Player Matchup

Cu Chulainn
Cu Chulainn
AvacadoOil
Cu Chulainn
Level 38
God Stats
2W - 8L
1,706 SR
Queue Stats
76W - 78L
1,436 Elo+
Solo
Yemoja
Yemoja
Chantz101
Yemoja
Level 20
God Stats
1W - 1L
1,878 SR
Queue Stats
21W - 29L
1,434 Elo+
Party 1
Ao Kuang
Ao Kuang
Cryptid101
Ao Kuang
Level 82
God Stats
3W - 4L
1,502 SR
Queue Stats
219W - 256L
1,397 Elo+
Party 1
Neith
Neith
lepooch
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,539 Elo+
Party 2
Anubis
Anubis
oongaboonga0922
Anubis
Level 90
God Stats
5W - 9L
1,535 SR
Queue Stats
228W - 231L
1,528 Elo+
Party 2
Team Averages
Level 47
1,624 SR
1,467 Elo+

VS

Team Averages
Level 52
1,519 SR
1,461 Elo+
Baron Samedi
Baron Samedi
Lixzard
Baron Samedi
Level 61
God Stats
11W - 8L
1,636 SR
Queue Stats
145W - 159L
1,494 Elo+
Party 3
Nox
Nox
SupportMainOnly
Nox
Level 47
God Stats
4W - 1L
1,500 SR
Queue Stats
11W - 13L
1,500 Elo+
Party 4
Charybdis
Charybdis
VaIIon
Charybdis
Level 79
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 5L
1,574 Elo+
Party 4
King Arthur
King Arthur
YmirFeetPics
King Arthur
Level 67
God Stats
8W - 9L
1,457 SR
Queue Stats
233W - 204L
1,509 Elo+
Party 3
Susano
Susano
Zavurr
Susano
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,228 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AvacadoOil
Cu Chulainn
14
1 / 5 / 1
8,996
500
13,026
19,190
21,186
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Yemoja
Chantz101
Yemoja
12
2 / 3 / 2
8,323
462
3,081
15,540
10,855
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Ao Kuang
Cryptid101
Ao Kuang
14
4 / 7 / 3
9,094
505
8,918
22,918
8,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Neith
lepooch
Neith
12
0 / 5 / 2
7,516
418
4,540
11,704
4,128
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

16
8 / 7 / 0
10,209
567
15,077
16,903
8,582
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Lixzard
Baron Samedi
17
8 / 4 / 3
11,254
625
11,063
12,389
5,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
4 / 4 / 8
8,631
480
6,965
11,097
6,957
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
VaIIon
Charybdis
15
4 / 3 / 8
9,475
526
15,046
11,623
4,125
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
YmirFeetPics
King Arthur
17
5 / 1 / 2
10,894
605
16,220
18,207
19,521
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Susano
Zavurr
Susano
15
6 / 3 / 8
10,158
564
15,323
16,529
6,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
56
15
Kills
27
27
Deaths
15
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AvacadoOil
Cu Chulainn
1
5
1
0.3
L
Yemoja
Chantz101
Yemoja
2
3
2
1
L
Ao Kuang
Cryptid101
Ao Kuang
4
7
3
0.79
W
Baron Samedi
Lixzard
Baron Samedi
8
4
3
2.38
W
4
4
8
2
W
Charybdis
VaIIon
Charybdis
4
3
8
2.67
W
King Arthur
YmirFeetPics
King Arthur
5
1
2
6
W
Susano
Zavurr
Susano
6
3
8
3.33
L
Neith
lepooch
Neith
0
5
2
0.2
L
8
7
0
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,642
Damage
64,617
86,255
Taken
69,845
53,729
Mitigated
43,389
22,315
Healing
14,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AvacadoOil
Cu Chulainn
13,026
2,100
0
2,694
19,190
21,186
0
140
19,050
12,032
62,397
L
Yemoja
Chantz101
Yemoja
3,081
1,197
3,182
2,195
15,540
10,855
13
2,958
12,537
26,814
587
L
Ao Kuang
Cryptid101
Ao Kuang
8,918
3,415
0
6,609
22,918
8,978
0
3,114
19,711
64,227
0
W
Baron Samedi
Lixzard
Baron Samedi
11,063
1,273
559
2,885
12,389
5,904
966
9,263
3,126
69,496
0
W
6,965
1,489
456
1,088
11,097
6,957
312
4,167
6,930
35,497
0
W
Charybdis
VaIIon
Charybdis
15,046
9,563
0
4,639
11,623
4,125
1,497
4,297
7,326
0
70,771
W
King Arthur
YmirFeetPics
King Arthur
16,220
2,174
0
4,211
18,207
19,521
381
4,010
14,197
93
86,531
W
Susano
Zavurr
Susano
15,323
5,541
0
666
16,529
6,882
0
8,455
8,074
0
74,509
L
Neith
lepooch
Neith
4,540
1,520
0
1,879
11,704
4,128
1,444
3,693
8,001
0
42,706
L
15,077
1,130
0
5,756
16,903
8,582
148
7,748
8,835
86,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,138
Gold Earned
50,412
494
Minions Killed
521
0
Camps Cleared
0
1,560,945
Distance Traveled
1,618,860
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,996
500
136
8
0
315,999
3
L
Yemoja
8,323
462
50
3
0
297,821
3
L
Ao Kuang
9,094
505
97
5
0
335,725
0
W
Baron Samedi
11,254
625
117
7
0
256,837
2
W
Nox
8,631
480
45
3
0
345,014
2
W
Charybdis
9,475
526
116
6
0
311,429
4
W
King Arthur
10,894
605
154
9
0
361,252
1
W
Susano
10,158
564
89
5
0
344,328
6
L
Neith
7,516
418
79
4
0
329,177
1
L
Anubis
10,209
567
132
7
0
282,223
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role