Player Matchup

Athena
Athena
Itsjellyy22
Athena
Level 48
God Stats
5W - 5L
1,406 SR
Queue Stats
142W - 186L
1,382 Elo+
Party 2
Zhong Kui
Zhong Kui
JnMakaveli
Zhong Kui
Level 20
God Stats
0W - 1L
1,285 SR
Queue Stats
16W - 20L
1,409 Elo+
Party 1
Ishtar
Ishtar
KilkennyCobbler
Ishtar
Level 90
God Stats
12W - 25L
1,312 SR
Queue Stats
274W - 310L
1,417 Elo+
Party 2
Medusa
Medusa
Turtarian
Medusa
Level 120
God Stats
11W - 13L
1,508 SR
Queue Stats
354W - 415L
1,390 Elo+
Party 2
Artio
Artio
Xwariox972
Artio
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 20L
1,409 Elo+
Party 1
Team Averages
Level 65
1,402 SR
1,401 Elo+

VS

Team Averages
Level 94
1,549 SR
1,527 Elo+
Thanatos
Thanatos
Doktor_Krpa
Thanatos
Level 144
God Stats
9W - 13L
1,422 SR
Queue Stats
353W - 316L
1,553 Elo+
Party 3
Sylvanus
Sylvanus
Jendrinjo
Sylvanus
Level 131
God Stats
6W - 2L
1,651 SR
Queue Stats
332W - 294L
1,571 Elo+
Party 3
Izanami
Izanami
Mecemsvima
Izanami
Level 14
God Stats
5W - 2L
1,607 SR
Queue Stats
8W - 6L
1,554 Elo+
Party 3
Odin
Odin
Robit5611
Odin
Level 141
God Stats
63W - 46L
1,571 SR
Queue Stats
366W - 339L
1,542 Elo+
Party 3
Baron Samedi
Baron Samedi
jiokklo
Baron Samedi
Level 42
God Stats
3W - 3L
1,492 SR
Queue Stats
45W - 55L
1,416 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
0 / 3 / 2
5,069
507
3,064
8,386
3,281
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
JnMakaveli
Zhong Kui
10
0 / 4 / 0
5,921
592
3,941
10,531
5,763
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

8
1 / 4 / 0
4,836
484
4,070
10,335
3,058
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Medusa
Turtarian
Medusa
11
5 / 2 / 0
6,647
665
7,896
4,207
1,494
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Artio
8
0 / 1 / 1
4,841
484
2,620
9,468
5,401
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Doktor_Krpa
Thanatos
11
7 / 1 / 0
6,428
643
4,885
8,751
4,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sylvanus
Jendrinjo
Sylvanus
10
1 / 1 / 3
5,500
550
7,013
7,787
6,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
Mecemsvima
Izanami
10
3 / 0 / 3
6,033
603
6,787
6,432
2,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odin
12
3 / 0 / 1
6,974
697
7,321
6,318
4,014
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
jiokklo
Baron Samedi
9
0 / 4 / 3
5,461
546
3,049
9,237
4,045
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
24
6
Kills
14
14
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thanatos
Doktor_Krpa
Thanatos
7
1
0
7
L
Athena
0
3
2
0.33
W
Sylvanus
Jendrinjo
Sylvanus
1
1
3
2.5
L
Zhong Kui
JnMakaveli
Zhong Kui
0
4
0
0
L
1
4
0
0.25
W
Izanami
Mecemsvima
Izanami
3
0
3
4.5
W
Odin
3
0
1
3.5
L
Medusa
Turtarian
Medusa
5
2
0
2.5
L
Artio
0
1
1
0.5
W
Baron Samedi
jiokklo
Baron Samedi
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,591
Damage
29,055
42,927
Taken
38,525
18,997
Mitigated
21,608
14,710
Healing
21,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
Doktor_Krpa
Thanatos
4,885
1,399
0
10,114
8,751
4,143
0
772
7,927
0
39,934
L
Athena
3,064
910
0
2,704
8,386
3,281
0
1,846
6,540
28,418
0
W
Sylvanus
Jendrinjo
Sylvanus
7,013
1,993
1,076
3,644
7,787
6,980
70
1,356
6,431
20,825
16,839
L
Zhong Kui
JnMakaveli
Zhong Kui
3,941
488
0
4,480
10,531
5,763
0
0
9,765
38,967
0
L
4,070
2,333
0
4,068
10,335
3,058
0
3,390
6,945
0
30,947
W
Izanami
Mecemsvima
Izanami
6,787
3,868
0
2,325
6,432
2,426
524
2,343
4,089
0
37,180
W
Odin
7,321
1,682
0
2,444
6,318
4,014
0
3,236
2,730
0
54,351
L
Medusa
Turtarian
Medusa
7,896
3,347
0
459
4,207
1,494
228
1,190
3,017
0
49,900
L
Artio
2,620
475
580
2,419
9,468
5,401
27
2,083
7,385
8,588
0
W
Baron Samedi
jiokklo
Baron Samedi
3,049
245
107
1,768
9,237
4,045
0
1,514
7,723
33,952
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,314
Gold Earned
30,396
307
Minions Killed
339
0
Camps Cleared
0
990,404
Distance Traveled
998,903
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
6,428
643
64
6
0
231,045
4
L
Athena
5,069
507
62
6
0
229,238
0
W
Sylvanus
5,500
550
48
5
0
176,223
1
L
Zhong Kui
5,921
592
94
9
0
165,621
4
L
Ishtar
4,836
484
48
5
0
183,524
0
W
Izanami
6,033
603
65
7
0
201,033
2
W
Odin
6,974
697
100
10
0
214,201
4
L
Medusa
6,647
665
86
9
0
194,809
0
L
Artio
4,841
484
17
2
0
217,212
3
W
Baron Samedi
5,461
546
62
6
0
176,401
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role