Player Matchup

Cupid
Cupid
ChipChonk
Cupid
Level 6
God Stats
2W - 5L
1,126 SR
Queue Stats
13W - 17L
1,162 Elo+
Party 1
Lancelot
Lancelot
Everans
Lancelot
Level 29
God Stats
6W - 1L
1,793 SR
Queue Stats
48W - 26L
1,650 Elo+
Party 2
Merlin
Merlin
KowaiBunny
Merlin
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Zhaeroth
Cthulhu
Level 58
God Stats
5W - 5L
1,556 SR
Queue Stats
26W - 32L
1,413 Elo+
Party 1
Artio
Artio
sekuele
Artio
Level 89
God Stats
10W - 6L
1,628 SR
Queue Stats
286W - 193L
1,608 Elo+
Party 2
Team Averages
Level 46
1,521 SR
1,467 Elo+

VS

Team Averages
Level 85
1,552 SR
1,570 Elo+
Thanatos
Thanatos
BrotherBread1
Thanatos
Level 104
God Stats
26W - 16L
1,636 SR
Queue Stats
122W - 96L
1,556 Elo+
Party 3
Maui
Maui
BrotherVibes2
Maui
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
34W - 19L
1,659 Elo+
Party 3
Bellona
Bellona
Brotherbunny8
Bellona
Level 106
God Stats
9W - 4L
1,717 SR
Queue Stats
113W - 84L
1,571 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
ShotsFPS
Morgan Le Fay
Level 26
God Stats
12W - 7L
1,727 SR
Queue Stats
21W - 15L
1,600 Elo+
Party 3
Izanami
Izanami
TecateSenpai
Izanami
Level 119
God Stats
5W - 6L
1,181 SR
Queue Stats
32W - 27L
1,465 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
ChipChonk
Cupid
7
1 / 4 / 0
4,716
429
3,277
6,540
1,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Lancelot
Everans
Lancelot
8
0 / 4 / 1
4,895
445
2,750
7,911
2,567
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Merlin
KowaiBunny
Merlin
7
0 / 4 / 0
4,447
404
862
6,933
2,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
Zhaeroth
Cthulhu
7
1 / 1 / 0
4,637
422
3,485
8,336
4,236
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artio
sekuele
Artio
11
0 / 2 / 0
6,120
556
5,389
10,384
6,298
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
BrotherBread1
Thanatos
11
7 / 0 / 2
7,143
649
6,083
8,312
4,122
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

9
0 / 0 / 7
6,339
576
3,208
3,371
2,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
12
0 / 0 / 4
6,949
632
7,111
9,853
7,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
ShotsFPS
Morgan Le Fay
9
3 / 2 / 2
5,944
540
5,121
6,427
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
TecateSenpai
Izanami
11
5 / 0 / 1
6,284
571
6,341
6,744
2,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
31
2
Kills
15
15
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Thanatos
BrotherBread1
Thanatos
7
0
2
8
W
0
0
7
3.5
W
Bellona
0
0
4
2
L
Cupid
ChipChonk
Cupid
1
4
0
0.25
L
Lancelot
Everans
Lancelot
0
4
1
0.13
L
Merlin
KowaiBunny
Merlin
0
4
0
0
W
Morgan Le Fay
ShotsFPS
Morgan Le Fay
3
2
2
2
W
Izanami
TecateSenpai
Izanami
5
0
1
5.5
L
Cthulhu
Zhaeroth
Cthulhu
1
1
0
1
L
Artio
sekuele
Artio
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,763
Damage
27,864
40,104
Taken
34,707
17,348
Mitigated
18,159
9,579
Healing
22,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
BrotherBread1
Thanatos
6,083
848
0
10,397
8,312
4,122
0
1,197
7,093
0
44,908
W
3,208
598
0
1,169
3,371
2,147
387
1,283
2,088
14,853
0
W
Bellona
7,111
3,747
0
5,785
9,853
7,299
0
4,775
4,572
0
49,770
L
Cupid
ChipChonk
Cupid
3,277
1,517
483
1,638
6,540
1,679
280
1,989
4,551
0
16,904
L
Lancelot
Everans
Lancelot
2,750
608
0
371
7,911
2,567
0
399
7,512
0
26,968
L
Merlin
KowaiBunny
Merlin
862
218
0
481
6,933
2,568
217
3,778
3,155
19,705
0
W
Morgan Le Fay
ShotsFPS
Morgan Le Fay
5,121
899
0
2,018
6,427
2,397
320
1,134
5,293
23,371
0
W
Izanami
TecateSenpai
Izanami
6,341
4,379
0
3,054
6,744
2,194
2,515
819
5,925
0
56,059
L
Cthulhu
Zhaeroth
Cthulhu
3,485
150
58
1,525
8,336
4,236
0
2,163
6,173
14,354
0
L
Artio
sekuele
Artio
5,389
892
29
4,994
10,384
6,298
0
0
10,384
41,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,815
Gold Earned
32,659
227
Minions Killed
319
0
Camps Cleared
0
1,040,674
Distance Traveled
1,065,611
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
7,143
649
76
7
0
263,259
2
W
Maui
6,339
576
23
2
0
204,803
4
W
Bellona
6,949
632
110
10
0
209,419
2
L
Cupid
4,716
429
23
2
0
214,753
2
L
Lancelot
4,895
445
56
5
0
226,104
3
L
Merlin
4,447
404
26
2
0
169,921
2
W
Morgan Le Fay
5,944
540
23
2
0
196,461
0
W
Izanami
6,284
571
87
8
0
191,669
0
L
Cthulhu
4,637
422
21
2
0
216,534
0
L
Artio
6,120
556
101
9
0
213,362
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role