Player Matchup

Shiva
Shiva
Myrytym
Shiva
Level 100
God Stats
1W - 3L
1,464 SR
Queue Stats
136W - 144L
1,481 Elo+
Solo
Tsukuyomi
Tsukuyomi
SCM_YAM_DMM
Tsukuyomi
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,847 Elo+
Solo
Tyr
Tyr
cmEvolution
Tyr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Mercury
Mercury
loveyousomuch
Mercury
Level 29
God Stats
0W - 2L
1,265 SR
Queue Stats
41W - 37L
1,502 Elo+
Solo
Serqet
Serqet
turdstinky
Serqet
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 39
1,446 SR
1,566 Elo+

VS

Team Averages
Level 55
1,470 SR
1,442 Elo+
Merlin
Merlin
Jupprex
Merlin
Level 122
God Stats
3W - 2L
1,463 SR
Queue Stats
435W - 489L
1,447 Elo+
Solo
Kukulkan
Kukulkan
RandiCap
Kukulkan
Level 43
God Stats
1W - 1L
1,561 SR
Queue Stats
60W - 71L
1,398 Elo+
Solo
Chaac
Chaac
ShakeyLegzz
Chaac
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 67L
1,426 Elo+
Solo
Fenrir
Fenrir
skullkillerj93
Fenrir
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,273 Elo+
Solo
Shiva
Shiva
supremekucklord
Shiva
Level 25
God Stats
1W - 0L
1,327 SR
Queue Stats
12W - 9L
1,663 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Myrytym
Shiva
20
1 / 11 / 8
13,853
577
21,786
42,674
45,581
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
SCM_YAM_DMM
Tsukuyomi
20
8 / 5 / 5
15,926
664
27,421
26,260
22,379
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

17
0 / 14 / 3
11,072
461
12,961
35,149
29,679
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mercury
20
4 / 9 / 5
14,379
599
15,711
23,649
12,301
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hidden Dagger

Hidden Dagger

+15
Physical Power

Serqet
turdstinky
Serqet
19
3 / 12 / 2
13,344
556
11,137
34,726
57,211
Lono's Mask

Lono's Mask

+250
Health
+200
Mana
+10%
Crowd Control Reduction

Gain 6 GP5 if you have the lowest gold on your team. Gain 5 stacks of <font color='#F44242'>Cowardice. Each stack reduces your damage dealt and healing output by 10%. For each 45 protections from items, remove a stack of <font color='#F44242'>Cowardice. When you remove a stack of <font color='#F44242'>Cowardice gain a stack of <font color='#42F46E'> Bravery. For each stack of <font color='#42F46E'>Bravery, gain +2% Damage Mitigation and provide 4 Physical and Magical Protections to all allied gods within 55 units.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jupprex
Merlin
20
15 / 5 / 20
15,980
666
42,607
21,850
14,045
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
RandiCap
Kukulkan
20
4 / 0 / 29
15,585
649
10,806
4,357
2,601
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
10 / 2 / 37
16,459
686
32,734
35,508
77,738
Tainted Breastplate

Tainted Breastplate

+35
Physical Power
+55
Magical Power
+70
Physical Protection
+25
Magical Protection

PASSIVE - Enemy gods that you hit have their healing taken reduced by 50% for 5s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 4 / 26
14,163
590
22,665
28,409
20,639
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

20
17 / 5 / 24
17,019
709
39,173
35,663
76,540
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
187
16
Kills
51
51
Deaths
16
23
Assists
136
Player
Kills
Deaths
Assists
KDA
W
Merlin
Jupprex
Merlin
15
5
20
5
L
Shiva
Myrytym
Shiva
1
11
8
0.45
W
Kukulkan
RandiCap
Kukulkan
4
0
29
18.5
L
Tsukuyomi
SCM_YAM_DMM
Tsukuyomi
8
5
5
2.1
W
10
2
37
14.25
L
0
14
3
0.11
L
Mercury
4
9
5
0.72
W
5
4
26
4.5
W
17
5
24
5.8
L
Serqet
turdstinky
Serqet
3
12
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,016
Damage
147,985
162,458
Taken
125,787
167,151
Mitigated
191,563
31,771
Healing
54,786
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Jupprex
Merlin
42,607
2,884
3,340
3,311
21,850
14,045
3,377
327
21,113
71,198
0
L
Shiva
Myrytym
Shiva
21,786
2,414
2,282
8,816
42,674
45,581
0
14,215
27,356
1,187
40,804
W
Kukulkan
RandiCap
Kukulkan
10,806
405
2,847
1,336
4,357
2,601
51
0
4,213
47,076
0
L
Tsukuyomi
SCM_YAM_DMM
Tsukuyomi
27,421
3,639
567
6,877
26,260
22,379
0
7,553
18,215
34
78,876
W
32,734
5,203
3,146
15,390
35,508
77,738
337
261
34,827
0
65,459
L
12,961
1,555
128
2,093
35,149
29,679
0
11,599
22,581
184
23,050
L
Mercury
15,711
5,281
1,301
5,128
23,649
12,301
0
8,001
15,336
0
37,704
W
22,665
7,092
4,630
8,358
28,409
20,639
2,677
297
27,872
0
29,329
W
39,173
4,259
5,755
6,673
35,663
76,540
1,097
585
34,232
0
60,960
L
Serqet
turdstinky
Serqet
11,137
1,716
794
3,785
34,726
57,211
0
12,045
21,347
75
14,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,574
Gold Earned
79,206
210
Minions Killed
262
0
Camps Cleared
0
1,789,951
Distance Traveled
2,071,617
12
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
15,980
666
56
2
0
366,907
0
L
Shiva
13,853
577
38
2
0
386,386
4
W
Kukulkan
15,585
649
106
4
0
450,493
0
L
Tsukuyomi
15,926
664
93
4
0
408,603
3
W
Chaac
16,459
686
50
2
0
427,836
1
L
Tyr
11,072
461
24
1
0
324,290
1
L
Mercury
14,379
599
39
2
0
321,332
3
W
Fenrir
14,163
590
16
1
0
475,703
0
W
Shiva
17,019
709
34
1
0
350,678
1
L
Serqet
13,344
556
16
1
0
349,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role