Player Matchup

Raijin
Raijin
 
Raijin
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Chubby Chumkins
Discordia
Level 142
God Stats
4W - 4L
1,466 SR
Queue Stats
279W - 296L
1,551 Elo+
Party 1
Geb
Geb
Miaosaxin
Geb
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 28L
1,546 Elo+
Solo
Khepri
Khepri
SenorC0W
Khepri
Level 153
God Stats
2W - 2L
1,292 SR
Queue Stats
100W - 125L
1,459 Elo+
Party 1
Skadi
Skadi
Zeckyh
Skadi
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 34L
1,537 Elo+
Solo
Team Averages
Level 124
1,452 SR
1,519 Elo+

VS

Team Averages
Level 131
1,495 SR
1,514 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
DarpVader350z
Neith
Level 124
God Stats
5W - 6L
1,677 SR
Queue Stats
154W - 171L
1,554 Elo+
Solo
Janus
Janus
JusGrimmz
Janus
Level 160
God Stats
1W - 4L
1,299 SR
Queue Stats
272W - 282L
1,551 Elo+
Solo
Ao Kuang
Ao Kuang
LAZYBUNNY439632
Ao Kuang
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,530 Elo+
Solo
Ishtar
Ishtar
ROEFY93
Ishtar
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 26L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
16
4 / 4 / 11
10,017
771
9,958
12,934
6,417
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
Chubby Chumkins
Discordia
18
4 / 3 / 16
10,717
824
19,164
8,966
4,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
0 / 4 / 18
9,239
711
6,314
16,278
18,229
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Khepri
SenorC0W
Khepri
17
2 / 3 / 21
10,771
829
7,035
17,654
22,935
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Skadi
Zeckyh
Skadi
20
14 / 4 / 6
12,799
985
16,888
13,381
7,719
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
18
4 / 4 / 11
10,163
782
13,780
14,400
6,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
4 / 5 / 8
9,100
700
15,792
12,365
5,510
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
JusGrimmz
Janus
15
0 / 5 / 7
8,961
689
14,235
11,457
5,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ao Kuang
14
2 / 7 / 6
8,678
668
2,268
15,050
7,465
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ishtar
ROEFY93
Ishtar
17
7 / 5 / 7
9,915
763
12,761
14,551
6,998
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
56
24
Kills
17
18
Deaths
26
72
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
4
11
2.38
L
Ah Puch
 
Ah Puch
4
4
11
2.38
W
Discordia
Chubby Chumkins
Discordia
4
3
16
4
L
4
5
8
1.6
L
Janus
JusGrimmz
Janus
0
5
7
0.7
L
Ao Kuang
2
7
6
0.71
W
0
4
18
2.25
L
Ishtar
ROEFY93
Ishtar
7
5
7
2.1
W
Khepri
SenorC0W
Khepri
2
3
21
4.17
W
Skadi
Zeckyh
Skadi
14
4
6
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,359
Damage
58,836
69,213
Taken
67,823
59,696
Mitigated
31,947
24,759
Healing
20,712
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
9,958
372
1,748
3,997
12,934
6,417
1,710
4,993
7,941
20,030
0
L
Ah Puch
 
Ah Puch
13,780
752
1,204
5,679
14,400
6,948
759
8,567
5,833
26,965
0
W
Discordia
Chubby Chumkins
Discordia
19,164
387
2,547
1,951
8,966
4,396
2,372
4,725
4,241
39,336
0
L
15,792
2,617
860
2,241
12,365
5,510
736
6,788
5,577
0
24,189
L
Janus
JusGrimmz
Janus
14,235
513
1,634
2,763
11,457
5,026
39
9,492
1,965
31,380
0
L
Ao Kuang
2,268
659
1,163
1,833
15,050
7,465
356
9,078
5,972
5,684
0
W
6,314
409
2,124
1,909
16,278
18,229
276
4,532
11,746
9,625
0
L
Ishtar
ROEFY93
Ishtar
12,761
5,538
386
2,949
14,551
6,998
199
8,546
6,005
0
26,721
W
Khepri
SenorC0W
Khepri
7,035
362
2,499
4,815
17,654
22,935
652
8,952
8,702
12,421
0
W
Skadi
Zeckyh
Skadi
16,888
9,950
1,534
1,635
13,381
7,719
2,783
7,081
6,300
0
44,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,543
Gold Earned
46,817
145
Minions Killed
139
0
Camps Cleared
0
1,203,292
Distance Traveled
1,143,360
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
10,017
771
21
2
0
230,906
0
L
Ah Puch
10,163
782
27
2
0
231,559
2
W
Discordia
10,717
824
42
3
0
209,776
1
L
Neith
9,100
700
19
1
0
226,904
0
L
Janus
8,961
689
53
4
0
242,901
0
L
Ao Kuang
8,678
668
12
1
0
218,209
0
W
Geb
9,239
711
7
1
0
268,734
4
L
Ishtar
9,915
763
28
2
0
223,787
2
W
Khepri
10,771
829
13
1
0
267,079
0
W
Skadi
12,799
985
62
5
0
226,797
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role