Player Matchup

Jing Wei
Jing Wei
Tahelom
Jing Wei
Level 55
God Stats
1W - 3L
1,381 SR
Queue Stats
51W - 75L
1,383 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Thesuperfactor3
Morgan Le Fay
Level 144
God Stats
3W - 3L
1,485 SR
Queue Stats
76W - 100L
1,408 Elo+
Party 2
Ganesha
Ganesha
holland0207
Ganesha
Level 53
God Stats
14W - 21L
1,634 SR
Queue Stats
102W - 152L
1,409 Elo+
Party 1
Thor
Thor
lvlonecrook
Thor
Level 101
God Stats
12W - 9L
1,560 SR
Queue Stats
373W - 398L
1,461 Elo+
Party 1
Bellona
Bellona
naruhinox
Bellona
Level 40
God Stats
5W - 2L
1,686 SR
Queue Stats
16W - 16L
1,455 Elo+
Party 2
Team Averages
Level 79
1,549 SR
1,423 Elo+

VS

Team Averages
Level 62
1,557 SR
1,499 Elo+
Scylla
Scylla
Lechuga58
Scylla
Level 140
God Stats
1W - 0L
1,712 SR
Queue Stats
67W - 75L
1,459 Elo+
Solo
Persephone
Persephone
LoobLobster
Persephone
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Party 3
Mercury
Mercury
Pickle Rick5691
Mercury
Level 7
God Stats
2W - 1L
1,529 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Skadi
Skadi
Shingaddor3000
Skadi
Level 73
God Stats
21W - 17L
1,544 SR
Queue Stats
178W - 173L
1,477 Elo+
Solo
Sobek
Sobek
cheepaxolotl
Sobek
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,557 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Tahelom
Jing Wei
15
1 / 6 / 3
8,497
654
4,258
12,462
6,249
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Thesuperfactor3
Morgan Le Fay
17
3 / 4 / 3
9,355
720
13,285
12,985
7,318
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ganesha
holland0207
Ganesha
15
0 / 7 / 7
8,761
674
5,564
21,503
25,740
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
1 / 3 / 7
8,668
667
8,251
10,339
5,176
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
naruhinox
Bellona
16
5 / 5 / 1
9,399
723
7,390
17,744
12,098
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Lechuga58
Scylla
18
4 / 2 / 7
10,346
796
8,037
7,996
3,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Persephone
LoobLobster
Persephone
18
4 / 2 / 11
10,532
810
12,634
8,555
3,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
6 / 2 / 11
10,613
816
14,125
11,045
4,630
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

18
10 / 3 / 11
10,867
836
15,242
10,631
4,391
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
1 / 2 / 11
8,810
678
8,821
12,747
12,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
76
10
Kills
25
25
Deaths
11
21
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Scylla
Lechuga58
Scylla
4
2
7
3.75
W
Persephone
LoobLobster
Persephone
4
2
11
4.75
W
6
2
11
5.75
W
10
3
11
5.17
L
Jing Wei
Tahelom
Jing Wei
1
6
3
0.42
L
Morgan Le Fay
Thesuperfactor3
Morgan Le Fay
3
4
3
1.13
W
1
2
11
3.25
L
Ganesha
holland0207
Ganesha
0
7
7
0.5
L
1
3
7
1.5
L
Bellona
naruhinox
Bellona
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,748
Damage
58,859
75,033
Taken
50,974
56,581
Mitigated
28,457
5,842
Healing
6,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
Lechuga58
Scylla
8,037
1,097
0
705
7,996
3,220
1,219
2,578
5,418
35,934
0
W
Persephone
LoobLobster
Persephone
12,634
822
0
1,624
8,555
3,239
1,779
4,555
3,998
41,940
0
W
14,125
8,496
0
0
11,045
4,630
115
3,996
7,049
0
40,604
W
15,242
6,644
0
625
10,631
4,391
897
1,589
9,042
0
45,998
L
Jing Wei
Tahelom
Jing Wei
4,258
2,607
0
0
12,462
6,249
318
2,312
9,989
0
25,228
L
Morgan Le Fay
Thesuperfactor3
Morgan Le Fay
13,285
837
0
1,845
12,985
7,318
0
6,964
5,874
41,338
0
W
8,821
659
28
3,426
12,747
12,977
378
6,159
6,588
14,843
0
L
Ganesha
holland0207
Ganesha
5,564
648
194
2,482
21,503
25,740
0
8,931
12,088
14,157
0
L
8,251
886
0
1,050
10,339
5,176
0
4,106
6,099
29
28,731
L
Bellona
naruhinox
Bellona
7,390
1,857
0
271
17,744
12,098
460
6,003
11,491
0
21,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,680
Gold Earned
51,168
211
Minions Killed
271
0
Camps Cleared
0
1,210,713
Distance Traveled
1,331,611
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
10,346
796
77
6
0
237,333
0
W
Persephone
10,532
810
66
5
0
265,742
0
W
Mercury
10,613
816
56
4
0
313,478
0
W
Skadi
10,867
836
54
4
0
248,551
3
L
Jing Wei
8,497
654
42
3
0
240,766
0
L
Morgan Le Fay
9,355
720
73
6
0
234,017
5
W
Sobek
8,810
678
18
1
0
266,507
0
L
Ganesha
8,761
674
4
0
0
240,372
0
L
Thor
8,668
667
50
4
0
232,007
0
L
Bellona
9,399
723
42
3
0
263,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role