Player Matchup

Medusa
Medusa
 
Medusa
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
 
Janus
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
V7 ballista
Da Ji
Level 88
God Stats
1W - 2L
1,771 SR
Queue Stats
8W - 13L
1,427 Elo+
Solo
Camazotz
Camazotz
Yeeter_of_Babies
Camazotz
Level 57
God Stats
0W - 2L
1,225 SR
Queue Stats
59W - 56L
1,446 Elo+
Solo
King Arthur
King Arthur
assin_creend1234
King Arthur
Level 53
God Stats
6W - 5L
1,776 SR
Queue Stats
16W - 16L
1,407 Elo+
Party 1
Team Averages
Level 94
1,554 SR
1,456 Elo+

VS

Team Averages
Level 74
1,405 SR
1,429 Elo+
Jing Wei
Jing Wei
ChocoSwig
Jing Wei
Level 47
God Stats
2W - 4L
1,279 SR
Queue Stats
115W - 124L
1,456 Elo+
Solo
Baron Samedi
Baron Samedi
RealDeal857391
Baron Samedi
Level 50
God Stats
2W - 1L
1,527 SR
Queue Stats
122W - 154L
1,423 Elo+
Solo
Kuzenbo
Kuzenbo
RotiVTR07
Kuzenbo
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 7L
1,512 Elo+
Solo
Shiva
Shiva
SteeltyNinja123
Shiva
Level 107
God Stats
3W - 1L
1,336 SR
Queue Stats
10W - 5L
1,463 Elo+
Solo
Janus
Janus
TGCs-CmV29415
Janus
Level 65
God Stats
4W - 2L
1,385 SR
Queue Stats
24W - 41L
1,292 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
13
2 / 2 / 1
8,371
1,196
8,213
8,263
3,546
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Janus
 
Janus
13
2 / 2 / 1
8,018
1,145
11,427
5,302
2,107
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 6 / 1
7,294
1,042
5,707
10,332
4,574
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
0 / 5 / 1
7,167
1,024
698
8,111
3,303
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

King Arthur
assin_creend1234
King Arthur
13
1 / 7 / 3
8,014
1,145
11,793
15,067
14,998
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mystical Earring

Mystical Earring

+15
Mp 5

Team 1 Tickets

217

VS

Team 2 Tickets

324

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ChocoSwig
Jing Wei
14
2 / 3 / 12
8,376
1,197
6,561
9,594
4,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
RealDeal857391
Baron Samedi
14
5 / 1 / 14
9,083
1,298
8,384
9,215
5,375
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kuzenbo
RotiVTR07
Kuzenbo
15
0 / 1 / 19
9,157
1,308
5,780
7,997
13,515
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

15
7 / 0 / 14
9,493
1,356
13,625
10,122
9,718
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
8 / 0 / 10
9,226
1,318
5,662
5,338
2,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
91
5
Kills
22
22
Deaths
5
7
Assists
69
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
2
2
1
1.25
L
Janus
 
Janus
2
2
1
1.25
W
Jing Wei
ChocoSwig
Jing Wei
2
3
12
2.67
W
Baron Samedi
RealDeal857391
Baron Samedi
5
1
14
12
W
Kuzenbo
RotiVTR07
Kuzenbo
0
1
19
9.5
W
7
0
14
14
W
8
0
10
13
L
0
6
1
0.08
L
0
5
1
0.1
L
King Arthur
assin_creend1234
King Arthur
1
7
3
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,838
Damage
40,012
47,075
Taken
42,266
28,528
Mitigated
35,764
1,655
Healing
10,104
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
8,213
3,643
75
1,001
8,263
3,546
0
2,757
5,506
0
32,949
L
Janus
 
Janus
11,427
115
0
118
5,302
2,107
0
2,853
2,449
31,933
0
W
Jing Wei
ChocoSwig
Jing Wei
6,561
5,388
0
979
9,594
4,535
0
2,783
6,811
0
17,186
W
Baron Samedi
RealDeal857391
Baron Samedi
8,384
1,448
2,119
2,178
9,215
5,375
0
1,769
7,446
21,244
0
W
Kuzenbo
RotiVTR07
Kuzenbo
5,780
2,648
197
1,174
7,997
13,515
0
2,358
5,639
13,708
0
W
13,625
2,662
414
2,532
10,122
9,718
0
3,084
7,038
152
26,415
W
5,662
388
0
511
5,338
2,621
0
1,433
3,905
16,450
0
L
5,707
1,233
0
0
10,332
4,574
0
4,433
5,899
0
15,911
L
698
292
0
461
8,111
3,303
0
3,951
4,160
0
4,123
L
King Arthur
assin_creend1234
King Arthur
11,793
1,184
0
0
15,067
14,998
0
5,984
8,537
0
25,640

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,864
Gold Earned
45,335
139
Minions Killed
137
5
Camps Cleared
3
642,180
Distance Traveled
707,777
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,371
1,196
52
7
2
139,930
2
L
Janus
8,018
1,145
37
5
0
139,335
0
W
Jing Wei
8,376
1,197
29
4
1
114,287
0
W
Baron Samedi
9,083
1,298
28
4
0
135,728
0
W
Kuzenbo
9,157
1,308
14
2
1
146,619
0
W
Shiva
9,493
1,356
31
4
0
159,718
0
W
Janus
9,226
1,318
35
5
1
151,425
0
L
Da Ji
7,294
1,042
19
3
2
142,013
0
L
Camazotz
7,167
1,024
6
1
1
110,970
0
L
King Arthur
8,014
1,145
25
4
0
109,932
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role