Player Matchup

Chaac
Chaac
GaryMIA
Chaac
Level 49
God Stats
5W - 6L
1,487 SR
Queue Stats
32W - 37L
1,451 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SaLtYgR33Ne
Tsukuyomi
Level 159
God Stats
4W - 4L
1,627 SR
Queue Stats
414W - 285L
1,565 Elo+
Party 1
Ra
Ra
dpac2825
Ra
Level 144
God Stats
5W - 9L
1,297 SR
Queue Stats
335W - 314L
1,495 Elo+
Party 1
Team Averages
Level 117
1,471 SR
1,504 Elo+

VS

Team Averages
Level 127
1,568 SR
1,499 Elo+
Terra
Terra
Jamichi6393
Terra
Level 147
God Stats
4W - 0L
1,624 SR
Queue Stats
82W - 75L
1,534 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
K001xAid
Morgan Le Fay
Level 86
God Stats
3W - 1L
1,387 SR
Queue Stats
141W - 96L
1,510 Elo+
Party 2
Amaterasu
Amaterasu
kaidenferrel
Amaterasu
Level 149
God Stats
2W - 0L
1,692 SR
Queue Stats
35W - 38L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
GaryMIA
Chaac
14
0 / 2 / 6
8,751
625
8,303
13,262
13,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tsukuyomi
SaLtYgR33Ne
Tsukuyomi
13
4 / 6 / 3
9,602
686
17,820
20,853
9,927
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

16
4 / 4 / 2
10,036
717
9,892
11,425
5,761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
4 / 1 / 7
11,049
789
11,543
19,481
20,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morgan Le Fay
K001xAid
Morgan Le Fay
17
5 / 4 / 6
10,344
739
16,206
10,915
4,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
kaidenferrel
Amaterasu
15
3 / 4 / 9
10,660
761
11,365
17,427
9,866
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
34
8
Kills
12
12
Deaths
9
11
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Chaac
GaryMIA
Chaac
0
2
6
1.5
W
4
1
7
7.5
W
Morgan Le Fay
K001xAid
Morgan Le Fay
5
4
6
2
L
Tsukuyomi
SaLtYgR33Ne
Tsukuyomi
4
6
3
0.92
L
4
4
2
1.25
W
Amaterasu
kaidenferrel
Amaterasu
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,015
Damage
39,114
45,540
Taken
47,823
29,057
Mitigated
34,567
14,097
Healing
16,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
GaryMIA
Chaac
8,303
1,466
0
2,527
13,262
13,369
40
7,618
5,644
71
21,308
W
11,543
1,951
6,031
5,532
19,481
20,028
835
5,605
13,716
39,227
0
W
Morgan Le Fay
K001xAid
Morgan Le Fay
16,206
1,485
0
394
10,915
4,673
1,698
1,656
9,085
51,273
0
L
Tsukuyomi
SaLtYgR33Ne
Tsukuyomi
17,820
4,500
0
5,070
20,853
9,927
134
12,768
8,085
0
41,849
L
9,892
1,432
2,826
3,674
11,425
5,761
450
7,427
3,998
48,955
0
W
Amaterasu
kaidenferrel
Amaterasu
11,365
3,480
753
3,858
17,427
9,866
312
2,743
14,281
34
29,596

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,389
Gold Earned
32,053
160
Minions Killed
153
0
Camps Cleared
0
698,387
Distance Traveled
753,437
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,751
625
27
2
0
234,604
0
W
Terra
11,049
789
54
4
0
273,801
0
W
Morgan Le Fay
10,344
739
68
5
0
231,666
2
L
Tsukuyomi
9,602
686
41
3
0
244,128
1
L
Ra
10,036
717
92
7
0
219,655
4
W
Amaterasu
10,660
761
31
2
0
247,970
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role