Player Matchup

Sun Wukong
Sun Wukong
BoyWithBa11
Sun Wukong
Level 139
God Stats
0W - 5L
1,081 SR
Queue Stats
446W - 427L
1,478 Elo+
Solo
Kali
Kali
GottEneru
Kali
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 93L
1,524 Elo+
Solo
Raijin
Raijin
MHMD93
Raijin
Level 159
God Stats
12W - 15L
1,507 SR
Queue Stats
828W - 837L
1,515 Elo+
Solo
Chang'e
Chang'e
Nikirasi
Chang'e
Level 112
God Stats
1W - 2L
1,487 SR
Queue Stats
324W - 325L
1,550 Elo+
Solo
Da Ji
Da Ji
StanKubrick
Da Ji
Level 160
God Stats
3W - 4L
1,398 SR
Queue Stats
518W - 526L
1,441 Elo+
Solo
Team Averages
Level 146
1,395 SR
1,502 Elo+

VS

Team Averages
Level 136
1,484 SR
1,489 Elo+
Rama
Rama
 
Rama
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
DoloresHaze
Nox
Level 145
God Stats
6W - 11L
1,362 SR
Queue Stats
320W - 336L
1,499 Elo+
Party 1
Chang'e
Chang'e
Melissa_Jadee
Chang'e
Level 138
God Stats
3W - 1L
1,569 SR
Queue Stats
248W - 275L
1,442 Elo+
Solo
Kukulkan
Kukulkan
Phonikz
Kukulkan
Level 104
God Stats
1W - 0L
1,511 SR
Queue Stats
74W - 85L
1,431 Elo+
Solo
Xing Tian
Xing Tian
Zer5chmeterl1ng
Xing Tian
Level 148
God Stats
6W - 6L
1,477 SR
Queue Stats
480W - 470L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BoyWithBa11
Sun Wukong
14
1 / 3 / 4
7,816
711
9,847
12,996
16,856
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Kali
15
3 / 4 / 3
9,182
835
9,476
12,951
6,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Raijin
MHMD93
Raijin
16
3 / 2 / 5
8,479
771
18,104
8,957
4,731
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
Nikirasi
Chang'e
15
2 / 4 / 5
8,507
773
7,183
13,444
6,343
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
2 / 5 / 3
7,890
717
4,919
10,320
9,693
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
4 / 2 / 11
9,445
859
16,128
9,959
5,068
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

17
5 / 1 / 10
9,840
895
4,878
8,276
4,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
13
1 / 2 / 10
7,946
722
7,241
12,622
6,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Phonikz
Kukulkan
16
7 / 2 / 8
9,755
887
15,286
8,826
4,945
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
Zer5chmeterl1ng
Xing Tian
14
1 / 4 / 12
8,337
758
7,659
16,306
18,069
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
69
11
Kills
18
18
Deaths
11
20
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
4
2
11
4.75
L
Sun Wukong
BoyWithBa11
Sun Wukong
1
3
4
1
W
5
1
10
10
L
Kali
3
4
3
1.13
L
Raijin
MHMD93
Raijin
3
2
5
2.75
W
Chang'e
1
2
10
3
L
Chang'e
Nikirasi
Chang'e
2
4
5
1.13
W
Kukulkan
Phonikz
Kukulkan
7
2
8
5.5
L
2
5
3
0.7
W
Xing Tian
Zer5chmeterl1ng
Xing Tian
1
4
12
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,529
Damage
51,192
58,668
Taken
55,989
44,586
Mitigated
38,916
22,140
Healing
22,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
16,128
14,391
752
2,434
9,959
5,068
1,658
4,844
5,115
0
26,307
L
Sun Wukong
BoyWithBa11
Sun Wukong
9,847
1,475
1,756
3,376
12,996
16,856
889
6,158
6,838
0
17,650
W
4,878
950
585
438
8,276
4,694
1,414
4,181
4,095
22,332
0
L
Kali
9,476
2,468
279
2,953
12,951
6,963
176
7,972
4,979
0
17,521
L
Raijin
MHMD93
Raijin
18,104
1,914
828
1,868
8,957
4,731
144
4,576
4,381
40,863
0
W
Chang'e
7,241
631
8,663
5,454
12,622
6,140
622
5,101
7,521
12,912
0
L
Chang'e
Nikirasi
Chang'e
7,183
646
6,369
4,167
13,444
6,343
807
9,749
3,695
14,939
0
W
Kukulkan
Phonikz
Kukulkan
15,286
1,617
309
1,029
8,826
4,945
901
3,226
5,600
34,645
0
L
4,919
541
82
462
10,320
9,693
0
6,609
3,711
0
6,928
W
Xing Tian
Zer5chmeterl1ng
Xing Tian
7,659
406
1,067
1,443
16,306
18,069
230
7,935
8,371
8,947
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,874
Gold Earned
45,323
96
Minions Killed
128
0
Camps Cleared
0
957,612
Distance Traveled
1,014,122
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,445
859
25
2
0
170,122
0
L
Sun Wukong
7,816
711
22
2
0
198,649
0
W
Nox
9,840
895
38
3
0
234,193
1
L
Kali
9,182
835
14
1
0
233,399
2
L
Raijin
8,479
771
43
4
0
180,532
0
W
Chang'e
7,946
722
14
1
0
209,266
4
L
Chang'e
8,507
773
13
1
0
197,949
0
W
Kukulkan
9,755
887
50
5
0
192,150
0
L
Da Ji
7,890
717
4
0
0
147,083
1
W
Xing Tian
8,337
758
1
0
0
208,391
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role