagram
Hachiman
Platinum II
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
2,131 MMR
Solo
Thoth
Thoth
Diamond IV
almin33
Thoth
Diamond IV
Level 65
God Stats
0W - 1L
1,505 SR
Queue Stats
77W - 68L
1,841 MMR
Solo
Fenrir
Fenrir
Masters
sãse
Fenrir
Masters
Level 75
God Stats
0W - 1L
1,824 SR
Queue Stats
128W - 102L
2,467 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AkameZz
Zhong Kui
11
2 / 4 / 0
7,192
599
7,873
15,256
12,925
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
BeLikeMike27
Danzaburou
13
1 / 0 / 4
7,576
631
8,131
8,833
3,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ishtar
Thomasflop
Ishtar
13
6 / 0 / 5
8,035
670
9,627
8,351
3,804
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
måybe
Ravana
12
4 / 1 / 1
7,193
599
7,146
5,341
2,193
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
mαybe
Ares
11
2 / 0 / 6
7,174
598
3,825
6,515
4,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
ChronosAo Kuang

VS

Bans
SusanoHe Bo
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
9
0 / 1 / 2
5,678
473
3,969
10,299
9,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tsukuyomi
Akiitsu
Tsukuyomi
11
3 / 3 / 1
6,573
548
9,727
13,874
9,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hachiman
TheInstagram
Hachiman
11
0 / 2 / 0
5,941
495
5,895
8,855
2,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thoth
almin33
Thoth
9
0 / 7 / 0
5,309
442
2,379
9,080
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
sãse
Fenrir
9
2 / 2 / 1
6,077
506
5,294
12,921
4,334
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
15
Kills
5
5
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
1
2
1
W
Zhong Kui
AkameZz
Zhong Kui
2
4
0
0.5
L
Tsukuyomi
Akiitsu
Tsukuyomi
3
3
1
1.17
W
Danzaburou
BeLikeMike27
Danzaburou
1
0
4
3
L
Hachiman
TheInstagram
Hachiman
0
2
0
0
W
Ishtar
Thomasflop
Ishtar
6
0
5
8.5
L
Thoth
almin33
Thoth
0
7
0
0
W
Ravana
måybe
Ravana
4
1
1
4.5
W
Ares
mαybe
Ares
2
0
6
5
L
Fenrir
sãse
Fenrir
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,602
Damage
27,264
44,296
Taken
55,029
27,034
Mitigated
28,935
23,499
Healing
15,406
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
3,969
1,580
0
2,285
10,299
9,966
0
2,037
8,262
18,184
0
W
Zhong Kui
AkameZz
Zhong Kui
7,873
1,360
0
8,009
15,256
12,925
837
661
13,543
45,835
0
L
Tsukuyomi
Akiitsu
Tsukuyomi
9,727
3,198
0
5,484
13,874
9,742
0
6,452
7,422
0
38,033
W
Danzaburou
BeLikeMike27
Danzaburou
8,131
3,552
0
6,084
8,833
3,351
408
676
8,157
0
72,714
L
Hachiman
TheInstagram
Hachiman
5,895
2,052
0
5,006
8,855
2,494
0
1,226
7,629
0
52,725
W
Ishtar
Thomasflop
Ishtar
9,627
5,598
0
5,139
8,351
3,804
246
3,002
5,349
0
74,312
L
Thoth
almin33
Thoth
2,379
168
0
722
9,080
2,399
0
328
8,752
35,006
0
W
Ravana
måybe
Ravana
7,146
2,959
0
1,851
5,341
2,193
0
708
4,513
0
52,217
W
Ares
mαybe
Ares
3,825
338
0
2,416
6,515
4,761
0
1,595
4,920
16,047
2,087
L
Fenrir
sãse
Fenrir
5,294
1,635
0
1,909
12,921
4,334
0
1,396
11,525
0
35,728

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,170
Gold Earned
29,578
448
Minions Killed
296
0
Camps Cleared
0
1,169,706
Distance Traveled
1,173,008
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,678
473
26
2
0
230,062
3
W
Zhong Kui
7,192
599
90
8
0
195,940
7
L
Tsukuyomi
6,573
548
54
5
0
241,991
2
W
Danzaburou
7,576
631
119
10
0
230,259
2
L
Hachiman
5,941
495
87
7
0
213,513
5
W
Ishtar
8,035
670
120
10
0
218,095
4
L
Thoth
5,309
442
76
6
0
224,940
5
W
Ravana
7,193
599
90
8
0
261,208
4
W
Ares
7,174
598
29
2
0
264,204
4
L
Fenrir
6,077
506
53
4
0
262,502
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role