Player Matchup

Maui
Maui
ImHellaAverage
Maui
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,276 Elo+
Party 2
Da Ji
Da Ji
givmecake
Da Ji
Level 109
God Stats
4W - 11L
1,406 SR
Queue Stats
41W - 53L
1,359 Elo+
Party 2
Zeus
Zeus
taskmaster34156
Zeus
Level 41
God Stats
1W - 4L
1,419 SR
Queue Stats
33W - 41L
1,329 Elo+
Solo
Team Averages
Level 73
1,442 SR
1,321 Elo+

VS

Team Averages
Level 21
1,404 SR
1,500 Elo+
Nemesis
Nemesis
De4d-Shott_50
Nemesis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Arachne
Arachne
HITTER34
Arachne
Level 33
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
HornedSAINT
Chaac
Level 28
God Stats
1W - 1L
1,212 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 17
8,127
813
6,225
5,000
3,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Da Ji
givmecake
Da Ji
12
6 / 2 / 6
8,264
826
6,717
7,424
3,476
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

16
15 / 0 / 6
10,430
1,043
23,029
7,971
3,724
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
9
0 / 10 / 2
6,584
658
2,255
15,618
7,819
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
HITTER34
Arachne
10
1 / 5 / 2
6,831
683
3,534
14,373
12,225
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 6 / 2
6,311
631
5,135
12,538
6,754
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
7
21
Kills
1
3
Deaths
21
29
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
0
10
2
0.1
W
Arachne
HITTER34
Arachne
1
5
2
0.4
W
0
6
2
0.17
L
0
1
17
8.5
L
Da Ji
givmecake
Da Ji
6
2
6
4.5
L
15
0
6
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,971
Damage
10,924
20,395
Taken
42,529
11,010
Mitigated
26,798
4,992
Healing
4,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
2,255
1,436
791
532
15,618
7,819
0
11,754
3,864
0
7,377
W
Arachne
HITTER34
Arachne
3,534
2,898
914
1,074
14,373
12,225
0
8,988
5,385
0
7,170
W
5,135
2,116
0
1,060
12,538
6,754
0
8,023
4,515
0
20,471
L
6,225
2,153
0
381
5,000
3,810
433
0
5,000
22,798
1,814
L
Da Ji
givmecake
Da Ji
6,717
1,738
0
0
7,424
3,476
957
65
7,359
0
23,746
L
23,029
7,147
0
4,611
7,971
3,724
521
30
7,941
48,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,821
Gold Earned
19,726
142
Minions Killed
45
0
Camps Cleared
0
519,266
Distance Traveled
528,578
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,584
658
9
1
0
143,891
0
W
Arachne
6,831
683
5
1
0
203,691
0
W
Chaac
6,311
631
31
3
0
180,996
0
L
Maui
8,127
813
38
4
0
176,654
0
L
Da Ji
8,264
826
31
3
0
193,886
0
L
Zeus
10,430
1,043
73
7
0
148,726
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role