Player Matchup

Sobek
Sobek
Gold IV
BoOiix386
Sobek
Gold IV
Level 137
God Stats
3W - 3L
1,588 SR
Queue Stats
193W - 240L
1,528 MMR
Party 1
Ao Kuang
Ao Kuang
Platinum V
Fevero34
Ao Kuang
Platinum V
Level 87
God Stats
5W - 5L
1,594 SR
Queue Stats
98W - 123L
1,515 MMR
Solo
Skadi
Skadi
Gold III
LiTtLeRedCaPx386
Skadi
Gold III
Level 109
God Stats
6W - 3L
1,758 SR
Queue Stats
91W - 102L
1,572 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 111
1,647 SR
1,538 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 105
1,500 SR
1,486 MMR
Cupid
Cupid
Silver I
 
Cupid
Silver I
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold I
 
Cthulhu
Gold I
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hera
Hera
Silver II
HeavyRain1811
Hera
Silver II
Level 88
God Stats
2W - 2L
1,500 SR
Queue Stats
37W - 47L
1,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BoOiix386
Sobek
7
0 / 2 / 0
4,258
852
1,170
6,461
3,705
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
Fevero34
Ao Kuang
4
0 / 0 / 0
3,777
755
353
2,269
961
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

9
0 / 0 / 0
4,134
827
2,887
4,038
1,754
Bans
AchillesHorusScyllaBaron SamediFenrir

VS

Bans
GilgameshThorArtioGuan YuBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
8
2 / 0 / 0
4,619
924
2,605
2,054
653
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cthulhu
 
Cthulhu
8
0 / 0 / 2
4,177
835
2,753
3,304
1,718
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

9
0 / 0 / 2
4,445
889
4,057
2,376
797
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
6
0
Kills
2
2
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cupid
 
Cupid
2
0
0
2
W
Cthulhu
 
Cthulhu
0
0
2
1
L
Sobek
BoOiix386
Sobek
0
2
0
0
L
Ao Kuang
Fevero34
Ao Kuang
0
0
0
0
W
0
0
2
1
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,410
Damage
9,415
12,768
Taken
7,734
6,420
Mitigated
3,168
3,704
Healing
1,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
 
Cupid
2,605
1,812
116
676
2,054
653
0
338
1,716
0
10,448
W
Cthulhu
 
Cthulhu
2,753
206
98
0
3,304
1,718
0
823
2,481
6,520
0
L
Sobek
BoOiix386
Sobek
1,170
88
659
1,607
6,461
3,705
0
2,680
3,781
7,186
0
L
Ao Kuang
Fevero34
Ao Kuang
353
75
243
695
2,269
961
0
1,406
863
1,453
0
W
4,057
1,239
0
490
2,376
797
37
386
1,990
19,414
0
L
2,887
597
0
500
4,038
1,754
0
2,787
1,251
0
18,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

12,169
Gold Earned
13,241
50
Minions Killed
72
0
Camps Cleared
0
230,488
Distance Traveled
288,860
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
4,619
924
24
5
0
100,211
3
W
Cthulhu
4,177
835
11
2
0
87,830
0
L
Sobek
4,258
852
15
3
0
100,905
1
L
Ao Kuang
3,777
755
3
1
0
28,700
0
W
Hera
4,445
889
37
7
0
100,819
1
L
Skadi
4,134
827
32
6
0
100,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role