Player Matchup

Chang'e
Chang'e
Potato_Man305
Chang'e
Level 36
God Stats
2W - 0L
1,722 SR
Queue Stats
34W - 31L
1,529 Elo+
Solo
Thanatos
Thanatos
SiN_Alphaa
Thanatos
Level 129
God Stats
1W - 0L
1,498 SR
Queue Stats
32W - 32L
1,390 Elo+
Party 2
Cu Chulainn
Cu Chulainn
SpaceForcePanzer
Cu Chulainn
Level 48
God Stats
18W - 13L
1,591 SR
Queue Stats
73W - 68L
1,493 Elo+
Solo
Danzaburou
Danzaburou
iYotaroz
Danzaburou
Level 48
God Stats
2W - 2L
1,662 SR
Queue Stats
48W - 60L
1,422 Elo+
Solo
Bacchus
Bacchus
trippyminotaur
Bacchus
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 38L
1,425 Elo+
Party 2
Team Averages
Level 59
1,595 SR
1,452 Elo+

VS

Team Averages
Level 62
1,579 SR
1,478 Elo+
Geb
Geb
AcePear
Geb
Level 29
God Stats
5W - 6L
1,587 SR
Queue Stats
19W - 17L
1,520 Elo+
Party 1
Lancelot
Lancelot
Rochuel_
Lancelot
Level 123
God Stats
10W - 4L
1,630 SR
Queue Stats
230W - 201L
1,484 Elo+
Party 1
Nu Wa
Nu Wa
WokeFather
Nu Wa
Level 50
God Stats
2W - 4L
1,606 SR
Queue Stats
108W - 105L
1,451 Elo+
Solo
Neith
Neith
bobaclown
Neith
Level 84
God Stats
77W - 69L
1,571 SR
Queue Stats
119W - 114L
1,463 Elo+
Party 1
Chronos
Chronos
regudon
Chronos
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
53W - 39L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
12
0 / 1 / 5
6,898
575
4,830
8,270
3,091
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thanatos
SiN_Alphaa
Thanatos
11
7 / 0 / 1
7,012
584
7,173
11,238
4,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cu Chulainn
SpaceForcePanzer
Cu Chulainn
12
2 / 0 / 0
6,954
580
1,967
4,534
2,236
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Danzaburou
iYotaroz
Danzaburou
10
0 / 0 / 2
5,990
499
5,386
7,920
2,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

9
1 / 0 / 1
5,769
481
3,433
6,392
4,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
6
0 / 1 / 0
4,794
400
1,697
6,981
2,461
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lancelot
Rochuel_
Lancelot
9
0 / 4 / 0
5,502
459
5,195
10,758
3,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Nu Wa
10
0 / 1 / 0
5,716
476
3,966
2,236
602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
bobaclown
Neith
10
1 / 1 / 0
5,566
464
5,928
5,346
2,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
regudon
Chronos
8
0 / 3 / 0
4,680
390
4,426
9,051
2,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
1
10
Kills
1
1
Deaths
10
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Geb
0
1
0
0
W
Chang'e
0
1
5
2.5
L
Lancelot
Rochuel_
Lancelot
0
4
0
0
W
Thanatos
SiN_Alphaa
Thanatos
7
0
1
7.5
W
Cu Chulainn
SpaceForcePanzer
Cu Chulainn
2
0
0
2
L
Nu Wa
0
1
0
0
L
Neith
bobaclown
Neith
1
1
0
1
W
Danzaburou
iYotaroz
Danzaburou
0
0
2
1
L
Chronos
regudon
Chronos
0
3
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,789
Damage
21,212
38,354
Taken
34,372
17,246
Mitigated
11,498
22,148
Healing
5,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
1,697
443
729
1,734
6,981
2,461
72
1,321
5,660
12,218
1,139
W
Chang'e
4,830
575
681
3,171
8,270
3,091
1,104
3,060
5,126
54,231
0
L
Lancelot
Rochuel_
Lancelot
5,195
1,852
0
345
10,758
3,449
0
1,691
9,067
0
43,829
W
Thanatos
SiN_Alphaa
Thanatos
7,173
1,625
0
12,069
11,238
4,419
0
1,522
9,664
0
35,619
W
Cu Chulainn
SpaceForcePanzer
Cu Chulainn
1,967
126
0
1,826
4,534
2,236
0
1,795
2,555
0
50,624
L
Nu Wa
3,966
1,766
0
0
2,236
602
1,043
0
2,236
36,568
0
L
Neith
bobaclown
Neith
5,928
1,481
0
1,354
5,346
2,000
124
990
4,356
0
40,961
W
Danzaburou
iYotaroz
Danzaburou
5,386
2,307
0
3,729
7,920
2,877
540
1,543
6,325
0
48,817
L
Chronos
regudon
Chronos
4,426
950
0
912
9,051
2,986
0
4,148
4,903
21,804
0
W
3,433
793
0
672
6,392
4,623
0
1,393
4,949
10,177
2,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,623
Gold Earned
26,258
362
Minions Killed
285
0
Camps Cleared
0
1,160,159
Distance Traveled
1,055,765
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
4,794
400
20
2
0
147,110
0
W
Chang'e
6,898
575
111
9
0
215,523
1
L
Lancelot
5,502
459
79
7
0
246,776
3
W
Thanatos
7,012
584
60
5
0
244,495
1
W
Cu Chulainn
6,954
580
101
8
0
247,114
3
L
Nu Wa
5,716
476
78
7
0
223,122
6
L
Neith
5,566
464
77
6
0
208,421
2
W
Danzaburou
5,990
499
63
5
0
196,165
0
L
Chronos
4,680
390
31
3
0
230,336
4
W
Bacchus
5,769
481
27
2
0
256,862
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role