Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Bleedingedgex
Ne Zha
Level 69
God Stats
1W - 4L
1,364 SR
Queue Stats
166W - 171L
1,408 Elo+
Solo
Pele
Pele
Wipeout__23
Pele
Level 123
God Stats
0W - 3L
1,207 SR
Queue Stats
373W - 344L
1,352 Elo+
Party 1
Janus
Janus
sh3lbasaur
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,293 Elo+
Party 1
King Arthur
King Arthur
tylerthedebter
King Arthur
Level 100
God Stats
0W - 2L
1,298 SR
Queue Stats
260W - 239L
1,435 Elo+
Party 1
Team Averages
Level 96
1,374 SR
1,398 Elo+

VS

Team Averages
Level 111
1,465 SR
1,454 Elo+
Baba Yaga
Baba Yaga
BvinR
Baba Yaga
Level 152
God Stats
13W - 13L
1,471 SR
Queue Stats
479W - 512L
1,384 Elo+
Solo
Jormungandr
Jormungandr
GrimmFalls
Jormungandr
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,527 Elo+
Party 2
Izanami
Izanami
RamirezelCrak
Izanami
Level 141
God Stats
1W - 0L
1,569 SR
Queue Stats
5W - 2L
1,542 Elo+
Solo
Cu Chulainn
Cu Chulainn
Sergi3526
Cu Chulainn
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,368 Elo+
Party 2
Cthulhu
Cthulhu
TDS_DarkFollem
Cthulhu
Level 110
God Stats
1W - 1L
1,285 SR
Queue Stats
118W - 128L
1,450 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
1 / 1 / 4
7,839
784
10,116
7,344
3,578
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

13
1 / 8 / 3
6,977
698
9,841
12,777
6,614
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

13
2 / 5 / 3
7,366
737
7,351
11,393
5,011
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
13
0 / 3 / 4
7,014
701
5,484
7,292
3,446
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
tylerthedebter
King Arthur
13
4 / 5 / 0
7,331
733
6,270
18,461
13,522
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
BvinR
Baba Yaga
16
8 / 1 / 8
9,330
933
14,105
9,052
4,677
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Jormungandr
GrimmFalls
Jormungandr
14
2 / 1 / 12
7,996
800
5,438
9,803
10,451
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Breastplate

Breastplate

+20
Physical Protection

Izanami
15
6 / 2 / 10
8,815
882
12,432
8,936
4,668
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cu Chulainn
Sergi3526
Cu Chulainn
13
2 / 3 / 16
7,914
791
9,246
12,733
15,445
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

16
4 / 2 / 12
9,257
926
7,856
14,264
19,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
80
8
Kills
22
22
Deaths
9
14
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
1
4
3
L
1
8
3
0.31
W
Baba Yaga
BvinR
Baba Yaga
8
1
8
12
W
Jormungandr
GrimmFalls
Jormungandr
2
1
12
8
W
Izanami
6
2
10
5.5
W
Cu Chulainn
Sergi3526
Cu Chulainn
2
3
16
3.33
W
4
2
12
5
L
2
5
3
0.7
L
Janus
0
3
4
0.67
L
King Arthur
tylerthedebter
King Arthur
4
5
0
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,062
Damage
49,077
57,267
Taken
54,788
32,171
Mitigated
54,613
17,099
Healing
16,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
10,116
4,875
380
2,615
7,344
3,578
0
4,214
2,940
0
28,720
L
9,841
2,058
0
670
12,777
6,614
0
6,563
6,056
0
19,507
W
Baba Yaga
BvinR
Baba Yaga
14,105
1,924
1,352
3,972
9,052
4,677
904
382
8,670
22,879
0
W
Jormungandr
GrimmFalls
Jormungandr
5,438
1,356
339
480
9,803
10,451
24
1,074
8,729
11,859
0
W
Izanami
12,432
6,486
878
1,920
8,936
4,668
2,688
554
8,382
37
29,235
W
Cu Chulainn
Sergi3526
Cu Chulainn
9,246
1,761
583
681
12,733
15,445
405
664
12,069
1,729
11,047
W
7,856
580
2,905
3,154
14,264
19,372
150
2,810
11,454
16,861
0
L
7,351
2,324
1,567
3,357
11,393
5,011
0
5,454
5,745
0
10,327
L
Janus
5,484
928
397
1,272
7,292
3,446
0
3,932
3,100
11,861
0
L
King Arthur
tylerthedebter
King Arthur
6,270
1,072
1,264
5,577
18,461
13,522
16
7,121
10,969
0
7,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,527
Gold Earned
43,312
73
Minions Killed
106
0
Camps Cleared
0
900,444
Distance Traveled
938,131
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,839
784
43
4
0
179,737
0
L
Ne Zha
6,977
698
10
1
0
176,800
0
W
Baba Yaga
9,330
933
31
3
0
199,169
0
W
Jormungandr
7,996
800
9
1
0
193,005
0
W
Izanami
8,815
882
34
3
0
176,070
0
W
Cu Chulainn
7,914
791
5
1
0
176,088
0
W
Cthulhu
9,257
926
27
3
0
193,799
0
L
Pele
7,366
737
3
0
0
186,497
1
L
Janus
7,014
701
12
1
0
170,886
0
L
King Arthur
7,331
733
5
1
0
186,524
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role