Player Matchup

Kali
Kali
Avalaras
Kali
Level 147
God Stats
10W - 5L
1,707 SR
Queue Stats
76W - 57L
1,609 Elo+
Party 1
Hades
Hades
Beasty_Ninja123
Hades
Level 155
God Stats
4W - 3L
1,787 SR
Queue Stats
176W - 173L
1,568 Elo+
Party 1
Anhur
Anhur
Predator_1224
Anhur
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 25L
1,542 Elo+
Party 1
Team Averages
Level 144
1,665 SR
1,573 Elo+

VS

Team Averages
Level 113
1,479 SR
1,505 Elo+
Sol
Sol
EMThePlug
Sol
Level 127
God Stats
10W - 13L
1,534 SR
Queue Stats
312W - 353L
1,533 Elo+
Solo
Chaac
Chaac
Hermoso_Diablo47
Chaac
Level 126
God Stats
5W - 3L
1,762 SR
Queue Stats
298W - 270L
1,482 Elo+
Solo
Jing Wei
Jing Wei
Taco_ninja313
Jing Wei
Level 87
God Stats
0W - 2L
1,140 SR
Queue Stats
50W - 52L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
1 / 4 / 7
8,440
767
8,202
13,697
6,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
7 / 3 / 4
9,911
901
11,852
11,840
7,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

13
4 / 2 / 4
8,627
784
7,144
7,904
3,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 4 / 3
9,300
845
7,284
9,526
3,726
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
3 / 3 / 5
8,421
766
12,564
12,693
12,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
Taco_ninja313
Jing Wei
11
0 / 5 / 6
7,183
653
5,152
10,652
3,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
23
12
Kills
9
9
Deaths
12
15
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kali
1
4
7
1.13
W
7
3
4
3
L
6
4
3
1.88
L
3
3
5
1.83
W
4
2
4
3
L
Jing Wei
Taco_ninja313
Jing Wei
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,198
Damage
25,000
33,441
Taken
32,871
17,718
Mitigated
19,305
11,337
Healing
8,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kali
8,202
3,638
0
4,597
13,697
6,678
0
3,474
9,704
0
28,815
W
11,852
773
155
5,082
11,840
7,933
940
1,981
9,491
34,051
0
L
7,284
2,298
0
2,619
9,526
3,726
1,111
3,515
5,759
31,272
2,116
L
12,564
2,046
252
3,724
12,693
12,237
0
3,175
9,250
0
28,286
W
7,144
4,216
0
1,503
7,904
3,107
558
1,600
6,078
0
26,978
L
Jing Wei
Taco_ninja313
Jing Wei
5,152
3,686
0
1,787
10,652
3,342
180
4,525
5,958
0
18,223

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,978
Gold Earned
24,904
130
Minions Killed
110
0
Camps Cleared
0
604,894
Distance Traveled
613,027
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,440
767
40
4
0
201,450
0
W
Hades
9,911
901
54
5
0
200,773
4
L
Sol
9,300
845
57
5
0
195,516
1
L
Chaac
8,421
766
21
2
0
215,837
0
W
Anhur
8,627
784
36
3
0
202,671
1
L
Jing Wei
7,183
653
32
3
0
201,674
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role