Player Matchup

Eset
Eset
Agiiel
Eset
Level 157
God Stats
3W - 5L
1,531 SR
Queue Stats
109W - 104L
1,487 Elo+
Party 1
Fenrir
Fenrir
FoxyNui
Fenrir
Level 145
God Stats
1W - 4L
1,119 SR
Queue Stats
231W - 211L
1,535 Elo+
Party 1
Yu Huang
Yu Huang
Matya01
Yu Huang
Level 125
God Stats
4W - 6L
1,411 SR
Queue Stats
410W - 403L
1,512 Elo+
Solo
Izanami
Izanami
Olloween
Izanami
Level 156
God Stats
1W - 0L
1,487 SR
Queue Stats
55W - 49L
1,556 Elo+
Party 1
Fafnir
Fafnir
chemoosh
Fafnir
Level 87
God Stats
1W - 1L
1,319 SR
Queue Stats
42W - 33L
1,521 Elo+
Party 1
Team Averages
Level 134
1,373 SR
1,522 Elo+

VS

Team Averages
Level 114
1,601 SR
1,502 Elo+
Set
Set
Galadon17
Set
Level 128
God Stats
1W - 1L
1,728 SR
Queue Stats
86W - 99L
1,458 Elo+
Party 2
Nu Wa
Nu Wa
Jogro00
Nu Wa
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 40L
1,502 Elo+
Solo
Ullr
Ullr
TheArin
Ullr
Level 80
God Stats
1W - 1L
1,594 SR
Queue Stats
16W - 14L
1,538 Elo+
Solo
Kali
Kali
roseAXEL
Kali
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,548 Elo+
Party 2
Janus
Janus
santacruz9
Janus
Level 148
God Stats
1W - 2L
1,683 SR
Queue Stats
88W - 111L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
Agiiel
Eset
20
4 / 3 / 15
12,434
731
13,260
18,031
10,394
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
FoxyNui
Fenrir
18
6 / 6 / 11
11,730
690
13,987
23,769
30,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
Matya01
Yu Huang
20
5 / 1 / 14
12,171
716
13,663
10,932
5,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Olloween
Izanami
20
6 / 3 / 15
13,451
791
26,825
20,639
12,012
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fafnir
chemoosh
Fafnir
19
3 / 3 / 16
12,237
720
10,001
26,428
36,924
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 5 / 8
11,758
692
10,880
25,148
35,800
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
Jogro00
Nu Wa
20
4 / 2 / 12
12,681
746
23,613
17,660
10,233
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
TheArin
Ullr
18
4 / 4 / 4
10,667
627
16,463
14,786
7,930
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kali
17
3 / 9 / 3
11,206
659
8,110
19,667
11,033
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
16
1 / 4 / 6
9,885
581
22,798
11,487
5,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
48
24
Kills
15
16
Deaths
24
71
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Eset
Agiiel
Eset
4
3
15
3.83
W
Fenrir
FoxyNui
Fenrir
6
6
11
1.92
L
3
5
8
1.4
L
Nu Wa
Jogro00
Nu Wa
4
2
12
5
W
Yu Huang
Matya01
Yu Huang
5
1
14
12
W
Izanami
Olloween
Izanami
6
3
15
4.5
L
Ullr
TheArin
Ullr
4
4
4
1.5
W
Fafnir
chemoosh
Fafnir
3
3
16
3.67
L
Kali
3
9
3
0.5
L
Janus
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,736
Damage
81,864
99,799
Taken
88,748
95,186
Mitigated
70,849
38,704
Healing
27,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
Agiiel
Eset
13,260
975
4,065
4,906
18,031
10,394
1,188
8,382
9,649
52,387
0
W
Fenrir
FoxyNui
Fenrir
13,987
2,313
4,314
4,485
23,769
30,026
685
11,752
12,017
0
21,223
L
10,880
1,933
4,253
5,415
25,148
35,800
0
9,529
15,237
267
20,599
L
Nu Wa
Jogro00
Nu Wa
23,613
4,938
1,649
4,325
17,660
10,233
494
7,245
10,262
49,702
0
W
Yu Huang
Matya01
Yu Huang
13,663
1,140
3,784
2,485
10,932
5,830
791
5,669
5,263
37,080
0
W
Izanami
Olloween
Izanami
26,825
18,545
0
5,691
20,639
12,012
6,916
7,517
13,122
0
76,757
L
Ullr
TheArin
Ullr
16,463
4,630
1,184
2,093
14,786
7,930
856
5,661
8,833
0
30,111
W
Fafnir
chemoosh
Fafnir
10,001
2,896
2,348
6,626
26,428
36,924
432
13,306
13,122
17,439
0
L
Kali
8,110
2,593
2,576
3,760
19,667
11,033
506
9,428
10,108
0
15,058
L
Janus
22,798
1,191
550
1,797
11,487
5,853
95
5,061
6,223
43,879
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,023
Gold Earned
56,197
222
Minions Killed
157
0
Camps Cleared
0
1,568,536
Distance Traveled
1,531,365
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
12,434
731
73
4
0
316,342
3
W
Fenrir
11,730
690
16
1
0
291,853
2
L
Set
11,758
692
16
1
0
329,238
1
L
Nu Wa
12,681
746
41
2
0
302,127
7
W
Yu Huang
12,171
716
40
2
0
350,858
7
W
Izanami
13,451
791
91
5
0
294,427
1
L
Ullr
10,667
627
28
2
0
306,337
0
W
Fafnir
12,237
720
2
0
0
315,056
0
L
Kali
11,206
659
24
1
0
323,606
3
L
Janus
9,885
581
48
3
0
270,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role