Player Matchup

Shiva
Shiva
FoFack
Shiva
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,805 Elo+
Party 2
Ishtar
Ishtar
FrostaFlake
Ishtar
Level 133
God Stats
3W - 2L
1,496 SR
Queue Stats
15W - 12L
1,550 Elo+
Party 4
Izanami
Izanami
Gmachine3825
Izanami
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,805 Elo+
Party 2
Sol
Sol
Gucci Sandles
Sol
Level 38
God Stats
2W - 1L
1,517 SR
Queue Stats
8W - 4L
1,603 Elo+
Party 4
Athena
Athena
IFireMageI
Athena
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,805 Elo+
Party 2
Team Averages
Level 77
1,503 SR
1,714 Elo+

VS

Team Averages
Level 54
1,465 SR
1,574 Elo+
Bellona
Bellona
Dakrix321
Bellona
Level 88
God Stats
1W - 2L
1,205 SR
Queue Stats
118W - 119L
1,469 Elo+
Party 1
Yemoja
Yemoja
JAKE_EL_PERRO25
Yemoja
Level 48
God Stats
2W - 0L
1,754 SR
Queue Stats
5W - 7L
1,514 Elo+
Party 1
Chang'e
Chang'e
OHGEEGHOST420
Chang'e
Level 46
God Stats
4W - 5L
1,481 SR
Queue Stats
56W - 70L
1,528 Elo+
Solo
Medusa
Medusa
QueenRey
Medusa
Level 66
God Stats
1W - 1L
1,320 SR
Queue Stats
185W - 182L
1,577 Elo+
Party 3
Susano
Susano
saıĸyo
Susano
Level 23
God Stats
1W - 1L
1,565 SR
Queue Stats
10W - 3L
1,781 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
FoFack
Shiva
17
2 / 7 / 8
11,572
964
22,653
34,099
38,309
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
17
3 / 9 / 8
12,223
1,019
21,553
30,868
15,479
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Gmachine3825
Izanami
16
2 / 7 / 5
11,318
943
10,921
25,136
10,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 9 / 5
10,983
915
14,742
21,898
9,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Athena
IFireMageI
Athena
16
3 / 6 / 5
12,361
1,030
10,839
31,877
58,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Team 1 Tickets

0

VS

Team 2 Tickets

241

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Dakrix321
Bellona
19
5 / 4 / 25
13,906
1,159
21,868
27,046
36,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
1 / 0 / 25
11,901
992
5,636
10,340
15,035
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
20
5 / 1 / 26
13,790
1,149
28,830
17,480
12,273
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Medusa
QueenRey
Medusa
20
6 / 1 / 22
13,452
1,121
31,706
11,711
7,219
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Susano
saıĸyo
Susano
20
21 / 5 / 12
15,614
1,301
50,827
21,228
12,349
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
148
11
Kills
38
38
Deaths
11
31
Assists
110
Player
Kills
Deaths
Assists
KDA
W
Bellona
Dakrix321
Bellona
5
4
25
4.38
L
Shiva
FoFack
Shiva
2
7
8
0.86
L
Ishtar
3
9
8
0.78
L
Izanami
Gmachine3825
Izanami
2
7
5
0.64
L
1
9
5
0.39
L
Athena
IFireMageI
Athena
3
6
5
0.92
W
1
0
25
13.5
W
Chang'e
5
1
26
18
W
Medusa
QueenRey
Medusa
6
1
22
17
W
Susano
saıĸyo
Susano
21
5
12
5.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,708
Damage
138,867
143,878
Taken
87,805
132,328
Mitigated
83,655
17,003
Healing
37,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Dakrix321
Bellona
21,868
10,048
2,480
3,404
27,046
36,779
0
8,866
18,180
0
34,827
L
Shiva
FoFack
Shiva
22,653
4,557
1,791
4,307
34,099
38,309
0
10,773
23,326
702
46,337
L
Ishtar
21,553
16,713
0
1,165
30,868
15,479
0
6,646
24,222
80
37,743
L
Izanami
Gmachine3825
Izanami
10,921
7,242
0
1,251
25,136
10,288
0
2,919
22,217
0
28,666
L
14,742
5,877
0
3,846
21,898
9,958
0
4,672
17,226
29,748
2,197
L
Athena
IFireMageI
Athena
10,839
2,583
1,112
3,531
31,877
58,294
0
9,456
22,421
18,206
0
W
5,636
2,713
13,047
2,542
10,340
15,035
0
3,779
6,561
9,679
0
W
Chang'e
28,830
2,550
8,735
6,039
17,480
12,273
0
3,805
13,675
63,437
0
W
Medusa
QueenRey
Medusa
31,706
14,988
0
0
11,711
7,219
0
3,412
8,299
0
60,683
W
Susano
saıĸyo
Susano
50,827
16,002
0
1,202
21,228
12,349
0
5,759
15,469
0
71,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,457
Gold Earned
68,663
170
Minions Killed
252
4
Camps Cleared
10
1,013,336
Distance Traveled
1,076,787
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,906
1,159
32
3
2
232,306
0
L
Shiva
11,572
964
51
4
1
239,173
2
L
Ishtar
12,223
1,019
32
3
1
201,317
0
L
Izanami
11,318
943
43
4
1
161,061
0
L
Sol
10,983
915
36
3
1
186,037
0
L
Athena
12,361
1,030
8
1
0
225,748
0
W
Yemoja
11,901
992
11
1
0
192,400
0
W
Chang'e
13,790
1,149
92
8
2
226,580
0
W
Medusa
13,452
1,121
72
6
4
206,469
0
W
Susano
15,614
1,301
45
4
2
219,032
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role